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There is a new Bloodstained game coming out next year (or later, if it ends up getting delayed or something).

Given that there are two protagonists that the player controls and switches between at the same time, I just hope we don't have a "JONATHON! CHARLOTTE! JONATHON CHARLOTTE!" situation with this new game. (This was something that Vampire Survivors made fun of in the Castlevania DLC.)
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My first thought before I even started watching this was "all of them." And, of course, right at the 1:15 mark, Pat said "all of them," to which Woolie agreed.

So... yeah.

That said, when they start getting into specifics, it quickly shows how meaningless the terms "AAA" or "AA" or whatever truly are. Is Pokemon AAA or AA? Is Nintendo AAA just not as good as other companies' AAA? Is a really good "modern retro" "AA" indie game "better" or "worse" than a multi-million dollar, thousands of people "AAA" game? And if the "AA" game is unquestionably better and more fun to play and has more "soul" than the "AAA" game, then what do the labels even mean?

(Also, I keep hearing about this Clair Obscur: Expedition 33 game, and, indeed, I've had it on my wishlist since it first showed up in my discovery queue however long ago... and... when it doesn't cost $50-$60 USD, maybe I'll even buy it someday.)
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"The Box Office folks check out the...more hammy take on Dungeons & Dragons that made it to the big screen."



Now this one, unlike that other one I just posted about, I have heard of before. And like the other one, I haven't seen this one. But unlike the other one, I have zero interest in seeing this one. I mean, I'm not even all that interested in seeing the supposedly good D&D movie. The 80s cartoon was pretty good, though. (EDIT) ...then again, looking at that Wikipedia page for the 2023 movie, apparently live action versions of the characters from the cartoon cameo in the movie... huh, that alone might be enough to get me to watch it at some point. (/EDIT)

And yeah, when they started talking about "Darth Vader"'s brain worms, I immediately started thinking about it, about 20 or 30 seconds or so before they started riffing on it themselves. (It would have made less sense if I hadn't just seen that thing from earlier today, though.)

(EDIT 2) Oh, and another thing I got out of the above video was that that was the first time I'd ever heard about "the Kuleshov effect," so hooray for learning new things. (/EDIT 2)

Open Roads

Apr. 27th, 2025 02:16 pm
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Open Roads is now available on Xbox, PlayStation, Switch, and PC. Buy now on Steam: https://store.steampowered.com/app/14...

Long-lost family secrets. Hints of a hidden fortune. And miles to go before they sleep. Tess Devine’s relationship with her mom has never been easy, but they’re about to set out together on a journey into the past that they’ll never forget.

Featuring star performances by Keri Russell (The Americans, Star Wars: Rise of Skywalker) and Kaitlyn Dever (Booksmart, Uncharted 4).

Developed by OPEN ROADS TEAM. Published by Annapurna Interactive.

© Annapurna Interactive, 2024




Since that post the other day about Gone Home and Tacoma, I have gone through Open Roads. Yeah, this game is way more in line with the games that Fullbright previously made (even though this one wasn't actually published by Fullbright, for reasons already mentioned in that other post), rather than stupid shit like TOILET SPIDERS or whatever. *eye roll*

Very mild spoilers for Open Roads below.

You play as Tess Devine (voiced by Kaitlyn Dever), the daughter of a woman name Opal (voiced by Keri Russell). (And Sarah Grayson, who voiced Sam in Gone Home and Amy in Tacoma, had a small role in this game as well, but I guess she's not a big "star" like the other two presumably are? *shrug*) At the start of the game, Tess is packing up her things because she and her mom are being forced to move out of her recently deceased grandmother's house, for financial reasons. As she walks around the house, Gone Home-style, looking at and commenting on what little is left of her grandmother's things, she finds something that raises a mystery about her grandmother's life. This leads to a road trip to an old summer home that her mom, Opal, hasn't been to since she was a kid (and which Tess has never been to or even knew existed), which in turn furthers the mystery and leads to them heading to Canada to investigate an old house boat. There are some smaller scenes along the way, as well, involving being in the car and being in a motel.

So, yeah, if you played and liked Gone Home and Tacoma, you'll probably like Open Roads, too, as I did. The main difference between Gone Home and Open Roads is that instead of the entire game taking place in a single large mansion, it takes place in a few different (smaller) locations. Also, you're not by yourself the whole time, as you have another person with you. They're often shown talking to each other in little animated scenes.

A few minor nitpicks... you can't pick up and open practically everything in Open Roads the way you could in Gone Home.[1] This leads to some weirdness (at least, it was weird to me) where Tess is initially upset because a locked drawer was found in the old summer home, involving a short quest to find the key to said drawer, and yet there are several other drawers in other locations (including in that same house, even) that don't even give you a prompt to open them at all, nor commentary for why you aren't bothering to check them. Who knows what treasures could have been in those particular drawers that weren't searched? (I mean, obviously, nothing important was in them, or else the game would have let you open them to look. But then, there were plenty other completely empty drawers that you could open, so why not those, too?) Also, there was a gun in a closet just leaning up against the wall that Tess didn't/couldn't pick up and look at or even comment on. There were several other, similar instances where I was like "So... you're just not going to examine or say anything at all about <insert thing here>, huh? That's kinda weird, not gonna lie."

Despite those very tiny nitpicks, I would definitely recommend Open Roads, assuming that you like this type of Walking SimulatorEnvironmental Narrative Game. I wish there were more (similarly good) games like this, where you're just playing normal-ass people, doing (mostly) normal-ass things, in normal-ass locations, all without ghosts or aliens or demons or monsters or Terminators or terrorists or whatever showing up to make everything way more video game-y.

[1] - Actually, come to think of it, this was an "issue" in Gone Home and Tacoma as well, i.e. objects you didn't have a prompt to examine or cabinets/drawers you didn't have a prompt to open, etc. Like, if a game is going to let us pick up/look at/open most narratively unimportant things, it might as well let us do that for all of them. Again, just a very minor quibble on my part. Just a tiny bit immersion breaking, but certainly not a deal breaker. It just seemed like Open Roads had a few more such instances of not being able to interact at all with stuff than the previous two games had.

AA vs AI

Apr. 22nd, 2025 02:39 pm
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"Ace Attorney developer responds as AI research pits various models against original game with mixed results"

"It's supposed to be simple for a human."

And from one of the comments under the article:

"I mean, I get it and I do get what they're trying to do here... but did any of the AI models laugh at any of the jokes? Did any of the AI models catch any of the references to pop culture or other games? Did any of the AI models fall in love with the characters and want to follow them around as the series progressed and they even made cameos in other games? Do any of the AI models now knowingly yet jokingly shout 'Objection!' with finger extended when they disagree with something?

"To me regardless of how well or how poorly the AI models 'solved the crimes' it seems like they completely missed the point of the games."




This is sort of like that China robots marathon story from a few days ago. A bunch of robots ran in a half-marathon alongside humans. Some of the robots managed to finish the race, some of them never even made it off the starting line, but only one of them barely managed to finish within the "human participation award" time limit of around three hours.

I think when these researchers stop trying to get their LLMs/running robots/whatever to perfectly emulate/surpass/replace humans (outside of maybe novelty shit like the above examples, just for shits and giggles) and focus on the strengths of what they're actually good at and useful for, we, all of us (humans, AI, and robots alike), probably will be better off. (Unless "what they're actually good at and useful for" turns out to be "exterminating humans," of course. ¬_¬)
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Over the past few days, I've replayed both Gone Home and Tacoma (both made by the same company). Twice, even, with the first times being without commentary and the second times being with commentary. For Tacoma, I've already written a post about it, back in 2019 (and I should point out that I rebought it on Steam just before starting this new playthrough, since it was on sale at the time, even though I already had the free copy of it downloaded), but for Gone Home, I apparently never wrote a post about it. So, this is that post.

I would say it would be better to go into Gone Home not knowing anything about it, but it's kind of an It Was His Sled situation at this point, so...



Behind cut + spoiler space, even so, and also a bit of drama that I only found out about in the process of writing this post )
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Everything Pat talks about in this video, particularly from around roughly the halfway point and onward, is why I will never knowingly and willingly play a "live service" game, ever. To fucking hell forever with "live service"/"Gaa$" games. Not even if it's free, but especially not if it's fucking "pReMiUm."

And Woolie, no, Tarkov is absolutely not goddamned free to play. Jesus Christ is it so not free to play. Thanks for blighting my mind with the (hopefully blessedly brief) memory of Tarkov again, Woolie. *weary sigh*
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...because when I'm trying to do Google searches about the video game Aquaria, unless I do very specific, persnickety searches, most of the results are about the drag queen now, and it really sucks.
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I just got done playing through what I thought was all the new shit recently released for Vampire Survivors, which was a couple of new adventures (finally, one for Tides of the Foscari, which didn't have an associated adventure until now) and some other assorted secrets and unlocks and new weapons and whatnot. A fair bit of content. But when I got done, I was like, "Wait, hold on, where's the crossover stuff with Square Enix and that SaGa game I haven't played and have no interest in buying or whatever?"

Turns out the SaGa: Emerald Beyond crossover is a a whole separate DLC that required being manually added and downloaded, rather than just being an automatic update, even though it's free. Makes sense, in retrospect, I guess? Kind of? *scratches head* So, yeah, I wasn't as done as I thought I was. Won't be doing all that new new shit tonight, though.

Anyway, I guess this is probably a lead up to some massive Vampire Survivors DLC crossover with Final Fantasy or Kingdom Hearts or Dragon Quest or whatever. Kind of like how they teamed up with Konami for a Contra DLC first, before getting to the one that actually made sense. That'd probably be cool, too. Personally, I'd prefer Chrono Trigger/Cross, though. Of course, that just means that what they'll actually crossover with is something like the Mana series or Front Mission or Parasite Eve or ActRaiser or some shit. ¬_¬ I mean, don't get me wrong, I'd still play those, too. (I still bought and played that fucking Among Us crossover DLC, after all, even though I otherwise have less than zero interest in Among Us itself. Vampire Survivors is still Vampire Survivors, even if it's crossing over with some weird thing that I don't care about.)
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Wind Waker is still one of my favorite Zelda games, after Link's Awakening. I mean, for me, Link's Awakening (and I'm talking all the way back to the original Game Boy version, let alone any newer versions or remakes) is at the top, no contest, and then everything else is in kind of a jumble below that, but Wind Waker is definitely near the top of that jumble, probably roughly around the same position as A Link to the Past and Ocarina of Time. Anyway, from the very moment I first saw and heard about Wind Waker, well before it was ever released, I thought all the people shitting on it and dismissing it as "Cel-da" or whatever, based solely on how it looked (and, particularly, how it didn't look), were utter fucking dumbasses.

Haven't played Cyberpunk 2077 or Death Stranding yet, and never bothered to finish Resident Evil 4, and I don't and probably never will give the slightest fuck about Kendrick at all.

(And I guess "out of pocket" really does just mean whatever dumb bullshit now. *shrug*)
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I'm mostly like Woolie in the above video in that I haven't seen the Devil May Cry Netflix thing yet, but I'm also not like Woolie (or Pat or Gene) in that the only Devil May Cry that I've played at all is the first one, and also I have little to no interest in seeing the Netflix Devil May Cry thing to start with (and even less, now). I've seen some LPs of the later games, but I haven't touched them myself. Basically everything I know about the later Devil May Cry games comes almost solely from these guys.

So anyway... apparently, this new Devil May Cry Netflix show sucks balls, I guess? They do compare it (unfavorably) to the first Netflix Castlevania show, and I would probably agree with most of what they said about that, here.
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Pat: "If you don't know somebody in your personal life well, you should just not look up to them, ever.

"That is my zoomed out take.

"I want to grow up to be a cool football player like OJ Simpson."
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It has been over two years, but I finally got around to (re)watching the rest of Captain N: The Game Master.

Blah blah blah )
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Several things...
  • "bRaVe FeNcEr Is At LeAsT bEtTeR tHaN zElDa 64." Yep, this is exactly what it was like back in the Console Wars™. Personally, I thought the whole thing was immensely stupid, even as a kid, because for the longest time all I had was the original gray brick Game Boy that I bought "myself" (with allowance money). I never had a NES or anything Atari or whatever. I absolutely knew what I was missing. And I didn't go around trying to claim that the fucking Game Boy was better than the Sega Game Gear or whatever. Even when I did finally get a SNES, years later, I was always trading it back and forth with my best friend in middle/high school, who had a Sega CDX. They were all cool. It mostly depended on what games you wanted to play, anyway. Just for RPGs alone, if you wanted to play Earthbound or Final Fantasy or Chrono Trigger or Super Mario RPG or Secret of Mana or whatever, you needed Nintendo. If you wanted to play Vay (first RPG of any kind that I ever played) or Lunar or Shining Force or Phantasy Star or whatever, you needed Sega.
  • Reggie claims that ZSNES is "the goat," but it was either ZSNES or SNES9x, depending on the game. Some SNES games just played better (or at all) in one or the other. I mostly just use RetroArch these days, though, as it basically combines just about all the old and newer emulators (among other things) into one client.
  • I'm kinda feeling called out with that "Magus" bit. >_>; I still go by that shit now, let alone way back then. And, hey, at least I combined mine with another 90s edgelord character, and didn't just call myself "Dark Magus" or whatever. ¬_¬ Though my AFK nick in ye olde IRC dayes (i.e. the nick I would switch to when I wasn't actually paying attention to IRC all that much) used to be "Kage_Magus" (basically "Shadow Magus"), which was pretty damn close to that, admittedly.
  • The fact that Woolie doesn't know what The Elder Scrolls: Redguard is should already tell him pretty much everything he needs to know about The Elder Scrolls: Redguard. *nods sagely*
  • That one guy, keeping it fucking real. (Not the ALL CAPS masturbation guy, but the very last one, Ted, who they brought in on top of his shit.)
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A post by Athena Scalzi on Whatever.

Yeah... it's pretty cool, I guess. I played through the first three levels, after the tutorial thing, and thought that would be it, but there was more after that. I stopped at that point though.
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On the "copium/optimism vs cynicism/pessimism" scale, I am way closer to Pat than Woolie, in this case (and, probably, just in general, too).
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Full, superfluous title, which won't fit up there: "All 55 of these games are under $5 in Steam Spring Sale 2025, which is just silly for Metroidvanias, RPGs, roguelikes, and more gems this good"

Caveat: The above article does not take DLC into account on some of these. These are just the "base games" that are that cheap. As such, some of the full versions of these games can still cost $30 or more, in some cases.

Ones on that list that I would personally recommend (that I've played myself), with some additions of my own:

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