ext_40230 ([identity profile] kane-magus.livejournal.com) wrote in [personal profile] kane_magus 2009-03-03 08:53 pm (UTC)

Wow, SH2 is lighter than SH1? Given that so far this is pretty much my main problem with SH1 vs Koudelka... ugh.

What with Yuri being all "Hehehe I wonder if she'll let me..." every time he comes across an unconscious/sleeping female (though this is less Ha Ha funny and more really creepy if you actually stop to consider it, and doesn't endear Yuri to me as the main player character at all) and then on top of that Margarete only pretending to be unconscious and then being all "Sure go ahead!" and a lot of the rest of the dialog just being rather corny and trying to be funny but mostly failing... again, ugh. It seems like they were going for "bad ass and devil may care" for Yuri, but it tends more toward "childish and stupid", at least as far as I perceive it. Strangely, I really don't remember having this much of a problem with the game the first time through, but then I also wasn't just coming off of Koudelka at that point either.

But if SH2 is even goofier than that... hmm, I wonder if I'll bother to actually try to make it through this series after all. I mean, I'm all for goofy and jokey and such (EarthBound is one of my favorite games of all time, after all), but for some reason it just doesn't seem to fit with this series too well and seems forced.

As for the controls of Koudelka, outside of combat I don't see any difference between it and that of SH, aside from the Resident Evil-ish "press X to climb stairs" thing, which could be annoying at times. Yeah, the combat was pretty slow paced in Koudelka, but I'm finding that I'm starting to miss it, now that I'm having to deal with that irritating Judgment Ring thing all the time in SH. Which, again, I don't remember disliking as much the first time through as I do this time, oddly. Hopefully at least that is improved and not as aggravating in the later games? The same sort of mechanic in Lost Odyssey didn't bother me at all, though, so I guess the Sacnoth guys (who worked on both LO and the SH series) got the kinks in the system from Shadow Hearts worked out by then, which gives me at least some hope for the later SH games as well, in that regard. And maybe it's also the fact that I'm trying to play SH again after having played LO that is part of the reason that the SH battle system seems so vexing to me now.

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