Well, I think that for the consumer, this sucks hairy monkey balls.
For the software firms, it makes no difference. They make more money selling goods that are more scarce. Disney creates artificial scarcity by shoving titles back into their Disney Vault to drive up prices during brief re-releases.
The loss of digitally downloaded games works even better to promote scarcity, ESPECIALLY if they don't come back. You can't say that you'll pick up the game used for less money, or wait until later when retail prices drop. You must get it NOW, and at FULL PRICE, or not ever at all! It creates a sense of urgency that translates into more money.
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For the software firms, it makes no difference. They make more money selling goods that are more scarce. Disney creates artificial scarcity by shoving titles back into their Disney Vault to drive up prices during brief re-releases.
The loss of digitally downloaded games works even better to promote scarcity, ESPECIALLY if they don't come back. You can't say that you'll pick up the game used for less money, or wait until later when retail prices drop. You must get it NOW, and at FULL PRICE, or not ever at all! It creates a sense of urgency that translates into more money.