kane_magus (
kane_magus) wrote2020-03-06 12:11 am
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Hmm...
I'm beginning to think it might have been a mistake to buy both No Man's Sky and Factorio within a couple weeks of each other. Can only play one at a time, after all. >_>;
I might write up a big "review" post or something for one or both of them someday... but that won't be tonight.
I might write up a big "review" post or something for one or both of them someday... but that won't be tonight.
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They're lucky I decided to pick up the game at all in any fashion after their spectacular failure of a launch. It most certainly earned the nickname "One Man's Lie". I doubt most of the content in the current version would have ever been released if not for the angry tide of Internet Criticism that washed over the company.
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As of when I quit a half hour ago or so, I was just getting a little more involved into learning base-building stuff, such as looking for electromagnetic fields with a survey tool (for which I finally found the components I needed to make one) and placing a power generator thing in the middle of it to power stuff (though the solar panel/battery combo I was using prior to that had been working just fine for what little bit I had hooked up to it). I've only just gotten a couple of workers in the base to do stuff, though so far they just seem like glorified quest-givers, which isn't necessarily a bad thing.
So far, I've only been to three different systems, in one of which I've not yet even touched a single planet (of which there are like five or six in that one system alone) and just visited one dude on the space station in that system for a quest.
Only died once, and that was due to being stupid, in that I unwisely decided to disturb an egg near a slime-covered base and got swarmed by a bunch of "biological monstrosities" that popped up out of the ground. When you die, you lose all your collected shit, which is bad, but you can just go to a grave marker at the spot you died to get it all back, which is good.
I'd say overall it's kinda sorta Minecraft-ish, just less blocky and with more space ships and more scanning of random plants and animals and rocks and such. The building stuff probably isn't as robust as it is in Minecraft, as in the walls and floors and stuff are mostly pre-fab. Though I guess you could technically make caves and such with the terrain manipulator tool, except that there is apparently a limited number of "terrain edits" you can do or some shit (which I only just found out about, even though I'm probably nowhere near close to that limit, as I don't do much terrain manipulation, other than mining ore deposits), and as far as I know you can't build complex machinery... well, aside from plopping down a pre-made object that magically "does stuff," as opposed to actually making huge facilities with moving parts from blocks and redstone dust like you can in Minecraft. And the caves in this aren't even remotely as large or deep or scary as the ones in Minecraft, or if there are some like that, I haven't found them yet.
In any case, I have no idea what's "new" content vs "launch" (lack of) content, though that's a big part of the reason I gave it a pass until now. Right now, at least for what I've played of it so far, it seems pretty solid. Well... not totally solid, as in I've run into a few random glitches and some crashes here and there, though once I switched from fullscreen to borderless window fake fullscreen, the crashes mostly went away (as the crashes were only occurring when I tried alt-tabbing out of it).
And you can be sure one of the very first things I did was go into the "Network" settings and switch everything I could to "Disabled"/"No one"/"Denied"/"Off" or whatever each individual setting used for that. I haven't seen another living human player in this game at all, which is just how I want it, especially since apparently the general public is still just as filled with douchenozzles as it ever was, and they like to grief in this just as much as any other game that lets them get away with it.