kane_magus: (Default)
Over the past few days, I've replayed both Gone Home and Tacoma (both made by the same company). Twice, even, with the first times being without commentary and the second times being with commentary. For Tacoma, I've already written a post about it, back in 2019 (and I should point out that I rebought it on Steam just before starting this new playthrough, since it was on sale at the time, even though I already had the free copy of it downloaded), but for Gone Home, I apparently never wrote a post about it. So, this is that post.

I would say it would be better to go into Gone Home not knowing anything about it, but it's kind of an It Was His Sled situation at this point, so...



Behind cut + spoiler space, even so, and also a bit of drama that I only found out about in the process of writing this post )
kane_magus: (Default)
Look at the first posts in these two threads, and then look at their last posts. It's bullshit, and Valve (along with the entire rest of the Internet) needs to stop doing this bullshit.

But then, I've already made my opinion about "necroposting" known, and obviously it's never going to change because the Internet has become increasingly enshittified.
kane_magus: (Default)
Full headline, because the whole thing didn't fit up there: "Amazon thought it could compete with Steam because it was so much larger than Valve, but Prime Gaming's former VP admits that 'gamers already had the solution to their problems'"

"That's not to say the assessment that Valve punches above its weight is inaccurate. ... It's more the naive fascination Evans has with the idea that Steam is good that baffles me."

It's not even so much that Steam is good, really. There is an awful lot about Steam that I absolutely loathe.[1] Steam was simply lucky enough to be the first (well, no, but it was the first to actually get huge, anyway). It's just that, so far, to this day, everything that came after and tried to ride on Steam's coattails has been and is absolute rancid dogshit.

At least this Evans guy is, kind of, being self-reflective about Amazon's failure in particular, sort of (even if most of it is just "inspirational LinkedIn corporate speech"). Meanwhile, we still have fetid horseshit like Origin/EA App and UPlay (or whatever it's called now) and Epic Gluttonous Shitpile and so many other flavor-of-the-month, Johnny-come-lately digital storefronts still plodding along like they're each the hottest thing since sliced bread (and, well, since Steam), when they're actually worse-than-worthless, each and every one of them.

My own personal history with Steam is that I basically avoided it like the plague, up until the point where a game I wanted to buy was only available on Steam at the time I wanted to buy it. So, I finally bit the bullet and installed Steam. And now, today, I still occasionally might buy a PC game (and PC games are all I buy these days) if it isn't available on Steam (like, say, if it's some retro/nostalgic thing on GOG, or maybe some The Sims related thing on the EA Store, maybe), but much more often than that, I take the view that if it isn't on Steam, it may as well not exist at all (e.g. all the Epic Grotesque Scuzz "exclusives," most of which end up being properly released on the personal computer six months to a year later anyway).

[1] - All you have to do is look at my "steam" tag below to see what I'm talking about (well, the posts that are actually about Steam itself, anyway, and not just about games that happen to be on Steam or whatever).
kane_magus: (Default)
I just finished this game a bit ago. Steam says it took me 15.7 hours (over the course of maybe a week or so, real time, off and on) to complete it, i.e. see all the endings[1] and get all achievements (which all seem to come from just playing the game naturally and making the different choices to see all the endings, which is possible in a single playthrough, because I did it). It is a free game, and it's another one of those free games that has no business being a free game, in my opinion, kind of like Heroine's Quest, the original version of Doki Doki Literature Club, or some of the other free games I've mentioned in my "game recommendations" tag that I don't necessarily feel like hunting up now. And I've already paid the $10 USD to buy the "Shareware Donation" DLC, which does nothing but put a sticker on the title screen. I did it because I feel like the game was worth that much. I've also added the other games by the creators of this game to my Steam wishlist (though I have to say that I'm not currently willing to spend the $50+ USD required to buy them).

So... without spoiling much that isn't already spoiled on the store page of the game itself... The Shadow Over Cyberspace is basically a game that combines the Y2K scare (remember that shit?) with Lovecraftian cosmic horror. You start as a character (default name, which I went with instead of the usual "Kane Magus" I ordinarily use, is Randolph Carter) who almost immediately gets fucked up by cosmic horror shit. His (or her/their, if you change the default) goal is to find a way to undo this. To that end, he starts researching stuff and, soon, begins to make contact with The Old Ones.

And even taking all of that into account, things are not what they seem at first. Even for a story kind of based on Lovecraft stuff, it's a mind fuck, with several reveals and mild twists along the way.

(Note: If you don't care about all the spoiler stuff clumsily hidden behind cuts below, just click the headline and open the post directly, and all of that will simply go away. Or... if you do care about spoilers and somehow found this post via other means than your reader page or my main page or whatever, then... sorry? Dreamwidth doesn't have a dedicated spoiler tag, as far as I know, and I didn't feel like kludging up a pseudo-spoiler thing, aside from using the cut tag.)

The only mildly spoiler-ish thing I will say about the story is this. Putting it behind a cut as a sort of makeshift spoiler tag )

(EDIT) Oh, and forgot to mention, while this game is set in 1999, it was released on January 10, 2025, and the game absolutely makes veiled references to current events and social issues from the past 25 years. Let's just say... the game's "politics" (as expressed by most of the characters in the game) pretty much align with my own, and leave it at that. If anyone reading this happens to be a RWNJ, I'd strongly advise you to avoid this game, as it will probably give you a case of buttrage. (And I'd also strongly advise you to go eat shit, but that's neither here nor there.) Just saying. ¬_¬ And spoiler ) (/EDIT)

Ultimately, the game is a Ren'Py visual novel, and it plays pretty much as you would expect, if you've played one of those before, with some added UI effects for clicking on things like doors, computers, refrigerators, TVs, the moon, etc. Everything that is clickable is regularly highlighted, so there's no pixel hunting. And the in-game conversations are just straight up visual novel gameplay. You get little notifications that tell you if a given option was liked or disliked or an act of defiance (the latter of which is not necessarily a bad thing, as it can still lead to a "liked" response). Some of the dialogue choices (indicated by sPoOkY tExT) will indicate that you are falling to either "Chaos" or "Order" and losing "Humanity" as a result. While I did pick a couple of these at the start, which got my "Chaos" rating up to 10% (90% Humanity), I mostly avoided them after that, and because I apparently did good self-care (i.e. regularly clicking on the fridge and bathroom and pile of magazines and doing a lot of the "game hacking" mini-game, which is literally just Minesweeper), I had 0% Chaos/0% Order/100% Humanity by the end. Supposedly, swerving one way or the other or trying to keep them all in balance could change how the game progresses, maybe, I don't know, but I was still able to get the spoiler ) achievement (probably thanks to a fair bit of save-scumming to redo any actively "disliked" or any not actively "liked" choices), even without any of that. And even with 100% Humanity, you can still spoiler )

So yeah, I definitely recommend this one, especially if you like Lovecraft-ish cosmic horror stuff. All you'll spend is the time to play it, unless you do like I did and buy the "donation" DLC thing.

[1] - Well, no, I guess technically I haven't seen all the endings, because I went with the spoiler ), though I did go back and also see the spoiler ). I haven't seen spoiler ) yet. The spoiler ) gives you at least a hint of what those would have been, anyway.
kane_magus: (Default)
This game is sort of like what you'd get if you took Vampire Survivors and made it a 2D side-scrolling arena (without the scrolling), in which you run back and forth, jumping around, throwing knives at monsters, and collecting bones (the game's currency), until you dieget knocked out. During the arena part, you get level ups that let you gain new (temporary) powers and abilities.[1] You start in a tiny hub town place, to which you return when you dieget knocked out. It has a shop (which only opens after you've lasted at least 2 minutes in the arena part) that sells permanent upgrades, and there are other doors that open after you last increasing amounts of time. I've only lasted 7 minutes so far, so the only other door I've opened so far is the one to the item mixing guy. I've only played it for 35 minutes as of this post, though, says Steam.

The game is free. If it had cost even just a dollar, I probably would have just clicked Next in my discovery queue, but I'd say now that it's probably worth at least a dollar. Maybe even almost the same money as Vampire Survivors.

My only issue with the game is the weird effect that is on the text font that makes it annoying to read. It's kind of like that Zalgo shit, but not really. More like just a weird repetition/echo effect or something. Still, in any case, I wish there was an option to make the text not do that.

[1] - I could see the game becoming super easy if you lucked out and got a bunch of the power ups in a row that increase base damage and increase healing per kill, though. On the other hand, you could get unlucky and get two "choices" of the same power up that doubles your damage but sets your health to 1 (i.e. near instant deathunconsciousness, unless you have godlike reflexes or something).
kane_magus: (Default)

No real comment on this one. The tags below are pretty much the gist of the topics this clip was about.

(Also, this is yet another "the 'diablo iii' and 'asinine anti-singleplayer trend' tags are serving as the de facto 'blizzard sucks' and 'asinine anti-offline trend' tags, respectively" post.)
kane_magus: (Default)
Full headline, because just look at that gargantuan monster: "Steam has changed its policy on DLC content and season passes, so now players are entitled to proper compensation if future plans fall through: 'Customers will be offered a refund for the value of unreleased DLC'"

As just one example, the article mentions Stellaris. The main reason I have never bought anything to do with Stellaris is because every time I see it go on sale for 75%/$9.99 USD or whatever, I'm inevitably reminded that that's just for the "base game," and the DLC will still be way too expensive, even at half off or more. Like, right now, with just the very basic 10% "bundle discount," the "Stellaris Ultimate Bundle" is fucking $290.49 USD. All the DLC separately (some of which isn't, amazingly, in the "ultimate bundle") is $359.74 USD. And that $359.74 doesn't even include the "normal" $39.99 price tag for the "base game." The DLC/season pass situation of Stellaris is completely asinine.

Anyway, good on Steam for doing this, I guess.
kane_magus: (Default)
Full headline because shit sucks: "Former Blizzard boss says 'the only thing bigger' than Sony buying FromSoftware would be if it bought Valve or Nintendo"

As decades of precedent has shown us, it would be utter dogshit for those companies and for fans of games made by those companies if Sony (or any other big company) bought any one of them. As for me, personally, I don't give that much of a shit about FromSoftware or even Nintendo anymore, but Sony/Microsoft/anyone else better keep their fetid fingers away from Valve. And that's not because I'm all that huge a fan of Valve's games (I mean, sure, Half-Life 2 was good two decades ago or whatever), but because I don't want them fucking up Steam (at least not any worse than Valve itself has already fucked it up, anyway).

One thing I care about the least, though, is a "former Blizzard boss" saying pretty much anything at all, at this point.
kane_magus: (Default)
Was looking at the Apollo Justice trilogy on Steam. Seems like they removed Denuvo, which is good... only to replace it with Enigma Protector, which is bad. They may as well have just kept in the fucking Denuvo, as far as I'm concerned. I'm guessing they'll probably do the same with the Edgeworth games collection when the Denuvo license expires on that, too. I'm just glad they haven't shoehorned that Enigma Protector shit into the original trilogy I already bought (yet, at least).

Well, I'll say this much, it certainly "protects" Crapcum from getting any more of my money, if nothing else.
kane_magus: (Default)
Full headline: "Another reminder that your digital library isn't forever: Oxenfree will be completely removed from Itch.io next month"

"The Netflix-owned studio has already delisted the game from the site."

By that, it means the game will be removed for everyone, including people who paid cash money for it already, not just that it won't be available for future purchase by anyone else (which is the "usual" meaning for "delisted"). Sure, you can download the game before it's removed entirely, but if you fail to do that for any reason, you are apparently shit outta luck.

More Glorious Digital Future™ bullshit, in other words. I wonder if itch.io will refund everyone who bought the game for the full purchase price. No mention of the word "refund" in the article at all, but that doesn't mean it won't become a thing in the near future, if enough fucked over customers raise a big enough shitstorm over it.

I would say remind me to never buy anything from itch.io, but it's not like I've ever done that in the past. I'm certainly not going to start doing that in the future, after this.

Also sounds like Night School Studio is just yet another developer that sold out to a yet another big company (Netflix, in this case) that inexorably turned said developer and said developer's IP into a steaming shitpile, because of course they did.

As for Oxenfree itself, while I do "own" it on Steam, the last time I tried to play it, I had dealbreaker problems with it.
kane_magus: (Default)
Welp, they finally did it. Haven't bought it yet and will, of course, be waiting for at least a moderate sale, as usual, but it's still about 99.999% certain that I will be getting this eventually.

(And I have since bought and played the whole thing, except for the Haunted Castle stuff. It's pretty great. No complaints about anything, this time.)
kane_magus: (Default)
Full headline, because it didn't all fit up there: "Valve stops laughing, starts ranking your Steam reviews with a new 'helpfulness' filter that makes memes, jokes, and beautiful ascii art less visible"

Thank fucking Cthulhu. It's about goddamn time. Better (five to ten years too) late than never, I guess.

Yeah, I have had a fair bit to say about shitty, asinine, worse-than-worthless Steam reviews over the years.
kane_magus: (Default)

All right, so, Yoku's Island Express (which is currently on an 80%-off sale on Steam, for $3.99 USD, until June 27) can probably be best described as "Metroidvania pinball." Steam says I played it for 10.7 hours, and the game save considers itself to be 100% complete (even though I didn't get all of the Steam achievements for the game, and since some of them are dumb busywork stuff like "toot the noisemaker 1000 times" or whatever, I probably won't bother).

You're playing as Yoku, a dung beetle, who arrives on an island at the start of the game to begin his (or maybe her, as I don't recall the game ever really specifying if Yoku is male or female) job as the new postmaster. Ostensibly, your job is to deliver mail and such, which you do over the course of the game, but ultimately your job is to save the island from destruction, as becomes clear pretty early on.

So yeah, it's Metroidvania in that you're traversing a big open world area (with a few different "biomes" like "the desert area" and "the snowy area" and "the watery area" and such), finding new gear that lets you get to places you couldn't otherwise get too, and all that stuff. The Metroidvania part of the game is great.

And it's pinball in that you're very frequently encountering areas that are... well... basically just big pinball machines. The pinball part is... okay, I guess. It can be rather frustrating at times, especially those times when you know what you need to do to progress, but it's just a matter of getting Yoku and his/her little ball to cooperate. That said, even I managed to 100% the game (according to the save file, not Steam's achievement acquisition), and I'm not even really into pinball all that much. For the most part, I liked it well enough that I didn't ever rage-quit (though I did "this is exhausting, I'm done for now"-quit a few times). Basically, if you hate pinball, maybe avoid this game, but if you like pinball or, at least, are indifferent to it, then I would recommend this game.

Also... this might be one of those "better played with a controller, rather than keyboard" kind of games. Though, again, I managed to 100% it using keyboard, so... *shrug* (For what it's worth, it's also on consoles, like the Switch, PS4, etc.)

One hint/tip: when in doubt, try to find an explosive slug (it'll make sense eventually) and use it to launch yourself to a place that otherwise may look utterly inaccessible. The source of explosive slugs sometimes may be much farther away from the goal than other times, though. And it may take (more than) a few tries to properly line up the slug-side of your little ball to get the launch angle correct.
kane_magus: (Default)

They don't start talking about the thing in the video title until almost 19 minutes into this, but once they do start talking about it, that's pretty much the entire rest of this 1:15:47 video. And I agree with pretty much all of it.

The gist:
  • Stocks, the stock market, shareholders and all that shit suck scabrous scrotum, full stop.
  • Square-Enix, and companies on the same path as Square-Enix, spend way too much fucking money on making their games, because the line must go up, always and forever. Except... the line can't and won't go up, always and forever.
  • Square-Enix, and companies on the same path, must now compete not just with each other but also with live service games or GaaS/"gas games"/whatever the fuck we're calling them now, such as Fortnite and all that other dogshit.
  • AAA and AAAA (and however many more A's you want to use) game development is innately unsustainable and will die, sooner or later. The modern video game industry (or at least that part of the industry) will crash eventually.
  • Companies like Larian and Nintendo and Valve who don't have to answer to stockholder bullshit will weather the storm of the modern video game industry crash just fine. As will, apparently, the companies that make all the dogshit "gas games" now (and I don't necessarily disagree with that, either, but I sorely wish to hell it wasn't true).
  • Some stuff specifically about Square-Enix and how they should stop taking profits away from the "good games" like (ostensibly) Final Fantasy XIV (you know, a MMO game about which I personally do not give the first, single shit at all) to waste on developing dead-on-arrival shit like Foamstars or Babylon's Fall or fucking Nosgoth or whatever. (What the actual shitting fuck even is Foamstars? Makes sense that I never heard of it before now, because it sounds like complete garbage, just like all the other "gas games.")
You know, back when I started actively wishing for the video game industry to crash, something like a decade ago or whenever, I never really thought of that as anything more than pie in the sky at the time. Now, though, as the years have gone by, it's seeming more and more like the inevitable, inexorable reality of the situation. And I can only say, "Good. The modern video game industry has been terrible for decades now, and it fully deserves to finally reap the whirlwind."
kane_magus: (Default)

Yeah... watching this video was the first time I became aware that, apparently, the Kingdom Hearts[1] games are coming out on PCSteam in a month or so. Also, watching this video was the first time I became aware that, apparently, the Kingdom Hearts games had been """""available""""" on Epic Gangrene Shit since 2021. And, yeah, like what they talk about here, I don't consider any game to be properly "released on PC" until they are available anywhere other than Epic Gunk Stool.

Anyway, yeah, I'll keep an eye on those Kingdom Hearts things, and if they turn out to not be infested with Denuvo, then maybe I'll throw them on my wishlist for a possible 75%-plus sale in the nebulous future, but this news doesn't light my world on fire or anything. If it turns out they will be infected with Denuvo, though, then they can just fuck right off and die, for all I care. Apparently, they are not contaminated with that badware on EGS, but that's only because they're using Epic's own proprietary badware instead (as Pat mentions with his sarcastic "oh, the Epic Games Store version of Kingdom Hearts isn't playable offline, oh that's just awesome" comment).

Also, I love how most of this 16 minute video is about dunking on Epic Grotesque Stupidity and how much of a non-entity it has become for most gamers than it is about Kingdom Hearts finally coming to the personal computer.

[1] - I.e. the unfinished LP of which was effectively the final nail in the coffin for Super Best Friends Play as a whole.
kane_magus: (Default)
Full headline, because I didn't even try to fit this one up there: "Bummer: Tesla's 'gaming computer' that it built a car around for some reason will be 'no longer capable of playing Steam games'"

"'They probably realised it's a car.'"

Also, this, from a few years ago. What. (Fortunately, as stated in the article linked at the top, at least some of the idiots at Tesla apparently have at least a modicum of sense, as that was later disabled while driving.)

It really sucks that Tesla is probably the "most well known" name in electric cars *ahem* """""vehicles"""""[1] now. It also really sucks that the Tesla name is being dragged through the shit by these ludicrous dumbfucks.

[1] - After all, the cybertruck is still a thing that, unfortunately, exists.
kane_magus: (Default)

Here is a video from two guys who actually play Helldivers 2 ranting and raging about all that stupid bullshit.

When Pat said that countries are still delisted, I was like "That can't still be the case can it? I mean, this was probably recorded last week sometime as usual. Surely all that has been reversed by now, since Sony caved on the PSN mandate."

But then, I checked Google and here is a Gamesradar article from only 7 hours ago as of the time of this post: "Helldivers 2 gets delisted in more countries without PSN access, blindsided devs call for it to be 'available worldwide'"

So, not only is the delisting still a thing even now in most non-PSN-capable countries, it's actually continuing to get worse, apparently. It's unclear if this is a Sony thing or a Valve thing or some combination of both. (EDIT) Apparently it is (beware: Reddit link incoming) a Sony thing. Or, at least, so claims one particular customer support drone on Steam, anyway. (/EDIT)
kane_magus: (Default)
Both from PC Gamer.

The first, from 23 hours ago: "Sony doubles down, removing Helldivers 2 from sale in 177 countries and territories that can't access PSN while Arrowhead CEO says 'I don't have the final say'"

The second, from 11 hours ago: "Sony backs down on demand that Helldivers 2 players log into a PSN account"

Sure, the second one is good and all, but unless they also back down on the first one, then the second one doesn't mean all that much.

Also... I'm certain gamers will learn the wrong lesson from this, that being "review-bombing actually does work and will make a company change things we don't like." In this particular case, with Helldivers 2, it was a good outcome, because the thing Sony did there was legitimately terrible. However, with that said, you just know that if, say, Stellar Blade was also on Steam, it would be getting review-bombed all to hell as well[1], and for the absolute dumbest reasons. No two review-bombing situations are created equal.

[1] - That said, Stellar Blade is currently sitting at 4.81 out of 5 on the Playstation Store, so maybe not? Either that or it just shows that all the dumbfucks rampaging about a slightly changed costume are a tiny minority and all the other coomers/gooners/WTAF are totally fine with the game as is. But it also shows that the game didn't get review-bombed by "woke SJWs because too sexy," like all the dumbfucks predicted would happen, either. Of course, Helldivers 2 also has a 4.45 out of 5 rating on the PS Store, so who the fuck knows. But then, why would HD2 players on PS give the slightest shit about what's going on over there with the PC version, at least enough to review bomb it on PS? Or maybe giving a star score on the PS Store simply works differently than how Steam reviews work, making it more difficult to change a rating for review-bombing purposes after the fact on there. *shrug*
kane_magus: (Default)
Just finished a playthrough of Overlord II, which came on the heels of a playthrough of Overlord: Raising Hell. (Not to be confused with those other two video games called Overlord or any of the other stuff.)







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