kane_magus (
kane_magus) wrote2022-05-08 11:07 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Entry tags:
"Star Citizen is doing 'bedsheet deformation' physics now, because of course it is"
The Wikipedia page for the term feature creep should simply be replaced with screenshots of characters in Star Citizen laying in beds.
When I backed this game on Kickstarter about a hundred years ago, I was under the impression that mostly it was going to be a game about spaceships. Not sure why there needs to be bedsheet deformation physics in a spaceship game. Not sure why there needs to be beds in a spaceship game, either. Hell, for that matter, I'm not really sure why a spaceship game even necessarily needs human models, potentially capable of laying in beds or not, in the first place.
In any case, this game is yet another bullet point on a list of reasons why I no longer back crowd-funded projects. I've long since written this one off as a total loss.
And of course, as usual, there are some idiots/fanboys/reputation management drones/maybe butthurt members of the Star Citizen development team down in the comments trying to defend/excuse/mitigate the dumpster fire.
When I backed this game on Kickstarter about a hundred years ago, I was under the impression that mostly it was going to be a game about spaceships. Not sure why there needs to be bedsheet deformation physics in a spaceship game. Not sure why there needs to be beds in a spaceship game, either. Hell, for that matter, I'm not really sure why a spaceship game even necessarily needs human models, potentially capable of laying in beds or not, in the first place.
In any case, this game is yet another bullet point on a list of reasons why I no longer back crowd-funded projects. I've long since written this one off as a total loss.
And of course, as usual, there are some idiots/fanboys/reputation management drones/maybe butthurt members of the Star Citizen development team down in the comments trying to defend/excuse/mitigate the dumpster fire.