kane_magus (
kane_magus) wrote2025-05-15 02:43 pm
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"Creator Of Space Invaders Thinks Video Games Are Made The Wrong Way Today"
"We, the game creators, were increasingly expected to listen to the sales team"
My opinion on this is that Tomohiro Nishikado is 100% correct. (I would go one step further and say that the fact that they even had a "sales team" at all was the first red flag. "Sales teams" are a huge part of why the modern video game industry is so godawful now.)
My opinion on this is that Tomohiro Nishikado is 100% correct. (I would go one step further and say that the fact that they even had a "sales team" at all was the first red flag. "Sales teams" are a huge part of why the modern video game industry is so godawful now.)
Yes ...
I on the other hand use these methods of inspiration:
* mining fanfic to see what people love so much they will make it themselves is necessary.
* lived experiences from a colorful life.
* prompt calls where my fans can ask for what they want and get it.
* handbuilding things out of loose parts.
* looking for gaps in extant offerings.
* new trait? Trait-having hero!
Re: Yes ...