Jun. 13th, 2011

kane_magus: (Default)
"The 6 Most Ominous Trends in Video Games"

And it's pretty much all true, every (NSFW) word of it. :( It might possibly be a very tiny bit on the exaggerated side maybe, but not by more than the tiniest of margins.

Thank goodness for indie game creators... well, when they aren't busily ripping off blatantly copying cloning um... being inspired by(?) Minecraft or Dwarf Fortress or Angry Birds or whatever, that is.

For the record and for what it's worth, I have not personally played a game that required looking down a gun-sight for around three and a half years or so, not since finishing Half-Life 2 Ep 2 (which is the second episodic sequel to the sequel of Half-Life *ahem*), and I feel pretty good about that.

...wait, does Portal 2 count? The Portal Gun isn't technically a gun, even though "Gun" is right there in the name (though the official name is the "Aperture Science Handheld Portal Device"), and it doesn't have sights, as such. Yeah, I think I'm still in the clear. No... wait, I did play Red Dead Redemption, which had sniper rifles in it, even if I hardly ever used them. Bah. Oh yeah, and I tried playing Halo not too long ago, forgot about that as well (though I didn't get very far before getting incredibly bored with it). Oh, and as awesome as they were, Bioshock and Bioshock 2 had guns in them. Yeah, okay, I've played games that required looking down a gun-sight fairly recently.

Well, what I'm getting at here is that I haven't played any of the Call of Duty games or any of their multitude of spin-offs and knock-offs, and I feel pretty good about that.

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