kane_magus: (Default)
Ah, looks like we've now reached the next slippery slope on the way to hell.
kane_magus: (Default)
Before I even watch this video, I am going to go ahead and answer the question. Yes, absolutely, monetization is affecting game design. It has been doing so for years now. I and [personal profile] owsf2000 and many others have been ranting about this asinine horseshit for years. It fucking sucks fucking ass fucking hole. It always has fucking sucked fucking ass fucking hole. It will never not fucking suck fucking ass fucking hole.

Now, to actually watch the video.

Youtube embed behind cut )

I absolutely agree with this video. My only minor issue with the video is that it seems like Ryan and Mike are hugely behind the curve if they're seemingly only just now starting to notice this issue and to have a problem with it, due to "oh noes not muh zeldas" or whatever. Ignoring that quibble, yeah, like I said, 100% agreement with them. The whole goddamn thing goddamn sucks goddamn ass goddamn hole.
kane_magus: (Default)
The ridiculous extent to which companies are going on this whole "licensing vs owning" horseshit is egregiously, abjectly, asininely beyond the pale at this point. It's honestly difficult for me to express in mere words just how goddamn out of fucking hand I think this is.

(Article via [personal profile] tokoz via Facebook.)
kane_magus: (kanethumb1)
Link to article via [livejournal.com profile] tokoz via Facebook (which I won't link to here since it's a friends-only post).

(EDIT) The only Apple product I have on my computer at the moment is QuickTime. Actually, I just uninstalled that as well, since I don't want anything at all to do with Apple, after this. (/EDIT) Every time the updater thing used to pop up and nag me to install iTunes and such shit as well, whenever it updated QuickTime, I'd always just roll my eyes and uncheck it. Man am I so glad I did that now, and didn't actually let it install that malware.

"For about ten years, I've been warning people, 'hang onto your media. One day, you won't buy a movie. You'll buy the right to watch a movie, and that movie will be served to you. If the companies serving the movie don't want you to see it, or they want to change something, they will have the power to do so. They can alter history, and they can make you keep paying for things that you formerly could have bought. Information will be a utility rather than a possession. Even information that you yourself have created will require unending, recurring payments just to access.'

"When giving the above warning, however, even in my most Orwellian paranoia I never could have dreamed that the content holders, like Apple, would also reach into your computer and take away what you already owned. If
Taxi Driver is on Netflix, Netflix doesn’t come to your house and steal your Taxi Driver DVD. But that's where we're headed. When it comes to music, Apple is already there."

Fuck Apple, super-duper hard.
kane_magus: (kanethumb1)
It appears that Youtube has apparently made a minuscule baby step in the right direction.

So that's a good thing, I guess.

(This is a very brief follow up to the previous post.)
kane_magus: (kanethumb1)

I won't start holding my breath just yet, but yeah, things seem to be ever so slightly less shitty than they were prior to this #WTFU campaign, so that's good, I guess. However, there's the potential for things to become ever so much more shitty[1] than they already are now, which is bad, and there's no guessing involved there.

But really, though... zombie apocalypse?

And this goddamn bullshit.

"As we’ve witnessed in the past with legislation that has attempted to limit online piracy, on the day before the Copyright Office’s cut off date for submissions a rogue organization, Fight for the Future, staged a twenty-four cyber attack in an attempt to crash the Copyright Office’s servers and discredit the study.

"'FFTF employed a sophisticated campaign of technology and misinformation to electronically generate tens of thousands of identical canned comments to the CO website. Further instead of having users visit the consultation comment page for comments as the Copyright Office requires, FFTF used a web form hosted by Fight For The Future.' The Trichordist. Read Entire Post.

"There's really no other way to describe these kind of actions than coordinated cyber bullying campaigns built on distorted information to incite an angry online mob. A mob that mobilizes and then disappears quickly back into the shadows."

Fucking "cyber attack"? People making their voices heard in the face of some serious horseshit is "coordinated cyber bullying" now, according to these assholes? And these DMCA-abusing motherfuckers, of all people, have the gall to call Doug's video "misinformation"? Holy fucking shit. Wow.

(No, seriously, stop and consider this for a moment. These assholes are actually trying to compare this to run-of-the-mill 4chan/Anonymous/GamerGate bullshit. See what you've done, 4chan/Anonymous/GamerGate? You've gone and fucked around with your stupid little "movements" and "campaigns" and "crusades" and other such bullshit so much that now that something actually important has come along and a bunch of people get together to try to make something worthwhile happen, it just gets blown off as a "cyber attack" or "cyber bullying" or whatever.)

Oh, and not to even mention the fact that their bullshit is basically explicitly equating video game reviews and Let's Play videos to "online piracy" now.

It's just...

I mean, really...

*facepalm + weary sigh*

Yep, Doug's right, these are the goddamn morons that have to be dealt with before any headway at all will be able to be made on this issue. Sadly, frustratingly, these hateful shitbags have a fuckton of money and power and the ability to influence the clueless morons in government. This is not a new thing, by any means. I'm not sure if this is a case where Hanlon's razor can be applied, or if these asshats actually are being actively malicious with this deceitful bullshit. And I'm honestly not sure which would be worse. Either way, it's a terrible situation.

(EDIT) Also, some idiot in the comments under the Youtube video embedded above started comparing #WTFU to GamerGate. I made the horrid mistake of actually replying to him. (I don't know why I thought it was a good idea at the time to do so, looking back on it. I really, truly don't.) Actually, I wasn't even responding to him. I was responding to someone who had replied to him who tried to claim that GamerGate was oh so great until a "bunch of assholes" "hijacked" the "movement" and "jumped on the bandwagon" after the fact (the phrases in quotes were phrases the second guy actually used in his comment). I replied to that guy and said that, no, actually, there was no "hijacking" involved, since the "bunch of assholes" were the ones who started the whole "movement" in the first place, and that if anyone had "jumped on the bandwagon," it was the poor, clueless, misinformed fools who actually honestly cared about ethics in games journalism but who had unfortunately swallowed the GamerGate "actually, it's about ethics in games journalism" lie. I also said that comparing GamerGate to #WTFU is a grievous insult to #WTFU, since GamerGate is such an irredeemably toxic shithole (which, admittedly, was more a response to the original commenter than to the other guy). The original commenter replied to me, called me a "fucking moron" who "drank the Kool-Aid," and then spewed a bunch of the same old, banal, unsubstantiated, conspiracy theorist, false-flag horseshit, before apparently muting/blocking me. Ah, well, given that this sort of thing is typical of supporters of Irredeemably Toxic Shithole, after all, I don't know why I was expecting anything even remotely different. That's what I get for even reading Youtube comments in the first place, I suppose. *shrug* (/EDIT)

[1] - The funny/weird thing here is that both sides are claiming that the DMCA doesn't work. The difference is that #WTFU wants the broken shackles to be loosened, but these Takedown/Staydown assclowns want the broken shackles to be tightened even more. In any case, it goes to show how utterly broken the current copyright laws are. One side (#WTFU) wants to fix the broken parts of the law, whereas the other side (TD/SD) wants to double down and make the broken parts even more broken.
kane_magus: (kanethumb1)


Apparently, the US Copyright Office opened up discussions about the DMCA and then didn't tell anyone about it. Now, there's a little over a day left to do so. My guess is that they were hoping that nobody would notice, and then they could do whatever the hell they wanted.

(EDIT) Oh, and just to be clear, you do not have to be a citizen of the USA in order to submit a comment on this stuff. (/EDIT)
kane_magus: (kanethumb1)

I'm no fan of Jim Sterling. I've mentioned this on several occasions in the past. If you watch the above video, you can probably get an inkling of why that is the case.


With that said, I will allow that in this particular case, at least, Mr. Sterling is using his powers for the side of good, for once. And for that, I thank him.
kane_magus: (kanethumb1)

Here's another interesting video from a lawyer in response to the Nostalgia Critic Where's The Fair Use? video.
kane_magus: (kanethumb1)

Note: His actual Angry Rant only goes until around twelve or so minutes in, so it's not nearly as long as that 29:35 length might indicate. I stopped watching when it cut to him and Other Joe just fucking around or whatever.

He basically says the game is good, as far as the bare bones basics of the gameplay is concerned, but is lacking content. He says it should have been labelled "Early Access." In short, he's saying some, but not all, of what a lot of other people who are complaining about this game are saying about it. He didn't give the game nearly as much shit or get nearly as angry about it as I was hoping he would, though.

Because Angry Joe is a reviewer (perhaps even, dare I say it, a professional one [not to be overly insulting to him to call him such]), I no longer hold it against him that he still buys this shit (though why he needed to buy the Collector's Edition to review [or... not review, as is apparently the case, and I have no idea what he's talking about when he says he's working on a Street Fighter game, maybe it's in a video of his I haven't watched], I don't know), even though he should know by now how the modern video game industry rolls. He is, I suppose, performing a service by letting people know about this shit.

The problem, of course, is do people actually listen to what he says? I'm not sure, given that lots of people in the comments are being fanboy apologists and/or reputation management drones about the whole thing and are shilling the fuck out of the game, even despite all the bullshit surrounding it.

In semi-related news, I couldn't even finish watching the SBFP Friday Night Fisticuffs video for SFV. (Which, in my not so humble opinion, should have been a Saturday Morning Scrublords video. ¬_¬ But then, they only use that label for games that they, themselves, actually find to be bad or stupid or whatever, and apparently, at least from what I watched of it, they think SFV is great.) I got as far as Pat saying "This game is so good. It lived up to everything that I always wanted it to be." Then I just had to sigh and close the tab. For what little it's worth, they were using a pre-release copy provided to them by Capcom, as they say at the beginning, but still...

If, and only if, I could get SFV in another Humble Bundle with a bunch of other games for $15 or less at some nebulous point in the future, then maybe I would buy such a bundle (but even then, I wouldn't be buying such a bundle for SFV). Otherwise, what I have seen of this game is incredibly underwhelming, enough so that I wouldn't even pay $5 on Steam for it, by itself. I am apathetic at best about Street Fighter V, and actively antipathetic at worst. And this will likely be the last post I make about it, unless something else comes up concerning it that happens to catch my attention.
kane_magus: (kanethumb1)

Pretty interesting.
kane_magus: (kanethumb1)
As I said in a reply to a comment on a previous post, here is a huge, frothy rant...

Embedded tweets behind cut )
Which I have already made, in tweet form, as seen above...

Yeah, that's the gist of it. I was looking at my Amazon and GameStop accounts in reference to the above mentioned comment I made, to see when I bought what and for how much. Had no problems with the Amazon stuff, but the GameStop order history simply wasn't there, at all.

So, in other words, to paraphrase what I said in those tweets, fuck GameStop forever, as far as I am concerned. (And by that I mean the online store, too, not just the brick-and-mortar stores. But then, even before this, I already had plenty of other reasons to say "fuck GameStop forever," I guess.)

This isn't the first time I've been plagued by this "gotta verify your ID before we deign to let you do anything with your own account" issue.

First with Impulse...

More tweets behind cut )
And then again later, with Yahoo...

Even more tweets behind cut )
The only real difference today is that I was actually fucking successfully logged in to my GameStop account, but it still wouldn't fucking let me change my email address without wanting to "verify [my] ID" first, by sending a verification to the old-ass defunct email that doesn't work anymore which is the very fucking goddamn reason I was trying to change it in the first fucking place you goddamn fucking idiotic morons.

Really, in most cases, I guess that "verify your ID" bullshit is actually a good thing, since it helps to prevent fucking shitbag assholes from screwing you over (in theory). But in cases like the above, it is the absolute opposite of a good thing.

Interesting tidbit: Impulse was apparently bought out by GameStop back in 2011, which is apparently when it went to complete shit, from what I can tell. Before I uninstalled Impulse altogether, I let it update, and it just became "GameStop," obliterating any references to "Impulse" in the software at all, and that was when the "gotta verify" bullshit kicked in and broke everything anyway. "Back in 2011" shows you exactly how long it had been since I ever tried to log into Impulse prior to January 2015, since the app on my computer was still called "Impulse" until I tried to run it, and then let it update. This is another reason for me to say "fuck GameStop forever," I suppose. ¬_¬

(Anyway, I'm not sure why I never bothered to make a LJ post about this fucking horseshit until now. At least, I don't recall doing so, or, if I did, I can't find it now. I guess that just goes to show that I post about more shit on Twitter [rather than to LJ] than I thought...)


Of course, the terrible thing about all of this is that this could very easily be my Steam or GOG account at some point (as opposed to stupid bullshit that I no longer much care about, fortunately), assuming something happens and they want to "verify" and I'm not able to do so, for whatever reasons. That's part of the reason that I tied not just my email but also my cell phone number to at least Steam (GOG apparently doesn't have the option [and it should indeed be an option if such a thing is implemented, never mandatory] to do this, or I'd probably do it with them as well), but then that has its own share of risks. (...and I guess that link there shows that I did actually make a post about this very issue, already. Huh. How about that.)

kane_magus: (kanethumb1)

As I said in my previous post on this subject, this shit right here is why I will never seriously use Youtube myself for anything at all. And at this point, even if they did fix the broken system at some nebulous point in the future, they've already allowed it to go on for far too long that I would ever trust them again.

Good on Doug Walker and everyone else who is fighting against this rampant horseshit, though. More power to them.
kane_magus: (kanethumb1)
Youtube embeds behind cut )

Bullshit like this is why I am not, have never been, and will never be interested in doing much of anything at all, ever, on Youtube.
kane_magus: (kanethumb1)
Here is an article, written back in August of 2015, that I found while doing searches for "video game industry crash," after writing a comment in response to [livejournal.com profile] owsf2000's newest post about the state of the video game industry. I think it's a pretty good article, and one that I could have (and indeed probably already have) written myself.
kane_magus: (kanethumb1)
Yeah... this thing sounds like absolute shit. :(
kane_magus: (kanethumb1)

Here's another one via [livejournal.com profile] owsf2000 to which I can do little more than simply say "This" in response.
kane_magus: (kanethumb1)
(EDIT) They've already updated the installer for the Double Dragon games to make the Galaxy client actually optional. Why this wasn't the case already, and why the Galaxy client was originally hidden in the installer for these games, I don't know (though I have theories as to why, and I'm sure you can guess what they are), but there you go. As for why the Galaxy client is still required for multiplayer and why LAN play isn't possible, GOG says "Galaxy is necessary for multi so that you can play with people from GOG or Steam as it offers Cross-Play multiplayer. As for LAN not being available, that's up to the devs." So... if LAN play had been possible in these versions of the games (and the store page for the games says "Double Dragon Trilogy supports local 2-player co-op," which implies that it does), but now is not possible... yeah, that still makes no sense to me. In any case, I'm still not going to be buying anything else from GOG, at least for a while, until this "non-optional" Galaxy client issue is more properly addressed and sorted out. (/EDIT)

The new GOG Galaxy client, which they claim is "fully optional," is apparently being non-optionally included and installed with some games, according to some of the reviews for those games, such as Double Dragon Trilogy (which is part of the current sale, and which was one of only two things, along with Mortal Kombat 1+2+3, that I had even remotely cared about in that sale, though now I won't be buying anything at all from them). And, apparently, if you uninstall the client because you didn't want this "optional" client forced upon you, then the multiplayer in these games no longer works.

With this and other recent bullshit, CD Projekt is really starting to go down the tubes, joining the rest of the game industry which was mostly already down there.

(I really wanted to change my "asinine anti-singleplayer trend" tag to be a more accurate "asinine anti-offline trend" tag, but I've already used the former too many times as a hardcoded link in previous entries to change it now. In this case, it's not the singleplayer that is broken because of the online bullshit, but the multiplayer, as apparently offline LAN games in those Double Dragon games do not work, with or without the client.)
kane_magus: (The_Sims_Medieval)
"We're still going to look at how to do [an offline mode]. You know, It's not off the table. We just can't promise it, and that's caused a lot of people to get very angry. I am always upset when people are [angry]—especially when they've backed us—but we had a vision and we're trying to stick as closely to that vision as possible, which is to do something new."

If they can't promise it, then why the hell did they, you know, promise it? That's a rhetorical question, by the way, because I already know full well why they promised it: they wouldn't have gotten enough funding and the Kickstarter would have failed otherwise.

(Disclaimer: I did not watch that 20 minute interview at all.)


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