As someone who has played through all but the very tip-end of Disco Elysium (Final Cut version) at this point in time, I have to say that the phrase "Disco Elysium-like" is intriguing to me, for now at least, as opposed to tiresome and banal in the way that "rogue-like" and "souls-like" have become.
I'll probably write a big-huge post about Disco Elysium itself, whenever I finally finish it off. My first playthrough of it, anyway.