(EDIT) Mord's post my comment. (/EDIT)
Full headline, yet again, because Dreamwidth's subject field length is still too small and/or PC Gamer's headlines are still too long: "Hello Games' grand follow-up to No Man's Sky, Light No Fire, is an open world the size of the actual Earth"
Riiiiiiiight. I'll be honest, I didn't even really read that article much past the headline. I'm not going to believe a single word that is said about this game until well after the game is released and other players have gotten the chance to be the guinea pigs who see for themselves what it's really like. Then, 4 or 5 or more years after its release, when the game is actually in a state that even halfway approaches all the absurd, unrealistic promises thatPeter MolyneauxSean Murray will undoubtedly make about it before release, I might consider buying it at that point, if I see it on what I consider to be a good enough sale.
That's what I ended up doing with No Man's Sky, after all. I don't regret having bought it in 2020 (four years after its 2016 release), at around half-price. I've played through NMS probably around 2.5 times now so far, including 2 or 3 aborted attempts I've made both before and after the couple of times I actually completed it, and they've added even more to it since the last time I played it. That said, I'm pretty sure NMS, to this day, still hasn't yet managed to fulfill all of the promises/lies made about it before it was released, though.
If this new game eventually ends up being of around equal quality as current day NMS, then fine. I'll probably get it, eventually. But like I said above, the proof is in the pudding. I'm not going to trust any ofPeter MolyneauxSean Murray's pre-release hot air as far as I could pick up and throw an open world the size of the actual Earth. I would say once burned twice shy, but thanks to my usual policy on buying games in the modern era, I wasn't actually burned on NMS myself. That same policy applies to this new game, too, of course.
Or, who knows, maybe I'll be proven wrong,Peter MolyneauxSean Murray will have learned his lesson from NMS, and this new game will actually live up to any hype made about it before it is released, when it is released. It's just that I'll pretty much be completely ignoring this game until then, either way, that's all.
Full headline, yet again, because Dreamwidth's subject field length is still too small and/or PC Gamer's headlines are still too long: "Hello Games' grand follow-up to No Man's Sky, Light No Fire, is an open world the size of the actual Earth"
Riiiiiiiight. I'll be honest, I didn't even really read that article much past the headline. I'm not going to believe a single word that is said about this game until well after the game is released and other players have gotten the chance to be the guinea pigs who see for themselves what it's really like. Then, 4 or 5 or more years after its release, when the game is actually in a state that even halfway approaches all the absurd, unrealistic promises that
That's what I ended up doing with No Man's Sky, after all. I don't regret having bought it in 2020 (four years after its 2016 release), at around half-price. I've played through NMS probably around 2.5 times now so far, including 2 or 3 aborted attempts I've made both before and after the couple of times I actually completed it, and they've added even more to it since the last time I played it. That said, I'm pretty sure NMS, to this day, still hasn't yet managed to fulfill all of the promises/lies made about it before it was released, though.
If this new game eventually ends up being of around equal quality as current day NMS, then fine. I'll probably get it, eventually. But like I said above, the proof is in the pudding. I'm not going to trust any of
Or, who knows, maybe I'll be proven wrong,