Seriously? You're actually trying to claim that, after over a decade of dumbing your games down to near pointlessness, your games "are actually still too hard to learn"? Really, EA? Well, perhaps if your games weren't by and large worthless piles of crap in the first place, then "find[ing] two contiguous hours to concentrate on learning how to play a video game" wouldn't be such a "big ask" after all. Some of your games aren't even worth taking two minutes to learn to play, though, let alone two hours.
On a related note, if you were to just cut back on the brain-draining, mindlessly boring, overbearing, hours-long, required "tutorial" sections that you have included in so many of your games lately, EA, maybe this supposed problem would solve itself. Ever consider that? (To be fair, EA is not the only culprit in that particular crime against gaming, but they were one of the first and are definitely still one of the most egregious of the lot.)
"Our customers are too dumb to play our already excessively dumbed down video games, so I guess we need to dumb them down even more," is what they're essentially saying here. In any case, this just goes to show how little respect EA has for their customers. ...as if all of the other bullshit that EA has done over the decades hasn't already shown that, loud and clear. I like one of the comments under that article (yes, I re-enabled them, because I guess I'm a glutton for punishment in that sense): "It isn't even hyperbole to say that people like this man are destroying games." Truer words have rarely been spoken.
(EDIT) Also, the fact that their company is so bloated that they can even have such an overblown position as "chief creative officer" is a big part of the problem to begin with. (/EDIT)
(EDIT 2) Another comment, farther down:
"I think for most of us, this is crazy talk. Just take me for example, I'm 29 years old, I was about 4 when my parents bought me, my brother, and sister a Sega Master System for Christmas. I've played games ever since. A lot of seasoned gamer feel the opposite, that most modern games hold your damn hand too much, and I can't help but agree
"Recently I introduced my mother to Red Dead Redemption on the PS3, since she's always loved westerns, and at the time was going on about Clint Eastwood movies.
"Anyway, on to my point, at 64 years old, even though her children (who are now all adults play them) She's never played a game in her life. At first she struggled to do something as simple as to make him walk in a straight line, or get the horse moving, and keep it moving. (and keep it moving in a straight line So, in that regard, I can kind of see what they're getting at. For those who aren't used to them, they aren't easy to control, and at that point many do tend to give up.
"However, I left the PS3 at her house (I have no use for it anymore), and a few days later, she's actually doing alright at the game, she got quite far in to it, currently doing the part of the game set in Mexico, and loving every minute of it. So while it may take a little while to get used to them, anyone with any interest, and a bit of patience can still play them.
"What they forget, is games used to be a heck of a lot harder,. Some of those old 8bit, and 16bit games were damn brutal, and near enough impossible for most people to ever come close to completing."
This, right here, is the sort of thing I re-enabled Disqus for. (/EDIT 2)
On a related note, if you were to just cut back on the brain-draining, mindlessly boring, overbearing, hours-long, required "tutorial" sections that you have included in so many of your games lately, EA, maybe this supposed problem would solve itself. Ever consider that? (To be fair, EA is not the only culprit in that particular crime against gaming, but they were one of the first and are definitely still one of the most egregious of the lot.)
"Our customers are too dumb to play our already excessively dumbed down video games, so I guess we need to dumb them down even more," is what they're essentially saying here. In any case, this just goes to show how little respect EA has for their customers. ...as if all of the other bullshit that EA has done over the decades hasn't already shown that, loud and clear. I like one of the comments under that article (yes, I re-enabled them, because I guess I'm a glutton for punishment in that sense): "It isn't even hyperbole to say that people like this man are destroying games." Truer words have rarely been spoken.
(EDIT) Also, the fact that their company is so bloated that they can even have such an overblown position as "chief creative officer" is a big part of the problem to begin with. (/EDIT)
(EDIT 2) Another comment, farther down:
"I think for most of us, this is crazy talk. Just take me for example, I'm 29 years old, I was about 4 when my parents bought me, my brother, and sister a Sega Master System for Christmas. I've played games ever since. A lot of seasoned gamer feel the opposite, that most modern games hold your damn hand too much, and I can't help but agree
"Recently I introduced my mother to Red Dead Redemption on the PS3, since she's always loved westerns, and at the time was going on about Clint Eastwood movies.
"Anyway, on to my point, at 64 years old, even though her children (who are now all adults play them) She's never played a game in her life. At first she struggled to do something as simple as to make him walk in a straight line, or get the horse moving, and keep it moving. (and keep it moving in a straight line So, in that regard, I can kind of see what they're getting at. For those who aren't used to them, they aren't easy to control, and at that point many do tend to give up.
"However, I left the PS3 at her house (I have no use for it anymore), and a few days later, she's actually doing alright at the game, she got quite far in to it, currently doing the part of the game set in Mexico, and loving every minute of it. So while it may take a little while to get used to them, anyone with any interest, and a bit of patience can still play them.
"What they forget, is games used to be a heck of a lot harder,. Some of those old 8bit, and 16bit games were damn brutal, and near enough impossible for most people to ever come close to completing."
This, right here, is the sort of thing I re-enabled Disqus for. (/EDIT 2)