This is the state that the video game industry has reached in 2014, ladies and gentlemen. *double-handed facepalm*
What used to be an insult is now considered to be a selling point, apparently. As the article says, the concept of pay-to-win games isn't new, but the concept of a developer actively promoting their game as such kind of is. Needless to say, I have less than zero interest in such a game (meaning, in other words, that I have an active interest in hoping that it fails miserably), even if it is going to be singleplayer only. Yeah, sure, I tend to say all the time how much I don't care about multiplayer games in general, and how it seems like a ton of developers are trying to do away with singleplayer these days, but this right here is a step too far in the opposite direction. Seriously, a singleplayer only fighting game? That's, like, one of the very few genres of games that I, apathetic about multiplayer as I usually am, think requires being multiplayer to be successful, even if I personally don't usually partake in the multiplayer aspect of such games.
And yet, though, the thing is that this actually is not out of line with that asinine anti-singleplayer trend, since to be pay-to-win means that the game will need to be greatly entwined with online features, even despite being a singleplayer only game. Singleplayer only games which still require online are really the absolute worst example of this sort of horse shit that I loathe so very much.
What used to be an insult is now considered to be a selling point, apparently. As the article says, the concept of pay-to-win games isn't new, but the concept of a developer actively promoting their game as such kind of is. Needless to say, I have less than zero interest in such a game (meaning, in other words, that I have an active interest in hoping that it fails miserably), even if it is going to be singleplayer only. Yeah, sure, I tend to say all the time how much I don't care about multiplayer games in general, and how it seems like a ton of developers are trying to do away with singleplayer these days, but this right here is a step too far in the opposite direction. Seriously, a singleplayer only fighting game? That's, like, one of the very few genres of games that I, apathetic about multiplayer as I usually am, think requires being multiplayer to be successful, even if I personally don't usually partake in the multiplayer aspect of such games.
And yet, though, the thing is that this actually is not out of line with that asinine anti-singleplayer trend, since to be pay-to-win means that the game will need to be greatly entwined with online features, even despite being a singleplayer only game. Singleplayer only games which still require online are really the absolute worst example of this sort of horse shit that I loathe so very much.
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Date: 2014-05-21 07:15 pm (UTC)From:Anyway one of the comments had this to defend the Xbone when it was accused of being weaker than the PS4:
"Many consider the Wii an inferior product yet it outsold MS & Sony last round. I own all 3 systems now (Wii U being the most recent) & I don’t regret buying the XB1 with the kinect for $499."
The thing with the Wii is that it was DIRT CHEAP by comparison for being inferior product. Not 100 dollars more expensive than the superior product. Also the gamers that bought a Wii were those that still play Nintendo franchises (Not the majority of them), and the huge influx of casual gamers and non-gamers that wanted to see the funky motion controls. These are the people that made the majority of Wii sales, and as the Wii U has found out, they've mostly moved on. They wouldn't have picked up a Xbone anyway simply due to cost.
no subject
Date: 2014-05-22 07:33 am (UTC)From:As for pay-to-win, I knew that's how the game was going to pretty much turn out, although I must say I'm surprised they have no multi-player at all. I'll just continue ignoring it like I ignore most of the free-to-play games on psn/steam/etc.