kane_magus: (Default)
Creators of unofficial, third party mods for any game should never be charging money for those mods, in my not at all humble opinion. I don't care if they have a Patreon or whatever, but they should not be locking their mods behind paywalls.

But especially... why the hell does an Early Access game that only just released into Early Access less than a week ago already have fucking mods at all, anyway? Isn't the entire point, ostensibly, of Early Access so that devs of the game can get feedback on what works and doesn't work and what should be added/removed/changed? If the players are using third party mods, doesn't that kind of defeat the purpose? I mean, unless the devs look at the mods and say "Hey, a lot of people are using <insert mod here> to do <insert basic gameplay thing here>, so maybe we should just put that into the game itself without it needing to be a mod." I hope the Paralives devs actually do that in some of these cases. Not just to fuck over the greedy asshats who are charging money for paywalled mods, but that would certainly be a bonus of doing it.

I haven't bought Paralives yet, and I won't be even considering buying Paralives until it has actually, properly released (i.e. is no longer "Early Access"), in however many years it takes for that to happen, so none of this directly affects me at all. It still kind of pisses me off a little bit, just on general principles, though.

(EDIT) Also, I don't care one way or the other if the Paralives devs themselves are tolerant of paywalled mods for their game. That's irrelevant to the fact that I personally just don't think it should be happening. (/EDIT)

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kane_magus

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