May. 3rd, 2023

kane_magus: (Default)
Really?

That is what convinced him? And not, you know, every other instance of the utterly asinine "online only even for singleplayer" dumbshit that has been shat out of the malignant anus of the modern video game industry over the past decade or two, all of which have had the exact same dumbfuck issues that this guy is complaining about with this specific Redfall game that I personally will never touch with a ten-foot pole?

Yet another worthless piece of shit published by modern day Bethesda Softworks. That Horse Armor crap really was the beginning of the end for them, I guess. Oh, and this Redfall game is infested with the malware Denuvo, too, which is probably why it's always online even for singleplayer to begin with (and is, of course, another reason why I will never touch this game with a ten-foot pole). My vague hopes for Starfield and any future (non-MMO) Elder Scrolls game to actually be worth my time and attention dwindle with every passing news story like this about how fucked up stupid Bethesda has become.

Of course, for any talk of how shitty "Bethesda" has become, you could safely replace "Bethesda" with "Microsoft" at this point, and it would be equally as accurate, perhaps even more so.
kane_magus: (Default)
"It sure seems like there's something wrong with practically every major big-budget release on PC these days."

Yeah, no fucking shit, Sherlock. Ya think?

It's funny that the article mentions Dark Souls: Prepare to Die Edition as if the time of its release is some bygone era we should return to... when the Prepare to Die Edition of Dark Souls itself became a thing mainly because the original release of Dark Souls on PC was... yes, you guessed it... a bug-filled, broken, nigh-unplayable mess that required fan-patches to fix, too. So, really, Dark Souls: Prepare to Die Edition is just the bare minimum baseline for what video game companies should be doing to rectify the bug-filled, broken, nigh-unplayable messes that they release (on PC or any other platform). But they aren't really doing that, are they? Which is why the release of something like Dark Souls: Prepare to Die Edition is such a rare thing and why it is so lauded, rather than what should just be merely expected, in light of what came before.

In any case, if video game consumers didn't keep guzzling down bug-filled, broken, nigh-unplayable messes on release or, worse, via preorder, as if that diarrhea was water and they were dying of thirst in a desert (regardless of any whinging after the fact they may do), then video game companies would stop releasing bug-filled, broken, nigh-unplayable messes. Because, obviously, the "whinging after the fact" clearly isn't working, at all. It really is as simple as that.

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