Pretty much, yeah. Once again, Cracked.com cuts through the BS and tells it like it is.
"We as consumers have gotten to the point that we just accept this bullshit as, 'Normal launch day bugs,' when it should have never gotten to this point in the first place. I read through those forums, and you wouldn't believe the number of people defending Blizzard through this whole ordeal. Throwing out arguments like, 'It's going to happen. You can't expect the servers to handle that many people logging on all at once.' And, 'Every MMO in existence has these problems on launch day.'
"And nobody is getting the core point: The single player version of this game should have never been hosted on a remote server to begin with. I and millions of other people bought this game because we love the Diablo franchise, and we have been waiting for twelve years to jump back in and throw fireballs at evil. There is an absolutely enormous amount of us out there who couldn't give two flying fucks about an auction house or a chatroom or even the ability to play the game with our friends. We just want to play the goddamn thing."
I could almost have written that whole article myself. In fact, in many ways, I guess I already have. The main difference between me and John Cheese there, however, is that I am not willing to cut the game any slack for all of its shortcomings. We've known the game was going to be drowned in extraneous, unnecessary crap for over nine months now and, yet, people still apparently piled on like it was all going to be sunshine and roses. As for me, as I've said a buttload of times in the past, I simply refuse to buy the game at all while all the additional baggage is in place (and, at this point, I'd have to give it some very serious consideration before buying it even if Blizzard finally did come to their senses and remove all of the useless crap). Does Blizzard care about this, though? Nope. They already got theirs, what with all the other people who have shelled out for this intentionally broken piece of crap.
But the really sad thing is that, in the end, Cheese talks about how good the game is. That's what makes this so irksome for me. I know that, once you finally get past all the extraneous fecal matter that has been piled on top of it, there most likely is a good game lurking somewhere underneath. I just don't feel like it's worth the effort of having to take a shovel to it in order to reach that point. But, given how many other people have bought this game, I guess I'm in the minority here. And if this is indeed representative of gaming's annoying future, I honestly don't know how much longer I'll be able to call myself a "gamer" then.
Oh well, there's still a ton of older, pre-fecal matter games out there that I haven't played yet, as well as indie devs making games similar to these old, non-drowned-in-crap games, so there is that at least.
"We as consumers have gotten to the point that we just accept this bullshit as, 'Normal launch day bugs,' when it should have never gotten to this point in the first place. I read through those forums, and you wouldn't believe the number of people defending Blizzard through this whole ordeal. Throwing out arguments like, 'It's going to happen. You can't expect the servers to handle that many people logging on all at once.' And, 'Every MMO in existence has these problems on launch day.'
"And nobody is getting the core point: The single player version of this game should have never been hosted on a remote server to begin with. I and millions of other people bought this game because we love the Diablo franchise, and we have been waiting for twelve years to jump back in and throw fireballs at evil. There is an absolutely enormous amount of us out there who couldn't give two flying fucks about an auction house or a chatroom or even the ability to play the game with our friends. We just want to play the goddamn thing."
I could almost have written that whole article myself. In fact, in many ways, I guess I already have. The main difference between me and John Cheese there, however, is that I am not willing to cut the game any slack for all of its shortcomings. We've known the game was going to be drowned in extraneous, unnecessary crap for over nine months now and, yet, people still apparently piled on like it was all going to be sunshine and roses. As for me, as I've said a buttload of times in the past, I simply refuse to buy the game at all while all the additional baggage is in place (and, at this point, I'd have to give it some very serious consideration before buying it even if Blizzard finally did come to their senses and remove all of the useless crap). Does Blizzard care about this, though? Nope. They already got theirs, what with all the other people who have shelled out for this intentionally broken piece of crap.
But the really sad thing is that, in the end, Cheese talks about how good the game is. That's what makes this so irksome for me. I know that, once you finally get past all the extraneous fecal matter that has been piled on top of it, there most likely is a good game lurking somewhere underneath. I just don't feel like it's worth the effort of having to take a shovel to it in order to reach that point. But, given how many other people have bought this game, I guess I'm in the minority here. And if this is indeed representative of gaming's annoying future, I honestly don't know how much longer I'll be able to call myself a "gamer" then.
Oh well, there's still a ton of older, pre-fecal matter games out there that I haven't played yet, as well as indie devs making games similar to these old, non-drowned-in-crap games, so there is that at least.
no subject
Date: 2012-05-17 05:04 pm (UTC)From:"I like this article because while I'm sure Blizzard expected to have *some* bugs at launch, and probably anticipated a few negative reviews from gamers who are also bloggers/reviewers for prominent game sites- overall I bet they factored in those reviewers would be fairly balanced even while enduring these aspects, employing accepted critical language and conventions often found in those venues. What they probably *didn't* anticipate was that one of their customers would be a raving mad columnist on the Internet's leading, high-traffic comedy site and repository for dick jokes. John wants to play your games, but he won't suck your dick like an industry shill. He had to pay for his copy, and didn't get the free T-shirt, thermos, posters, and scrotum-warmer you guys shovel out at trade shows so you'll get nice reviews in return. You can PR spin your way out of the standard, half-hearted, tit-for-tat 'The negatives were [this], but the positives were... all in all blah blah blah please keep sending us free product to test and keep our industry afloat.', but there's not much behind the scenes hey-cut-that-out-it's-not-nice deflection you can present against 'Motherfucker! This is bullshit!'"
Couldn't agree more.