This doesn't make sense to me at all, on a semantic level. Being an arm of a gigantic corporate publisher is not "indie," at least not by any definition of the term that I understand, anyway. Also, aside perhaps from way back at the very beginning when it was just called On-Line Systems and consisted of Ken and Roberta Williams making games out of their home, Sierra was never "indie," either, so calling it such now is rather disingenuous.
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Date: 2014-08-22 05:48 pm (UTC)From:I agree with you for the most part, although I'm assuming what they mean is that the Sierra arm will now be the branch of the corporate mass that will be talking/working with otherwise indie groups if such an indie group wishes to be published (or bought) by them.
Still, I'll agree it's a bad term to use anyway since imo as soon as they're being published by a large company, they stop being indie and start being "just another game dev to be later purchased and closed down at some point in the future."
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Date: 2014-08-22 05:56 pm (UTC)From:no subject
Date: 2014-08-22 07:06 pm (UTC)From:But even still, not really indie if they basically have the backing of a company.
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Date: 2014-08-22 07:18 pm (UTC)From:Well, maybe I won't just dismiss this new King's Quest game out of hand like I probably otherwise would if it were just an in-house Activision cash-grab thing whoring out the Sierra name.