Full headline, subject field length blah blah Dreamwidth sucks yadda yadda: "Skullgirls bombarded by negative Steam reviews after devs alter old artwork they felt was in 'poor taste'"
I'm not sure who I find more asinine, the dumbfucks talked about in the article who review bombed the game over this, or the dumbfucks in the comments under the article itself (on both sides, honestly, because while there are a bunch of "oh noes they unlewded muh game censorship bad rawr" dumbfucks, there are also a bunch of "if you are against this censorship then you are clearly a pedophile there is no other option at all whatsoever" dumbfucks, which I find just as banal and tiresome). I mean, they're all about equally asinine, to be frank.
Personally, as an owner of Skullgirls on Steam (on which I played it for a total of 3.3 hours, last played on May 16, 2014), I couldn't care less, one way or the other, what whoever owns the Skullgirls IP now chooses to do with it. Do those same dumbfucks mentioned above get pissed that they can't play the original game as originally intended when companies release bugfix patches, too? (Oh, wait, yes, they totally do.) It's kind of the same thing. This is like when people bitched and moaned when they censored some of those girlie cards in the first The Witcher game, too (though they ended up re-uncensoring those things in later releases of that, so... *shrug*).
And does it matter that the people who own Skullgirls IP now apparently aren't the same ones who originally made the game (I mean, aside from a lot of the devs who made a new company after they were fired by Lab Zero's asshat owner to continue to work on the game)? No, not really. For what it's worth, apparently Zone (who also worked on the game) is okay with the changes, at least.
I'm not sure who I find more asinine, the dumbfucks talked about in the article who review bombed the game over this, or the dumbfucks in the comments under the article itself (on both sides, honestly, because while there are a bunch of "oh noes they unlewded muh game censorship bad rawr" dumbfucks, there are also a bunch of "if you are against this censorship then you are clearly a pedophile there is no other option at all whatsoever" dumbfucks, which I find just as banal and tiresome). I mean, they're all about equally asinine, to be frank.
Personally, as an owner of Skullgirls on Steam (on which I played it for a total of 3.3 hours, last played on May 16, 2014), I couldn't care less, one way or the other, what whoever owns the Skullgirls IP now chooses to do with it. Do those same dumbfucks mentioned above get pissed that they can't play the original game as originally intended when companies release bugfix patches, too? (Oh, wait, yes, they totally do.) It's kind of the same thing. This is like when people bitched and moaned when they censored some of those girlie cards in the first The Witcher game, too (though they ended up re-uncensoring those things in later releases of that, so... *shrug*).
And does it matter that the people who own Skullgirls IP now apparently aren't the same ones who originally made the game (I mean, aside from a lot of the devs who made a new company after they were fired by Lab Zero's asshat owner to continue to work on the game)? No, not really. For what it's worth, apparently Zone (who also worked on the game) is okay with the changes, at least.
no subject
Date: 2023-06-29 07:29 am (UTC)From:I'm not in defense of or up in arms against either side here - I've probably played the game a bit more than 3.3 hours, but I still haven't really played it in a few years either. If I do end up connecting the Vita to the internet to buy more games (highly unlikely - my tiny memory card is full.) and the game gets patched, I ... don't know if I'd even notice. ^^;;;
Wonder if the people complaining about the panty shots are protesting Street Fighter II as well. I remember Chun Li's heavy kick was a tad revealing. Just sayin'. ^^
no subject
Date: 2023-06-29 05:00 pm (UTC)From:On the other hand, Capcom also had Sakura in the Street Fighter Alpha games (who is about the same age as Filia from Skullgirls, i.e. 15-16 or so), and a bunch of her animations involved upskirt shots of her schoolgirl uniform (particularly that one kick), so... *shrug*
Yeah, in the somewhat unlikely event that I ever reinstalled Skullgirls on Steam, I'd have never noticed any of this shit, aside from the Streisand Effect of the attempts to, figuratively and literally, cover it all up.
The thing of it is... this isn't even the first time that Skullgirls has been self-censored like this. Here is a Reddit thread from 8 fucking years ago with some dude complaining about very minor panty shot censorship. And back then, most of the responses were to ridicule the guy or tell him to fuck off. (Aside from that one other guy coming in 7 years later to banally whinge about "SJWs" or whatever.)
[1] - Chun Li's "official" stated year of birth is 1968, and SF2 was released in 1991, so if that was the year that particular World Warrior tournament took place, she would've been 23 there. I think she was like 19 or something in SFA, and SF2 was supposed to be a few years after that. That means she's like 55 or some shit in SF6, if that tournament takes place in the same year as the game was released. The "timeline" of Street Fighter is kind of wibbly-wobbly, though, especially in the later games, so who the hell really knows?
no subject
Date: 2023-06-29 05:55 pm (UTC)From: