Full headline, subject field length blah blah Dreamwidth sucks yadda yadda: "Skullgirls bombarded by negative Steam reviews after devs alter old artwork they felt was in 'poor taste'"
I'm not sure who I find more asinine, the dumbfucks talked about in the article who review bombed the game over this, or the dumbfucks in the comments under the article itself (on both sides, honestly, because while there are a bunch of "oh noes they unlewded muh game censorship bad rawr" dumbfucks, there are also a bunch of "if you are against this censorship then you are clearly a pedophile there is no other option at all whatsoever" dumbfucks, which I find just as banal and tiresome). I mean, they're all about equally asinine, to be frank.
Personally, as an owner of Skullgirls on Steam (on which I played it for a total of 3.3 hours, last played on May 16, 2014), I couldn't care less, one way or the other, what whoever owns the Skullgirls IP now chooses to do with it. Do those same dumbfucks mentioned above get pissed that they can't play the original game as originally intended when companies release bugfix patches, too? (Oh, wait, yes, they totally do.) It's kind of the same thing. This is like when people bitched and moaned when they censored some of those girlie cards in the first The Witcher game, too (though they ended up re-uncensoring those things in later releases of that, so... *shrug*).
And does it matter that the people who own Skullgirls IP now apparently aren't the same ones who originally made the game (I mean, aside from a lot of the devs who made a new company after they were fired by Lab Zero's asshat owner to continue to work on the game)? No, not really. For what it's worth, apparently Zone (who also worked on the game) is okay with the changes, at least.
I'm not sure who I find more asinine, the dumbfucks talked about in the article who review bombed the game over this, or the dumbfucks in the comments under the article itself (on both sides, honestly, because while there are a bunch of "oh noes they unlewded muh game censorship bad rawr" dumbfucks, there are also a bunch of "if you are against this censorship then you are clearly a pedophile there is no other option at all whatsoever" dumbfucks, which I find just as banal and tiresome). I mean, they're all about equally asinine, to be frank.
Personally, as an owner of Skullgirls on Steam (on which I played it for a total of 3.3 hours, last played on May 16, 2014), I couldn't care less, one way or the other, what whoever owns the Skullgirls IP now chooses to do with it. Do those same dumbfucks mentioned above get pissed that they can't play the original game as originally intended when companies release bugfix patches, too? (Oh, wait, yes, they totally do.) It's kind of the same thing. This is like when people bitched and moaned when they censored some of those girlie cards in the first The Witcher game, too (though they ended up re-uncensoring those things in later releases of that, so... *shrug*).
And does it matter that the people who own Skullgirls IP now apparently aren't the same ones who originally made the game (I mean, aside from a lot of the devs who made a new company after they were fired by Lab Zero's asshat owner to continue to work on the game)? No, not really. For what it's worth, apparently Zone (who also worked on the game) is okay with the changes, at least.
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Date: 2023-06-29 05:55 pm (UTC)From: