"Several live service and online games had to close their doors this year."
Seriously, how many books, movies, TV shows, songs, paintings, etc., once they have been created and released, have you ever heard of having to "close their doors" or "shut down"? A TV show being canceled after only a season or whatever is the only thing that comes close, but even then, it's not like the season that was already released suddenly disappears forever, the way this fucking "live service video game" shit does. It's goddamn asinine.
Normal, real-ass video games simply don't need to "shut down," once they're released. Even if you may have to resort to playing them "any way you can," as SNES Drunk would say, you can still fucking play them. You won't even be able to do that much with these online only pieces of shit, though. Maybe, just maybe, they can stop with this "live service" shit and get back to making normal, real-ass video games. Yeah, right, fat chance of that. Thank goodness for the sensible few (though fewer with every passing year) who do still make normal, real-ass video games.
Honestly, though, in the case of these particular games mentioned in the article... nothing of value was lost, simply by virtue of them being "games as a service" to start with. Nothing of value as far as I am concerned, anyway, as I never touched and never would have touched them with a ten-foot pole at all, explicitly because of their very nature as "live service" shit. That doesn't mean I'm not still going to rant about the fact that such things exist in the first place, because they're all going to "close their doors" sooner or later. Every last fucking one of them.
Seriously, how many books, movies, TV shows, songs, paintings, etc., once they have been created and released, have you ever heard of having to "close their doors" or "shut down"? A TV show being canceled after only a season or whatever is the only thing that comes close, but even then, it's not like the season that was already released suddenly disappears forever, the way this fucking "live service video game" shit does. It's goddamn asinine.
Normal, real-ass video games simply don't need to "shut down," once they're released. Even if you may have to resort to playing them "any way you can," as SNES Drunk would say, you can still fucking play them. You won't even be able to do that much with these online only pieces of shit, though. Maybe, just maybe, they can stop with this "live service" shit and get back to making normal, real-ass video games. Yeah, right, fat chance of that. Thank goodness for the sensible few (though fewer with every passing year) who do still make normal, real-ass video games.
Honestly, though, in the case of these particular games mentioned in the article... nothing of value was lost, simply by virtue of them being "games as a service" to start with. Nothing of value as far as I am concerned, anyway, as I never touched and never would have touched them with a ten-foot pole at all, explicitly because of their very nature as "live service" shit. That doesn't mean I'm not still going to rant about the fact that such things exist in the first place, because they're all going to "close their doors" sooner or later. Every last fucking one of them.