kane_magus: (Default)

Several things...
  • "bRaVe FeNcEr Is At LeAsT bEtTeR tHaN zElDa 64." Yep, this is exactly what it was like back in the Console Wars™. Personally, I thought the whole thing was immensely stupid, even as a kid, because for the longest time all I had was the original gray brick Game Boy that I bought "myself" (with allowance money). I never had a NES or anything Atari or whatever. I absolutely knew what I was missing. And I didn't go around trying to claim that the fucking Game Boy was better than the Sega Game Gear or whatever. Even when I did finally get a SNES, years later, I was always trading it back and forth with my best friend in middle/high school, who had a Sega CDX. They were all cool. It mostly depended on what games you wanted to play, anyway. Just for RPGs alone, if you wanted to play Earthbound or Final Fantasy or Chrono Trigger or Super Mario RPG or Secret of Mana or whatever, you needed Nintendo. If you wanted to play Vay (first RPG of any kind that I ever played) or Lunar or Shining Force or Phantasy Star or whatever, you needed Sega.
  • Reggie claims that ZSNES is "the goat," but it was either ZSNES or SNES9x, depending on the game. Some SNES games just played better (or at all) in one or the other. I mostly just use RetroArch these days, though, as it basically combines just about all the old and newer emulators (among other things) into one client.
  • I'm kinda feeling called out with that "Magus" bit. >_>; I still go by that shit now, let alone way back then. And, hey, at least I combined mine with another 90s edgelord character, and didn't just call myself "Dark Magus" or whatever. ¬_¬ Though my AFK nick in ye olde IRC dayes (i.e. the nick I would switch to when I wasn't actually paying attention to IRC all that much) used to be "Kage_Magus" (basically "Shadow Magus"), which was pretty damn close to that, admittedly.
  • The fact that Woolie doesn't know what The Elder Scrolls: Redguard is should already tell him pretty much everything he needs to know about The Elder Scrolls: Redguard. *nods sagely*
  • That one guy, keeping it fucking real. (Not the ALL CAPS masturbation guy, but the very last one, Ted, who they brought in on top of his shit.)
kane_magus: (Default)
Pick your poison as far as articles about it.

PC Gamer: "Sega is delisting a huge number of its greatest classic games on Steam, probably so it can sell you a new collection"

Gamesradar+: "Out of nowhere after 14 years, Sega's killing off one of the only sources of legal ROMs on the entire internet as it delists 60 classic games"

TheVerge: "A whole bunch of Sega classics are being delisted"

Probably a lot of other places in addition to the above where one could read about this, but those are the three I immediately saw via Google News App today.

As for me, I fall into the category of already having most of them and not caring that much about the ones I don't, but I still think it sucks, just on general principle, that Sega is doing this. Oh well, it's not like the games are forever lost, in most cases, thanks to unofficial/unsanctioned emulation. *shrug*
kane_magus: (Default)
G.O.D. stands for "Growth Or Devolution."

It is an old SNES RPG released in Japan in 1996 that never got an official release outside of Japan. There is, however, an English fan translation available. I just finished it, over the course of a week or three. My final time was 30-ish hours, and my characters' levels were in the high 50s or so by the end.

Lots of text and a Youtube embed behind cut )
kane_magus: (Default)
"Nintendo is speedrunning the Disney playbook. We all know where that goes."

If, by "is speedrunning," one means "has been, for the past 20-30 years or so, slowly following," then sure. As is pointed out in several of the comments under the article, and which is pretty clear to anyone who has been paying the least bit of attention over the past three decades or so, Nintendo's aggressively litigious nature is nothing new.

As far as "passion projects" or "fan games" that specifically use Mario or Link or Samus or Kirby or any Pokemon or whatever go, well... Yeah, if you've got a Youtube channel or Twitter account (or whatever the kids are using these days after Twitter died and became 卐 I mean X) and you're actively publicizing your thing, or, worse, you've got a publicly available Kickstarter or Patreon or SubscribeStar page or something, directly making money off of the thing (not that not making money off the thing will save you), then that's just begging to get C&D'd at best or outright sued at worst, and I can't truthfully say I have any sympathy for you in that case, either. If I have heard about your thing (and, more likely these days, even if I haven't heard about your thing), then you can be damn sure Nintendo has heard about your thing, too, and their lawyer-ninjas are probably sharpening their swords and donning the black pajamas already.

And I'm just like whatever. If Nintendo wants to continue to chip away at and tarnish their own reputation with this shit, that's entirely their prerogative. They obviously don't care about that, or they wouldn't be doing the shit in the first place. In the vast majority of these cases, what they're doing is not "protecting" anything. The only effect it's having is to make people hate Nintendo more and more. And Nintendo seems to be fine with that. Go figure.

As for me, personally, I haven't (legitimately) played a Nintendo game in over 10 years now, and I doubt that'll be changing any time soon, though that's less an issue with Nintendo and its excessive lawsuits, in particular, and more just that I haven't been much interested in any consoles lately, Nintendo or otherwise. That said, if I ever did get back into consoles again, I'd probably start with the Switch/Switch 2, if only to be able to play the Zelda and Metroid games that have come out on those, none of which I've touched yet (legitimately or otherwise). I'm in no great hurry to do so, though.
kane_magus: (Default)
Full headline, because headline too big: "Switch emulator Yuzu is dead: abruptly settles lawsuit with Nintendo for $2.4 million in an enormous blow to console emulation"

*weary sigh*

So, basically, there goes Nintendon't yet again, trying to close the weak-hinged, broken-latched barn door, when all the horses are already long gone and never coming back, and Nintendon't didn't even realize that the wall of the barn opposite the door has been completely missing for the past half decade. Oh, well, at least they got $2.4 million this time. *eye roll*

This won't kill Switch emulation. It just means whoever takes up the Yuzu source code (because it is already out there and will forever continue to be already out there) will just rename it and be more clandestine about it (like, say, maybe not running a fucking Patreon). Besides, Yuzu isn't even the only Switch emulator that already exists.

Also, as has been proven time and time again, emulation is legal. Now, granted both Bleem and Connetix were essentially bludgeoned into nonexistence anyway via Sony's usage of the legal system as a battering ram, even though they won their cases. So even if the Yuzu guys could have won this, I get why they decided to just settle and be done with it, as it would have cost them more than that to "win" against Nintendon't. It sucks, but as we all know, the legal system favors those with more money, and Nintendon't certainly has more money than the Yuzu guys had.

But then Nintendon't didn't really sue Yuzu over the whole emulation thing, at least not directly. They sued them because Yuzu bypassed the DRM on the Switch. So... who the fuck knows if Yuzu would have actually won if they'd fought back, given the broken state of copyright law these days (not to mention the broken state of the courts in general these days). Another reason why they settled, I guess.

(Disclaimer: I don't really have a horse in this race because I never used Yuzu and don't have any interest in Switch emulation in general. I just think that copyright laws as they exist now are fundamentally broken, especially with regard to computer software, and that I'm sick of giant fucking companies being allowed to swing around the legal system like it's a baseball bat with nails driven through it.)
kane_magus: (Default)
Saw this on my Steam discovery queue for today and immediately put it on my wishlist.

Scrolled down a bit and saw "This game requires a controller in order to play. Playing with a keyboard and mouse isn't supported."

Immediately removed it from my wishlist.

Even beyond that, the reviews and forum posts indicate that it's a pretty shitty port in other ways, too.

If I ever want to play these again some day, I'll just stick with emulators (which do support KB+M, by the way).
kane_magus: (Default)
"It was-a him"

On the one hand, that's kind of sad and Mr. Martinet will be missed. (I mean, he's not dead or anything, but...)

On the other hand, dude has been doing this voice since 1991 (well before even 1996's Super Mario 64). I'd probably be ready to move on after doing silly voices like that for over thirty years, too. (Especially if I got unceremoniously replaced by fucking Chris Pratt in the big screen movie based on the character I'd been doing for so long up to that point.)

On the weird mutant third hand, I haven't personally played a Mario game myself since Super Mario Galaxy and my brief, aborted attempt at Galaxy 2. And then I sold all my consoles in 2014, which mostly made the whole thing a moot point. Well, outside of emulation anyway, I guess, but if I'm going to play games on emulators, it will be games that are more interesting to me than Mario games are now. That said, though, I have actually considered at least maybe finding and replaying the Game Boy Super Mario Land games (even if the third one was actually the first Wario Land game), since those were the first Mario games that I ever officially owned myself. But then, that's completely irrelevant to this post about Charles Martinet.

(EDIT) As for the new Mario game voice actor, I checked Google to see who it is, and... ...*crickets chirping* (/EDIT)
kane_magus: (Default)
"The fan emulation scene has not only lead to countless innovations over the years, it's directly benefited Nintendo."

In other words, asinine Nintendo is asinine. Look, yes, it's their IP and they can be as anal-retentive about that as they want, but they really need to get entirely off of their holier-than-thou moral high horse on this. Emulation is not the eldritch evil that Nintendo is trying to make it out to be. Never has been, never will be. Nintendo sure didn't hate emulation when they were selling all those old NES/SNES/Sega/arcade/etc. games on the Wii, after all.

And regarding the mention of the fan translation of Mother 3 in the article... well, emulation does what Nintendon't.

(For once, the comments under the article are generally supportive. There are a few Nintendo fanboys/rep management drones/"That One Guy"s down there, but those fuckheads are thankfully in the minority, at least in this particular case.)
kane_magus: (Default)

"With the release of The Legend of Zelda: Breath of the Wild for the Nintendo Switch and Wii U, Region Locked takes a look at another Nintendo game by one of Zelda's key developers, Eiji Aonuma, titled Marvelous: Another Treasure Island. Through our analysis of Marvelous' gameplay and its history, we hope to shed some light on why this game never left Japanese shores."

(Video upload date: March 19, 2017)



I was going through some more DidYouKnowGaming? videos[1] tonight, and I came across the above video about this game, which I'd never heard of before. Found a rom with fan translation of it and, finally, got it working on SNES9x. I normally use ZSNES for this kind of thing, but this game apparently doesn't work properly on ZSNES.

Unfortunately, I don't have time to really get into it right now, as I have to get up tomorrow at an ungodly early hour (for me, anyway), but maybe I'll give it a try later.

[1] - Which I've been sloooowly doing, off and on, for the past few years now, from least to most recent, and so far I've made it up to the 3 year old videos, which were probably the current, most recently uploaded videos when I started this. >_> In any case, they're all fairly interesting videos, mostly lore, behind the scenes stuff, Easter eggs, looks at games that were never released outside Japan (such as the above) or were never released at all, that sort of thing.
kane_magus: (Default)

"Is emulation still a dirty word to gamers, or has it become more acceptable over the years?"



Prior to watching the video: Um... was emulation ever a "dirty word" to gamers? If it was, I never heard about it. I've never had a problem with it, at least, even if it is, technically, piracy. It's how I was able to play Terranigma, back in the day, since that was never released in the US, as far as I'm aware (and also Soul Blazer for that matter, since even though it was released in the US, I never owned it, as Illusion of Gaia was the only game in the series that I ever legitimately owned [and which I recently played within the past year or two via emulator]). Same with Sailor Moon: Another Story and several other "Japan only, maybe with a fan translation if I'm lucky" games. And I recently replayed The Legend of Zelda: Link's Awakening DX using an emulator, because I no longer have a Game Boy of any type. And the last few times I've played EarthBound (including the most recent playthrough in the past year or so, when I went on an emulation kick, as seen above), I've had to use an emulator (even before I moved back to NC from WA and just left my mostly-dead SNES on the floor in the condo out there for whoever moved in after me [or, more likely, whoever cleaned up from the real estate people or whatever]), and I always had to use one to play the original Mother (back when it was still called EarthBound Zero instead of EarthBound Beginnings as it's called now). There's been a shit-ton of other stuff I've played via emulators over the years, whether console or arcade games, dubious legality be damned. ¬_¬

Also, every non-Wii game on the Wii Virtual Console was (legally) emulated and nobody had a problem with that, as far as I'm aware. Same for pretty much every other modern console that plays old games.



After watching the video: Yeah. Pretty much what all they said.
kane_magus: (kanethumb1)
When I get up in the morning, I will be breaking out the Super Nintendo and starting on something like the 10th to 15th or so playthrough of EarthBound (aka Mother 2).
kane_magus: (Default)
Amusing subject line for some spam I just deleted.

Anyway, quick games related update:

Read more... )

Mother 3

Oct. 17th, 2008 05:57 pm
kane_magus: (kanethumb1)
Mother 3 fan translation is complete.

Man, I only made it up to Threed in EarthBound. Oh well. I guess I could hold out and finish EarthBound first, but.... nah.
kane_magus: (The_Sims_Medieval)
I just finished playing through Mother/EarthBound Zero again (for, I think, the third, or maybe fourth, time now), in preparation for the imminent release of the fan translation of Mother 3.

Starting tomorrow, I intend to play through EarthBound (for what's probably the seventh or eight time). However, I'm undecided as to whether I want to play the game via emulator on my PC or on my SNES. With zsnes, I'd have access to save states and speed-up/slow-down and all that nifty stuff, as well as headphones for the music and such. However, playing it on the actual hardware on a TV is more authentic. Oh well, I'll decide that when I get home tomorrow.

While watching the end credits for Mother, it hit me again that I actually know one of the guys that worked on the game, which I think is pretty amazing. Phil works at GameInstinct now, same as me, and it looks like he started there around the same time that I did (my first stint with them for summer work started in June 2005). He's an awesome guy, like most of the other guys that work there. I haven't spoken to him about Mother yet, though I keep meaning to do so. Maybe the release of the fan-trans of Mother 3 will be a good opportunity to bring it up, see what he thinks about it and such.

Terranigma

Mar. 20th, 2006 04:47 am
kane_magus: (kanethumb1)
*notes the time and sighs* Whatever.

Anyway, I just finished Terranigma a few minutes ago. Of the three games in the loosely-tied SNES trilogy (the other two being Soul Blazer and Illusion of Gaia, which I also played through over the course of the past few weeks), I'd have to say that Terranigma was the best of them by far, though all three of them were pretty cool.
kane_magus: (kanethumb1)
That "Arwing in Ocarina of Time" code does work.

Codes can be found here.

If you need an emulator and a rom, they're very easy to find via Google. Having never used N64 emulation before, I was able to find both a rom for OoT and an emu within minutes. The emulator I'm using is PJ64, but I'll leave it up to you to find a rom for the game. *cough*romhustler.net*cough*

For the pj64 emulator, I just opened the file called project64.cht in the base directory, looked under the rom heading for OoT version 1.2, and added the following line at the end of the cheats for that rom: "Cheat64="Activate Arwing",81244716 013b,812447a4 013b,812447b2 0000" (without the outer quotes). When running the rom on the emulator, I just selected the newly added "Activate Arwing" cheat from the cheat menu.

While in game, at the beginning after all of the intro stuff, I went over and entered the house where there's a little Kokiri dude lifting a rock, then when I exited, there was a Star Fox Arwing flying around and attacking me. I killed it in two hits with the boomerang (which I also gave myself using the cheat menu), and it spiraled down and crashed in an appropriately Star Fox-ish manner. Not much to it really, but still kind of interesting.

Oh, and OoT looks sweet on a computer monitor in higher res, btw. Too bad I don't have time to play it at the moment. :/

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