kane_magus: (Default)
"'Obviously, support for all games cannot last forever,' Ubisoft says."

As is pointed out in the article, pretty much everything Yves Guillemot said here is just the same banal deceitful bullshit that has already been debunked by simply reading the Stop Killing Games website and FAQ or by watching the several Accursed Farms videos on the subject.

Remember, this is the same asswipe who infamously said that gamers need to start "feeling comfortable with not owning your game." So, obviously, he's going to be against (and lying about) Stop Killing Games. No surprise there.

Thoughts

Date: 2025-07-19 10:26 pm (UTC)From: [personal profile] ysabetwordsmith
ysabetwordsmith: Cartoon of me in Wordsmith persona (Default)
I don't think game companies realize how vulnerable that leaves them. After all, if you don't satisfy your customers, someone else may do it and scoop market share. That's actually how capitalism is supposed to work.

So while the current situation sucks, it leaves the field wide open for new game developers to meet those unmet needs. "Do you miss owning your games? Buy ours! Got extra spending money? We also sell mod keys, toolkits, and dev courses so you can tinker with the games you buy from us!"

I keep waiting for someone to do this with farm equipment, which has a similar problem.

Re: Thoughts

Date: 2025-07-21 01:30 am (UTC)From: [personal profile] ysabetwordsmith
ysabetwordsmith: Cartoon of me in Wordsmith persona (Default)
>>The modern video game industry seems to be starting to become an oligopoly. <<

This matches my observations.

>> mostly because the vast majority of those gamers still continue to buy the games made by these gargantuan publishers, warts and all, regardless of their complaints about it.<<

If they choose to buy, play, and promote the games anyway then they don't get to complain. It's not like food, where you have to eat something even if it's questionable in quality. You could play an indie video game, or a board game, or go read a book.

>> there are plenty of indie developers who don't do that stuff <<

Then one thing people could do would be to search out and promote those.

>> I'm just hoping the modern video game industry will utterly crash <<

That sounds both probable and helpful.

>> and then unceremoniously shutting them down for no good reason <<

Oh, there is a reason: monopoly.

Date: 2025-07-20 03:09 am (UTC)From: [personal profile] goldpseudo
goldpseudo: (Default)

Yeah, this is probably my biggest issue with the whole StopKillingGames initiative; even if they get everything they asked for, the big publishers are pretty much just gonna double-down on the whole "we're providing a service, not selling a product" narrative. We're not looking at a future where games stop getting killed here, we're just looking at a future where there's no longer any illusion of us ever actually owning anything in the first place. They're gonna keep on killing games for as long as they can still profit off of us buying renting new games to replace them.

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