kane_magus: (Default)
...if you ever run a news website or a video game blog or something like that, and I ever even once see you hold your content hostage behind a paywall, then just know that I'm going to go out of my way to make sure that I never see your website or blog show up for me again, whether that's in Google searches or in my news app or whatever. It's actually worse when you have it set up to let people read two or three articles/entries for free, before throwing up the paywall. ("FiRsT oNe'S fReE" says the skeevy drug dealer or the scummy casino barker.) Your content is not something I can't do without, so don't even try to act like it is. Your content is not that valuable to me.

(Then again, for the most recent site in question [which I won't even name here, so as to not give them even that much more traffic], I suppose I should have heeded the earlier red flag that was them trying to get me to sign up for a monthly or yearly subscription just because I happened to hit reply on one of the comments under one of their articles to see if I could make a comment without having to make an account [since some rare few websites still let you do that]. Merely having to sign up for something for free is bad enough, and I usually don't bother with even that much. Being faced with an option select for a $7-$99 monthly/$70-$999 yearly subscription is on a whole other level entirely[1] and is a "fuck right off" moment.)

Find less obnoxious, insufferable ways to make money.

[1] - And even for that link there, I had to replace the original one with an archive.is variant, because the original one was, yes, partially behind a paywall.
kane_magus: (Default)

While Polygon is still fubar, Giant Bomb is actually back. I think? It's hard to keep up with this shit sometimes. In any case, the above video is already out of date, at least as far as Giant Bomb is concerned.

But yeah, I agree with Woolie. If these two chuckleheads here end up being the "best" of "gaming news," then "gaming news" is beyond fucked. Not that I would stop watching/listening to them.
kane_magus: (Default)
"It's all interchangeable to them. It's all the same slop"

There's already too much slop in vidya gaem jurnlizm as it is. The very last thing anyone needed was for two of the actually halfway decent video game industry news sites to be destroyed and replaced with more fucking slop.

Oh well, time to remove Polygon and Giant Bomb from my Google News feed, I guess.

(Assuming I can figure out how to actually fucking do that, since it doesn't fucking work on the Android app. If I remove a source I had been previously following, it stays removed for all of about two seconds, then it just pops right back into the list again. Similarly can't rearrange sources up or down the list, either, because they just pop back to their previous positions almost immediately. [EDIT] It seems to be the case that I can remove sources via the actual desktop website version of Google News, at least. I still can't fucking rearrange them, though, because even on the website, they just reappear back in their original positions on a page reload. The ones I removed seem to stay removed, though, at least. And then they also appear to be gone if I check the phone app version as well. [/EDIT])
kane_magus: (Default)



Here's what I say to the news of all of those Sony GaaS/"live service" games being canceled:


And yeah, the point Pat and Woolie made that these Sony wannabe "forever games" all would have been directly competing not just with the already established powerhouses from other companies but also with each other was a great point. Who the fuck has time to play seventeen different never-ending, time-devouring games at once? I don't have the time, interest, or inclination to play even one of those pieces of shit, but that's just me. And, fuck, I say to hell forever with even the "successful" ones, too, like Fortnite or whatever. In my not at all humble opinion, Fortnite was one of the worst things to happen to the modern video game industry as a whole, up there with shit like Denuvo and NFT games and such (and not just because it also let Epic fund the creation of Epically Gangrenous Shitpuddle).

Another name for the Modern Triple-A Video Game Industry™ easily could be "Sunk Cost Fallacy: The Industry."

The sooner all this shit finally crashes, explodes, and burns to the ground, the better. At this point, it's just gliding along, wobbling, stuttering, barely above tree level, belching smoke, engines on fire, parts falling off, and money spewing like a ruptured sewer pipe out of the cargo hold to be forever lost to the four winds.
kane_magus: (Default)
"Nintendo is speedrunning the Disney playbook. We all know where that goes."

If, by "is speedrunning," one means "has been, for the past 20-30 years or so, slowly following," then sure. As is pointed out in several of the comments under the article, and which is pretty clear to anyone who has been paying the least bit of attention over the past three decades or so, Nintendo's aggressively litigious nature is nothing new.

As far as "passion projects" or "fan games" that specifically use Mario or Link or Samus or Kirby or any Pokemon or whatever go, well... Yeah, if you've got a Youtube channel or Twitter account (or whatever the kids are using these days after Twitter died and became 卐 I mean X) and you're actively publicizing your thing, or, worse, you've got a publicly available Kickstarter or Patreon or SubscribeStar page or something, directly making money off of the thing (not that not making money off the thing will save you), then that's just begging to get C&D'd at best or outright sued at worst, and I can't truthfully say I have any sympathy for you in that case, either. If I have heard about your thing (and, more likely these days, even if I haven't heard about your thing), then you can be damn sure Nintendo has heard about your thing, too, and their lawyer-ninjas are probably sharpening their swords and donning the black pajamas already.

And I'm just like whatever. If Nintendo wants to continue to chip away at and tarnish their own reputation with this shit, that's entirely their prerogative. They obviously don't care about that, or they wouldn't be doing the shit in the first place. In the vast majority of these cases, what they're doing is not "protecting" anything. The only effect it's having is to make people hate Nintendo more and more. And Nintendo seems to be fine with that. Go figure.

As for me, personally, I haven't (legitimately) played a Nintendo game in over 10 years now, and I doubt that'll be changing any time soon, though that's less an issue with Nintendo and its excessive lawsuits, in particular, and more just that I haven't been much interested in any consoles lately, Nintendo or otherwise. That said, if I ever did get back into consoles again, I'd probably start with the Switch/Switch 2, if only to be able to play the Zelda and Metroid games that have come out on those, none of which I've touched yet (legitimately or otherwise). I'm in no great hurry to do so, though.

Hmm...

Jul. 25th, 2024 12:46 pm
kane_magus: (Default)
You know how TERF means "trans-exclusionary radical feminist," right? I'm starting to feel like there needs to be a term/acronym that means something along the lines of "asexual/aromantic-exclusionary (radical?) ...um... LGBT-supporters... ...?" Needs some work, but that would be the gist of it. This is assuming, of course, that there isn't already a term/acronym like that and I'm simply not aware of it. And, with that said, this certainly isn't a new phenomenon or anything.

Take this Polygon article about the most recent Ghostbusters movie, for example. Basically, the article seems to take the stance of "They must kiss/confess love/fuck/whatever, or it just doesn't count at all." Fuck off with that shit. Look, if they made another new Ghostbusters movie involving these characters, and they made Phoebe openly gay, I would be totally fine with that (and if other Ghostbusters "fans" have a problem with that, they can fuck off, too), but at the same time, don't go shitting all over things that don't exactly match up with how you wish they were. "Not every queer romance needs to be clearly spelled out on screen, but..." has very strong "I'm not a racist, but..."/"I'm not a homophobe, but..." energy.

Also... Phoebe Spengler is "so, so queer-coded" because of... her hair and the way she dresses? Uh, so, was Egon Spengler "so, so queer-coded," too, then? Because Mckenna Grace in these new movies was explicitly and intentionally made up to look almost exactly like how Harold Ramis looked in the original movies. I mean, sure, it could be both of those things, but it's way more the latter than the former in intention, though. And I don't recall anyone trying to claim that Phoebe was "so, so queer-coded" in Afterlife (especially considering the chemistry she had with Podcast [a male character] in that movie).

And, lastly, "in case you're lucky enough to have not watched the newest new Ghostbusters movies" (emphasis mine). Implying that anyone who has watched them is "unlucky"? Fuck off with that shit, too. The new Ghostbusters movies (i.e. Afterlife and Frozen Empire, anyway[1]) are fine. Admittedly, I didn't like Frozen Empire nearly as much as I did Afterlife, myself, but it's not "a frankly bad movie" either, and I don't feel "unlucky" to have seen it.

(I don't feel comfortable putting the "homophobia" tag on this because it doesn't really fit, and I don't have an "acephobia"/"aphobia" tag yet [nor do I feel like putting one just on this one post], but if I ever, sadly, find a reason to make another post in the future that would need a tag like that, I'll add it and backtag this one with it as well.)

[1] - I thought the 2016 movie (Ghostbusters: Answer the Call or whatever the fuck they're calling it now) was okay, too (despite the intensely shitty trailers for it), but that's neither here nor there, as that movie has nothing to do with the newer ones, which were actual, passing-the-torch sequels of the originals, rather than a failed attempt at a reboot.
kane_magus: (Default)
Full headline: "Former Pokémon lawyer explains how he tracked down a young leaker by calling his mom: 'Absolutely baked my legend in at Pokémon for like 5 years'"

Why the fuck is this story being framed as some kind of folksy, feel-good story about a "good guy" who turned a "child hacker" away from a life of crime and onto the straight and narrow, when what really happened here was that a scumbag lawyer harassed a mother and her child, lied to the mother, and probably scared the kid shitless, and for absolutely no valid reason? The kid was essentially data mining, which is neither illegal nor even "hAcKiNg," especially not in this case. What a load of horseshit. This may have "baked" this douchenozzle's "legend" with like-minded scuzzbucket Nintendo/Pokemon lawyers, but it makes him look like a colossal asshole to everyone else.
kane_magus: (Default)
Full headline, because Jesus fucking Christ: "A follow-up to the legendary Disco Elysium might have been ready to play within the next year⁠—ZA/UM's devs loved it, management canceled it and laid off the team: 'For a while it seemed like miracles were possible, and with them redemption'"

Disco Elysium was a flash in the pan, after which the high lord muckety-mucks at ZA/UM decided to use said pan for the sole purpose of taking a massive, steaming, diarrhetic shit in it, ruining the pan entirely, for everyone, forever.

Anyway, nothing really new is being said here, there's just a lot more detail in it. Just further confirmation that the muckety-mucks at what's left of ZA/UM are vile, disgusting shitbags.

Also, it highlights the fact that those "People Make Games" documentary makers apparently don't actually have the slightest goddamn clue what the fuck they're doing.
kane_magus: (Default)
If I had a dollar for every time over the past few years that I've seen some fluff piece on some "fandom news" website (video games or otherwise) use the phrase "in shambles" to describe the state of any given fandom after some dumb, silly thing happened in/to/around whatever thing said fandom was a fandom of (or perhaps in/to/around the fandom itself), I'd probably have at least $20 or $30 by this point. And while it'd be great to have an extra $30 out of the blue for nothing at all, I'd really rather have not seen "in shambles" being used so much, especially if the "shambles" that these fans were supposedly "in" happened to be "complete" or "utter" or "absolute."

Shit like this (only ever so slightly exaggerated): "This One Character Kissed This Other Character In Current-Flavor-Of-The-Month-Anime And All Fans Everywhere Are Just In Complete, Utter, Absolute, Total, Literal Shambles Over It!!!"
kane_magus: (Default)

Follow up to that previous clip from last week.

I'm absolutely one hundred percent all in with Woolie on this one.

Woolie: "The takeaways have pretty much just been, as the week has gone by, that like 'Yeah, dude, you're nuts and clearly you overthink or you think too highly of what news actually is.' And I think, in reflection on that, I think what it is is that I definitely hesitate to call myself 'the news' because of what I think 'news' should be."

That these two complete chucklefucks are being considered as "the news" (or, at the very least, "video game news," which clearly has a much lower bar than "the news" [though, granted, not by all that much, these days]) simply by virtue of the demonstrable fact that most other "legit" "video game news" sources are outright horseshit is genuinely kind of depressing.

I don't watch these guys for "video game news." I'm fine with the talk about Pat's baby or Woolie's childhood in Grenada or Woolie visiting a Buc-ee's or whatever. Any actual "video game news" I get from them is just a coincidence.
kane_magus: (Default)

"Acquisitions, the prequel to every layoff story."

A bit later...

"Oh, there were layoffs alongside the acquisitions, so there you go."

So... IGN has bought up a bunch of video game journalism websites, apparently? I would say "that sucks," because IGN is complete and utter dogshit, but for most of the ones named in the video, it seems like kind of a lateral move, since they already sucked to start with. Well, they sure aren't going to be getting any better now. *shrug*

That was the first couple minutes of the video. The rest was Woolie vehemently denying that they (i.e. Woolie and Pat of Castle Super Beast) are a video game "news" podcast with Pat telling him that him saying all that stuff just makes him seem more trustworthy. Then it was them both coming up with examples for why they are total crap for journalism and why nobody should watch them for that shit.
kane_magus: (Default)
So, because the Fallout TV show made the games super popular again, all of a sudden, apparently every video game website on the planet seems to have decided to drop everything else and run a bunch of those banal, asinine, aggravating "How to jooter the jeeter at <Place> to get <Thing> as part of <Quest> in Fallout 4" articles, which have been the latest glut of such articles to clog up my Google News app.

It sucks.

Yes, I know I've already complained about this before. That hasn't magically stopped it from sucking, sadly.
kane_magus: (Default)
"Seizing upon Fallout's popularity, New Vegas veterans are luring unsuspecting newcomers to the RPG's most infamous location"

"I can only hope people genuinely do head to Quarry Junction and discover the nightmarish location for themselves without having the entire Mother Deathclaw reveal spoiled for them" says Gamesradar writer Hirun Cryer, at the ass end of an article that is explicitly about Quarry Junction and how it has a Mother Deathclaw in it, complete with Youtube embeds of it all, and how insipid dipshits are assholishly encouraging new, unsuspecting players to go there.

*eye roll + smdh + weary sigh*

As for the new Fallout show, I haven't seen it yet, nor do I have any burning desire to see it, either. Probably someday I'll watch it or whatever, but for now, I just don't much care.
kane_magus: (Default)
Full headline, because Dreamwidth's subject field length is still inadequate: "PSA: If you are unhappy with a game due to predatory microtransactions and DLCs, stop complaining and stop playing them"

I agree with this in part, but not fully. I already don't buy/play games like that[1]. However, I'm sure as shit not going to stop complaining about such things. The guy is absolutely right, though, in that complaining about this stuff does not accomplish a single goddamn thing at all (beyond providing a [dwindling] sense of catharsis).

It's like I have said many times in the past, myself. As much as I hate the modern video game industry for all the dumbshit it spews on a constant basis these days, I hate modern video game buyers/players at least as much, because if they weren't down there, with their gaping maws perfectly lined up with the sewer outflow pipe, the modern video game industry would not be up there, diarrhetically spewing all that dumbshit into the toilet for all these morons to blithely suck down. "Vote with your wallet" never works, and the people who say it know it never works, because far too many fucking idiots far too often "vote with their wallet" explicitly against their own best interests.[2]

To restate: Shit producers thrive on shit consumers. Shit consumers (often militantly) support shit producers. Circle of life.

On the one hand, telling people to "stop complaining and stop playing them" is laudable common sense. Because people should stop playing them. On the other hand, it would be best to keep in mind that quote that is misattributed to Albert Einstein: "The definition of insanity is doing the same thing over and over again and expecting to get different results." Telling people to (yes, indeed) boycott games like that is worthless, because people are simply not going to boycott games like that, or at least not enough to matter at all. It never works. It's probably never going to work. That's just all there is to it.

And telling people to stop complaining about this shit is not going to work either, because fuck you, John Papadopoulos of website "Dark Side of Gaming," I'll complain about whatever I want, whenever I want. ¬_¬

For me, the order of annoyance probably goes like this, in ascending order from least to most annoying:
  1. People who complain about modern video game industry dumbfuckery, such as me and [personal profile] owsf2000.
  2. People who complain about people who complain about modern video game industry dumbfuckery, such as Mr. Papadopoulos here.
  3. People who complain about modern video game industry dumbfuckery while still actively giving money to the modern video game industry, such as roughly 99.9% of all people who buy/play video games.
Anyway, I'll just say it again:

C'moooooooooooooooooooooooooooooooooooooooooooooooooooooon modern video game industry crash.

[1] - Well, in the specific cases of Tekken or Calluhdoody or most of the other games mentioned by name in this article, I didn't care about any of that shit even before they were drowned in a deluge of modern video game industry dumbshit. Well, maybe aside from the earlier Mortal Kombat games, I guess. And The Elder Scrolls, of course, because even though he never mentions that by name, the header image on the article is of that asinine Oblivion Horse Armor bullshit (which, despite my post there, actually wasn't the first video game to ever have paid DLC, since MechAssault predated that by a few years[3]).

[2] - See also: giving campaign contributions to Donald Trump (or the GQP in general).

[3] - Not only that, but that MechAssault game was apparently one of the first known instances of on-disc DLC, too. Shit.
kane_magus: (Default)
"Tricking other players with counterfeit ferrystones and beetles will never get old."

Yeah, no, this article is not the ringing endorsement of DD2 that the author seems to think it is.

If anything, these are actual in-game reasons (buried under all the modern video game industry horseshit slathered on top of the game) that make me not want to play DD2. Or, at least, play it with online turned off completely (assuming that's even possible to do, which it likely isn't, considering that the game is infested with goddamned Denuvo).



And looking more into that "plague" shit mentioned in the above article, yeah... that asinine dogshit doesn't sound like an enjoyable video game experience to me at all.

"In short, Dragonsplague causes any infected pawns to become stronger and more effective in combat. However, it will also, eventually, cause them to turn into a massive dragon and wipe out whatever town you’re currently resting in, killing every villager and then saving your game in the process. Not great!"

You're fucking right that's "not great!" Especially if the only way to "fix" the problem before it becomes game-breaking is to murder your pawns. (You know, like perhaps some of those high-level pawns that you idiotically just wasted real world money on buying DLC rift crystals to recruit, maybe?)

This seems like some of the dumbest dumbshit to ever be dumbshat into a video game. If I were playing this game (which seems even more unlikely at this point) and that shit happened to me, I'd simply uninstall the game and never touch it again.

Seriously, between Diablo 3, Shenmue 3, Mass Effect 3, and now Dragon's Dogma 2 (and several other, lesser examples that I don't care to bother to list here), the modern video game industry has proven very adept at making me utterly loathe sequels to games I'd previously loved.

Also, this Jade King writer on TheGamer.com seems like a worthless troll whose shit I'd be best off not reading in the future.
kane_magus: (Default)
Yet another instance of "Dreamwidth can't handle the full headline because their subject field length restrictions are annoyingly asinine": "Daedalic's bizarre Gollum apology was apparently written by ChatGPT and the studio didn't even get approval on it"

The vast majority of this article is just talking about the failed Gollum game in general, which makes that headline seem kind of like clickbait anyway, since they only talk about the weird ChatGPT-written apology in a couple of small paragraphs in the middle of it, but the article as a whole is pretty interesting and just yet another example of the modern video game industry maybe starting to finally (hopefully) choke on its own shit after all this time. It's also yet another example in a endless stream of examples over the past few decades of a smaller company being bought by a bigger company and then immediately almost entirely dying as a result (though, apparently, Daedalic was kind of shit even before selling out).
kane_magus: (Default)
Full headline, because Dreamwidth subject length limit still sucks: "JRPG wows fans by perfectly recreating the series that spawned Persona, and surprises its own dev by selling 'over 8 times what I was expecting'"

Honestly, I'm not sure if the fact that this article turned out to be about a Touhou game (the title for which [Touhou Artificial Dream in Arcadia], once again, wasn't given until two paragraphs into the article) makes me less or more interested in the game itself. Probably neither? I was already interested[1] just by the "similar to Shin Megami Tensei" bit. (Or, rather, the "similar to the series we're comparing to the game that we won't name in the headline, which we also won't name in the headline, either, but will instead just refer to as merely 'the series that spawned Persona,' so basically this headline is like at least two degrees removed from the game we're actually writing about" bit.)

I still know pretty much jack shit about Touhou outside of the barest of basics, so the fact that it's a Touhou game means dick all to me, good or bad, and as such, I may still buy this game some day. If it plays more like a typical Shin Megami Tensei game, the likelihood of me buying it someday would be higher. If it plays more like a typical Touhou game, the likelihood would be lower. Outside of very rare exceptions like Undertale/Deltarune (EDIT) and, I guess, Vampire Survivors and the two or three blatant clones of that I've played, (/EDIT) I have little to no interest in anything that incorporates "bullet hell" mechanics, which is probably the main reason I've never gotten into Touhou proper. There does appear to be at least a bit of "bullet hell" stuff in this game, based on the trailer and screenshots.

[1] - Though not to the tune of ten dollars, mind you.
kane_magus: (Default)
Vidya gaem jurnlizm.

(EDIT)
For years now, the best-trafficked pages at game journalism sites haven't been reviews. They've been stories with headlines like "Pokémon Go Type chart, Type effectiveness and weakness explained" and "Mystic Messenger email guide - all correct answers for every guest in Casual, Deep and Another Story".

Yeah, I've mentioned myself how it seems like I've been seeing more and more of those asinine "Here Are The Exact Fourteen Steps Required To Properly Jobble The Jooble In Current Flavor Of The Month Video Game" type articles. It's annoying.

And as much as they continue to drive traffic long after their initial publication, having a robust set of guides in the early days of a launch is hugely beneficial not just in taking advantage of the largest wave of people looking for guides on a game, but in convincing them it would be easier to just go straight to your site in the future instead of trying out the alternatives offered by Google, which seem to be getting noticeably less helpful as the years go by.

The problem here is that search engines, social media, and the advertising industry they rely on have been the black holes of the Internet for decades, exerting an incredible gravitational force on everything around them to the point where many outlets seem to focus more on serving ads than serving readers. The ratio of advertising space to editorial space on gaming sites is the most obvious example of this shift, but that inexorable pull has warped the remaining editorial space as well.

And that, of course, is why they do that shit now, rather than spending time on articles that are actually interesting.

Advertising/marketing, and especially the fact that content creators become beholden to their advertisers/marketers and have to kowtow to their fickle whims, was one of the the worst things to ever happen to the Internet.

And from one of the image captions in that article (for an image showing "influencers" at NASA space camp):

Traditional game journalists lost favor with audiences for obvious conflicts of interests like accepting lavish experiential trips from publishers promoting their games. As a result, audeinces increasingly trust influencers, who are famously incorruptible and would never go along with stunts like being sent to NASA space camp because something something Starfield.

As much disdain as I have for "traditional" video game journalism (which has sucked ass for decades and will continue to suck increasing amounts of ever more encrusted ass for decades more [assuming it doesn't simply cease to exist altogether, which is a very distinct, strong possibility]) these days, I loathe the very concept of "influencers" even more, just on general principle, for a variety of reasons.

(/EDIT)

(EDIT 2) Oh, and of course, a good chunk of the criticisms found in that article could be applied more generally to just "jurnlizm" without the "vidya gaem" modifier on there, too. (/EDIT 2)
kane_magus: (Default)
"In Larian’s RPG, a computer is your subpar Dungeon Master"

There are some articles that I read, like this one, that then compel me, through morbid curiosity, to scroll down and look at the comments afterward, explicitly because I just know that comment section is going to be a colossal trashfire, and it's mildly, vaguely gratifying to be proven right, as I was in this case.

So, what the article actually said (despite yet another "probably chosen by an editor and not the article author" headline) was that while D&D is pretty cool when you're sitting around a table with a bunch of friends and that while BG3 is pretty cool when you're talking to your party members and such, the limitations of the D&D system (which requires a human DM and imagination to make it really work well) butting up against the limitations of an unforgiving computer-driven video game means that the combat can be rather tedious and unsatisfying at times (to the point of, yes, requiring save scumming).

What the commenters under the article mistakenly seem to think the article said: "D&D is terrible and BG3 is terrible and you should feel terrible for liking either and also I am a nonbinary woman thing who deserves to be roasted over hot coals for being a nonbinary woman thing who dares to write about video games or table top games and also make sure to mention how I used to write for Kotaku but don't anymore when you comment on this article along with any other ad hominem attacks you care to come up with."

"Objective review" is, and always has been, an oxymoron, despite what some of these commenters might try to have you believe (in the context that the above linked article is, they claim, "not an objective review").

Anyway... it's kind of funny, because I've actually been mostly avoiding articles about BG3, because A) I haven't played it myself and probably won't be doing so for a while yet, and B) the vast majority of the articles I've been seeing pop up in my Google News app have had headlines along the lines of "Here's how to pull the lever at that one specific place in Act 2 in just the right way to get the Glorious Jujube of Ultimate Destruction" or "Players find a way to build a monk so that he does four million damage per turn" or "Man there's really a whole lot of fucking in this game and here's my own very specific story about characters I've fucked in this game and how and why," and are, thus, utterly uninteresting and irrelevant to me. I find the articles that are less about BG3 specifically, like this one and the one about save scumming, to be more interesting.
kane_magus: (Default)
It makes sense, I guess, given that the Legend of Zelda games Breath of the Wild and now Tears of the Kingdom are things that exist, but I know that I've seen at least three or four games that look suspiciously similar show up in my Steam discovery queue over the past few months or so, and now there's this thing as mentioned on PC Gamer there. I mean, sure they look interesting, especially given that I haven't actually played either BotW or TotK myself (due to not owning a Switch), but it's still just yet another case of the interminable copycat/bandwagon cycle in action.



Speaking of PC Gamer (and other similar video game journalism websites), I'm getting kind of tired of this recent trend of not mentioning the game they're talking about by name in the headline of the article about it. In the above case, at the very least, they manage to give the name in the deck/drop head (i.e. that sub-headline under the byline that I had to look up the name[s] for on Google while writing this post), but in some cases it'll be a paragraph or two or three into the article itself before they ever deign to actually give the name of the game they're discussing, which I find to be rather asinine and aggravating. It's just a new breed of clickbait, as far as I'm concerned.

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