"Ubisoft has said that you do not own the games you buy, in response to a lawsuit. Also: The Netflix CEO said something ridiculous, but why?"
"Ubisoft has said that you do not own the games you buy, in response to a lawsuit. Also: The Netflix CEO said something ridiculous, but why?"
Full headline, because the whole thing didn't fit up there: "Amazon thought it could compete with Steam because it was so much larger than Valve, but Prime Gaming's former VP admits that 'gamers already had the solution to their problems'"
"That's not to say the assessment that Valve punches above its weight is inaccurate. ... It's more the naive fascination Evans has with the idea that Steam is good that baffles me."
It's not even so much that Steam is good, really. There is an awful lot about Steam that I absolutely loathe.[1] Steam was simply lucky enough to be the first (well, no, but it was the first to actually get huge, anyway). It's just that, so far, to this day, everything that came after and tried to ride on Steam's coattails has been and is absolute rancid dogshit.
At least this Evans guy is, kind of, being self-reflective about Amazon's failure in particular, sort of (even if most of it is just "inspirational LinkedIn corporate speech"). Meanwhile, we still have fetid horseshit like Origin/EA App and UPlay (or whatever it's called now) and Epic Gluttonous Shitpile and so many other flavor-of-the-month, Johnny-come-lately digital storefronts still plodding along like they're each the hottest thing since sliced bread (and, well, since Steam), when they're actually worse-than-worthless, each and every one of them.
My own personal history with Steam is that I basically avoided it like the plague, up until the point where a game I wanted to buy was only available on Steam at the time I wanted to buy it. So, I finally bit the bullet and installed Steam. And now, today, I still occasionally might buy a PC game (and PC games are all I buy these days) if it isn't available on Steam (like, say, if it's some retro/nostalgic thing on GOG, or maybe some The Sims related thing on the EA Store, maybe), but much more often than that, I take the view that if it isn't on Steam, it may as well not exist at all (e.g. all the Epic Grotesque Scuzz "exclusives," most of which end up being properly released on the personal computer six months to a year later anyway).
[1] - All you have to do is look at my "steam" tag below to see what I'm talking about (well, the posts that are actually about Steam itself, anyway, and not just about games that happen to be on Steam or whatever).
"That's not to say the assessment that Valve punches above its weight is inaccurate. ... It's more the naive fascination Evans has with the idea that Steam is good that baffles me."
It's not even so much that Steam is good, really. There is an awful lot about Steam that I absolutely loathe.[1] Steam was simply lucky enough to be the first (well, no, but it was the first to actually get huge, anyway). It's just that, so far, to this day, everything that came after and tried to ride on Steam's coattails has been and is absolute rancid dogshit.
At least this Evans guy is, kind of, being self-reflective about Amazon's failure in particular, sort of (even if most of it is just "inspirational LinkedIn corporate speech"). Meanwhile, we still have fetid horseshit like Origin/EA App and UPlay (or whatever it's called now) and Epic Gluttonous Shitpile and so many other flavor-of-the-month, Johnny-come-lately digital storefronts still plodding along like they're each the hottest thing since sliced bread (and, well, since Steam), when they're actually worse-than-worthless, each and every one of them.
My own personal history with Steam is that I basically avoided it like the plague, up until the point where a game I wanted to buy was only available on Steam at the time I wanted to buy it. So, I finally bit the bullet and installed Steam. And now, today, I still occasionally might buy a PC game (and PC games are all I buy these days) if it isn't available on Steam (like, say, if it's some retro/nostalgic thing on GOG, or maybe some The Sims related thing on the EA Store, maybe), but much more often than that, I take the view that if it isn't on Steam, it may as well not exist at all (e.g. all the Epic Grotesque Scuzz "exclusives," most of which end up being properly released on the personal computer six months to a year later anyway).
[1] - All you have to do is look at my "steam" tag below to see what I'm talking about (well, the posts that are actually about Steam itself, anyway, and not just about games that happen to be on Steam or whatever).
Yes, Woolie, this is the same industry. This is just the same industry, taken to the inevitable logical extremes. You're actually surprised by this?
With that said, though... "imposing daily Christian worship"? o_O Yeeeeeeeeeeesh.
No real comment on this one. The tags below are pretty much the gist of the topics this clip was about.
(Also, this is yet another "the 'diablo iii' and 'asinine anti-singleplayer trend' tags are serving as the de facto 'blizzard sucks' and 'asinine anti-offline trend' tags, respectively" post.)
Full headline that doesn't fit in the Dreamwidth subject field up there, with all the superfluous bits one could get from, y'know, simply reading the article: "As rage factories howl about Kay Vess' looks, Star Wars Outlaws lead says there's no point engaging with 'bad faith' criticism: 'No nuance and no possibility of real dialogue'"
Yeah... the email I sent to myself from my phone about this one was titled "Irredeemably Toxic Shithole," because this really is just the reeking dregs of GamerGate trying and failing to remain relevant in 2024. Just yet another instance of "durrrr ugly female main character no make muh peepee hard so me no buy durkadurrr" asshats whinging pointlessly, that's all. Dismissing and ignoring (and mocking) this shit really is the only appropriate response, because trying to actually engage with Irredeemably Toxic Shithole-types is beyond worthless and useless. They certainly aren't around for meaningful discourse, so why should anyone else be?
As for me, I initially wasn't the least bit interested in this new Star Wars Outlaws game, but after seeing an article describing it as "Red Dead Redemption in a galaxy far, far away" and also as "the least Ubisoft-feeling Ubisoft game I've played in ages" (which I'm about 99.9% sure was originally written as "the least Ubisoft-ass Ubisoft game I've played in ages" when I first saw it the other day, but they apparently changed that later, sadly), I've decided to, maybe, at the very least, put it on the "consider maybe looking into it in a few years when it's not $70 USD just for the base game and $130-ish for the 'full' game, and also when it is no longer infested with Denuvo, oh and also when they finally break down and put it on Steam, because I ain't buying shit through Uplay or Ubisoft Connect or whatever the fuck they're calling that piece of shit now" list. Huh, you know what? To me, that actually still sounds like a rather Ubisoft ass-Ubisoft game, after all.
Yeah... the email I sent to myself from my phone about this one was titled "Irredeemably Toxic Shithole," because this really is just the reeking dregs of GamerGate trying and failing to remain relevant in 2024. Just yet another instance of "durrrr ugly female main character no make muh peepee hard so me no buy durkadurrr" asshats whinging pointlessly, that's all. Dismissing and ignoring (and mocking) this shit really is the only appropriate response, because trying to actually engage with Irredeemably Toxic Shithole-types is beyond worthless and useless. They certainly aren't around for meaningful discourse, so why should anyone else be?
As for me, I initially wasn't the least bit interested in this new Star Wars Outlaws game, but after seeing an article describing it as "Red Dead Redemption in a galaxy far, far away" and also as "the least Ubisoft-feeling Ubisoft game I've played in ages" (which I'm about 99.9% sure was originally written as "the least Ubisoft-ass Ubisoft game I've played in ages" when I first saw it the other day, but they apparently changed that later, sadly), I've decided to, maybe, at the very least, put it on the "consider maybe looking into it in a few years when it's not $70 USD just for the base game and $130-ish for the 'full' game, and also when it is no longer infested with Denuvo, oh and also when they finally break down and put it on Steam, because I ain't buying shit through Uplay or Ubisoft Connect or whatever the fuck they're calling that piece of shit now" list. Huh, you know what? To me, that actually still sounds like a rather Ubisoft ass-Ubisoft game, after all.
Full headline, due to PC Gamer's typically garrulous headlines that don't fit in Dreamwidth's subject field: "Gamers seek legal win that would stop developers from rendering online games unplayable: 'It is an assault on both consumer rights and preservation of media'"
"The organizer of 'Stop Killing Games' hopes to get France and other governments to examine the legality of live service shutdowns."
I'd prefer the modern video game industry to just stop making "live service" "games" in the first place, but I wish these guys the best of luck with the already existing horseshit. If they can get governments to crack down on this, then more power to them, I guess. I'm not going to be holding my breath with this one, though.
There are some pretty misguided, unsound takes down in the comments under the article (from, probably, industry reputation management drones), too.
(In the case of this specific The Crew game, I don't give a fuck about it and won't lose a wink of sleep when it goes away forever, because I don't even care that much about offline singleplayer racing games, let alone online shit, but that's just me. I still don't like that it's going away, though, just on general principle, even if I personally never played it and never would play it. Also, I don't see why anyone at all should be interested in Ubisoft's new online-only shit racing game, The Crew: Motorfest or whatever, because we'll be seeing this exact same thing happening again in 10 years or so with that one, too.)
Also, welcome to the new "to hell with live service games" tag. There's a fair bit of overlap with other tags, but whatever.
"The organizer of 'Stop Killing Games' hopes to get France and other governments to examine the legality of live service shutdowns."
I'd prefer the modern video game industry to just stop making "live service" "games" in the first place, but I wish these guys the best of luck with the already existing horseshit. If they can get governments to crack down on this, then more power to them, I guess. I'm not going to be holding my breath with this one, though.
There are some pretty misguided, unsound takes down in the comments under the article (from, probably, industry reputation management drones), too.
(In the case of this specific The Crew game, I don't give a fuck about it and won't lose a wink of sleep when it goes away forever, because I don't even care that much about offline singleplayer racing games, let alone online shit, but that's just me. I still don't like that it's going away, though, just on general principle, even if I personally never played it and never would play it. Also, I don't see why anyone at all should be interested in Ubisoft's new online-only shit racing game, The Crew: Motorfest or whatever, because we'll be seeing this exact same thing happening again in 10 years or so with that one, too.)
Also, welcome to the new "to hell with live service games" tag. There's a fair bit of overlap with other tags, but whatever.
"Baldur's Gate 3 director and Larian CEO Swen Vincke reacts to the idea that we should get used to subscriptions, saying content is king."
Nice to see that at least some publishers/developers in the modern video game industry haven't gone full evil yet. I haven't played BG3 yet myself, but the Larian games I have played have all been pretty good. Granted, so far, the only one I've played all the way through has been Divine Divinity, but still. I've also touched a bit of Beyond Divinity and Divinity: Original Sin, and those were pretty good, too.
Also, and perhaps more importantly, this is the first that I heard of that Ubisoft "feeling comfortable with not owning your game" horseshit, but it doesn't sound like anything new or surprising at all. They're not the first to try to float that particular lead balloon. Yeah, I can feel really comfortable about not owning my games[1], because I'm not ever going tobuyrent games from subscriptions services in the first place. I don't use Game Pass, EA Play, Humble Choice, Playstation Plus, Prime Gaming, and certainly won't ever be using Ubisoft+. And if all other platforms go the subscription route, then I will just stop buying games entirely. Subscription services won't be getting my money at all, ever. Simple as that. I haven't rented a video game since Blockbuster was a thing, and I don't intend to start doing it again any time soon. Fuck Ubisoft, and fuck anyone else (including far too many commenters under that PC Gamer article there) who thinks that subscription-based models for "buying" video games is the way to go.
[1] - I mean, as much as anyone can "own" a piece of software, given EULAs and "licensing" rather than "owning," and all that shit, which has been a thing almost since the very advent of computer software. But even that is different from this subscription dumbfuckery.
Nice to see that at least some publishers/developers in the modern video game industry haven't gone full evil yet. I haven't played BG3 yet myself, but the Larian games I have played have all been pretty good. Granted, so far, the only one I've played all the way through has been Divine Divinity, but still. I've also touched a bit of Beyond Divinity and Divinity: Original Sin, and those were pretty good, too.
Also, and perhaps more importantly, this is the first that I heard of that Ubisoft "feeling comfortable with not owning your game" horseshit, but it doesn't sound like anything new or surprising at all. They're not the first to try to float that particular lead balloon. Yeah, I can feel really comfortable about not owning my games[1], because I'm not ever going to
[1] - I mean, as much as anyone can "own" a piece of software, given EULAs and "licensing" rather than "owning," and all that shit, which has been a thing almost since the very advent of computer software. But even that is different from this subscription dumbfuckery.
As of the above video there, that is the first time I have ever heard of Dragon Age: Dreadwolf. (EDIT) Which has since been renamed to Dragon Age: The Veilguard, a much blander title, for whatever reasons. (/EDIT) And, now that I've heard of it, I will do my level best to go back to not thinking about it at all ever. Yeah... we're definitely well into the "Ship of double Theseus" version of BioWare now.
Yeah, after doing software testing for nine years, I definitely know about EFIGS.
The era of cassette tapes used in computing was, fortunately, before my time.
"Man, Tim Sweeney is the dumbest motherfucker in the world. Oh my god." Eehhhhhhhhhh... I agree that Tim Sweeney is indeed one dumb motherfucker, but I don't know if he's even the dumbest motherfucker in the modern video game industry, and certainly not in the world as a whole. (I mean, Donald Trump is still alive, after all.)
"The AI Revolution is Rotten to the Core"
Oct. 8th, 2023 04:09 pmFound this video via
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It's pretty god damn spot on.
"The irony that we're automating the production of art instead of the jobs everybody hates shouldn't be lost on us."
(But then, what's funny/weird is that they actually are trying to use AI to automate the shitty jobs, too.)
Dreamwidth subject field length continues to be inadequate, so here's the full headline: "Your Ubisoft account can be suspended and subsequently permanently deleted for 'inactivity,' taking your games library with it"
The only reason I have an Ubisoft account at all is because I bought a few games on Steam over the course of the past decade or two that required that shit, for whatever asinine reasons. This was before I started taking a more hardline stance against bullshit like that.
And, yeah, I too have no idea when I last logged into that shit. At a guess, it was probably back when I was playing that South Park game.
The only reason I have an Ubisoft account at all is because I bought a few games on Steam over the course of the past decade or two that required that shit, for whatever asinine reasons. This was before I started taking a more hardline stance against bullshit like that.
And, yeah, I too have no idea when I last logged into that shit. At a guess, it was probably back when I was playing that South Park game.
As I've said before, I've been done with "AssCreed" since Brotherhood, i.e. the third game in the series. The only one I might be even a little bit interested in someday buying and playing is Black Flag, if I ever happen to see it on a good enough sale.
(EDIT) Also, I've never had any interest in Watch Dogs, especially since the later games are infected with Denuvo. And even though I actually own Far Cry 1 through 3, I've had no interest in bothering to install and play those, either. Nor do I have any interest in the later games in that series, because, again, Denuvo infestation. (/EDIT)
There is no way that Beyond Good and Evil 2, if it ever does actually get released at some point, has any chance whatsoever of being even remotely good. (Also, Woolie, it has "only" been 15 years, not 20.)
Also, at the start, they mention Forspoken and how Squeenix dissolved the dev team that made it after, like, a month or so.
It's kind of sad how none of these companies (Squeenix, Ubi, EA, Activision Blizzard, etc.) who, when they have a dev team make a game and then the game does badly and then they punish the dev team by "absorbing" them or else just straight up firing them, have the self-awareness to realize that the common denominator in all of those cases is... those companies. I mean, this isn't (or, at least, wasn't) a post about EA, here, but just think about all the devs that EA bought up over the past two or three decades and then, after the output of those devs almost immediately turned to shit explicitly because of EA's worse-than-useless meddling, EA killed off said devs (while continuing to milk the rotting corpses of said devs' IPs ad infinitum). And yet, EA never once stops to consider the obvious fact that maybe they are the reason this keeps happening over and over and over and over and over. As usual, sadly/frustratingly/enragingly, all the other big publishers seem to look at EA as a role model, rather than a cautionary tale.
"Numerous staff have taken extended leave recently, and some never returned."
Look. It has been 15 fucking years at this point. As the article itself notes, this game has already taken the title previously held by Duke Nukem Forever[1]. Just admit that the game is never coming out, or even better, officially cancel it, and be done with it, especially if it's causing employees that much stress. Honestly, as much as I adored the original Beyond Good and Evil game (though I have to admit I'm remembering less and less about it as the decades go on, given that I haven't touched it once since the first time I finished it, a decade or two [closer to two] ago), at this point I think I'd be okay if I never heard the name Beyond Good and Evil 2 ever again. Even if, miracle of miracles, the second game somehow saw the light of day, I don't know that I'd bother with getting it, especially given all the myriad ways in which Ubisoft has become a puddle of shit, generally speaking, between then and now. And this very story, right here, is just yet another example of the puddle of shit that Ubisoft has turned into.
[1] - A game so notorious for its lengthy development time that said development has its own Wikipedia page, which is bigger than the game's normal page. (And both of the pages mention how BG&E2 has beaten DNF's record now.)
Look. It has been 15 fucking years at this point. As the article itself notes, this game has already taken the title previously held by Duke Nukem Forever[1]. Just admit that the game is never coming out, or even better, officially cancel it, and be done with it, especially if it's causing employees that much stress. Honestly, as much as I adored the original Beyond Good and Evil game (though I have to admit I'm remembering less and less about it as the decades go on, given that I haven't touched it once since the first time I finished it, a decade or two [closer to two] ago), at this point I think I'd be okay if I never heard the name Beyond Good and Evil 2 ever again. Even if, miracle of miracles, the second game somehow saw the light of day, I don't know that I'd bother with getting it, especially given all the myriad ways in which Ubisoft has become a puddle of shit, generally speaking, between then and now. And this very story, right here, is just yet another example of the puddle of shit that Ubisoft has turned into.
[1] - A game so notorious for its lengthy development time that said development has its own Wikipedia page, which is bigger than the game's normal page. (And both of the pages mention how BG&E2 has beaten DNF's record now.)
Jesus fuck, I felt that way before the end of even the first game. The second game was better, but still followed The Formula™. Then I tried the third game, never got it to run properly, and that's the point where I bailed out of the Assassin's Creed series, apparently forever, as I have never touched a single one of them since. If I ever had any interest in playing one of them at any point in the future, it'd probably be the one with ships and pirates in it. Aside from that... nah, I'm good.
Yet another post in which it is noted how much shit Ubisoft sucks. Tangentially related to all the other shit at first, but branches off into its own thing very quickly, namely Skull and Bones and all the asininity surrounding it.
Really, with Ubisoft, Square Enix, EA, Epic, Activision Blizzard, Microsoft... at this point in time, does there exist any large video game company (or, in Microsoft's case, large company that just happens to dabble in video games) that doesn't suck shit? I can't think of a single one. Sony's done some pretty reprehensible shit in the past, so certainly not them. The only one that even comes close might be Nintendo, but even they've been starting to jump on the shitwagon along with all the other companies lately, too.
"Ubisoft announced the removal of single-player DLC access to a bunch of games. Is regulation needed for digital games?"
Yeah... fourth post I've made about this shit. As is usually the case, I agree with what Ian and Pat said here, for the most part. Of course, the modern video game industry is going to modern video game, so I doubt they'll do anything even remotely like what Pat suggests. Not sure I entirely agree that laws/regulations is what will get the job done, though, but if that's what it requires in the end, then so be it, I guess. *shrug*
(Again, because Dreamwidth eats ass on subject line length, here's the full headline: "Assassin's Creed Liberation delisted on Steam, soon to be inaccessible even for players that have purchased it")
Glorious digital future blah blah same old same old nothing new to see here move along move along.
See also: "Blockbuster Never Died, It Just Became Every Digital Storefront You Buy Games On"
(And welcome to my new "glorious digital future" tag, which contains [orwillmight contain, onceif I finish the process of back-tagging posts] every other post I've made about shit like this, aside from the posts on which I missed putting the tag.)
Glorious digital future blah blah same old same old nothing new to see here move along move along.
See also: "Blockbuster Never Died, It Just Became Every Digital Storefront You Buy Games On"
(And welcome to my new "glorious digital future" tag, which contains [or
Ah, so this bullshit is even worse than I first thought. Killing the online stuff isn't just for multiplayer crap, it also kills DLC if one had bought it for those games.[1] The PC Gamer article here makes additional, better points, anyway. Regardless, this doesn't affect me, because Ubisoft sucks shit and has for years so I don't own any of those games, and as such I don't have a dog in this race, but still, just on general principle, I'll say again that this is fucking horseshit.
Actually... wait, I do own Far Cry 3. For... some reason. Never played it[2], though, and never had any intentions of playing it any time soon. Guess now I'll never even bother to try. *shrug*
[1] - Looking at that other post, the Eurogamer article does mention DLC, too. Though it just says "ability to buy DLC."
[2] - Or any other of the Far Cry games. I also apparently own 1, 2, and FC3: Blood Dragon on Steam... maybe I got a bundle or some shit at some point. I don't feel like bothering to check. *shrug* I never considered buying any of the later ones, due to Denuvo infestation.
Actually... wait, I do own Far Cry 3. For... some reason. Never played it[2], though, and never had any intentions of playing it any time soon. Guess now I'll never even bother to try. *shrug*
[1] - Looking at that other post, the Eurogamer article does mention DLC, too. Though it just says "ability to buy DLC."
[2] - Or any other of the Far Cry games. I also apparently own 1, 2, and FC3: Blood Dragon on Steam... maybe I got a bundle or some shit at some point. I don't feel like bothering to check. *shrug* I never considered buying any of the later ones, due to Denuvo infestation.
Once again, the "glorious" future/present of the modern video game industry, in action. That said, I feel really ambivalent about this particular instance of it.
As for me, on a specific, personal level, I don't give a flying fat fuck fart about whether or not shoehorned-in online/multiplayer elements in otherwise mostly offline/singleplayer games disappear in this manner, because I've always been actively antipathetic (as opposed to merely passively apathetic) about that shit to begin with, in most cases. I don't think that shit should have been there in the first place. And yet, I can still get pissed off about it going away, on general principle, because it's just one more example among many other increasingly egregious examples of the "glorious" modern video game industry utterly shitting the bed when it comes to, you know, continuing to exist in the future, at least from a games preservation perspective.
Again, to restate, no great loss with regard to these specific aspects of these particular Ubisoft things, at least for me, but I'm speaking in generalities here, because that shit is merely yet another symptom, not the disease itself.
(Putting in the "asinine anti-singleplayer trend" tag here, because the reason this shit was even included at all was because the developers/publishers didn't believe that otherwise offline/singleplayer games could stand alone without some kind of unnecessary online/multiplayer bullshit tacked on. And now they're getting rid of that aspect of it. And, again, I say that it shouldn't have been there at all, to start with. That's the only reason I'm not way more pissed off about this specific instance of the modern video game industry deciding that something has outlived its usefulness and thus will be removed forever. But I'm still pissed off enough over it to have made this post at all.)
As for me, on a specific, personal level, I don't give a flying fat fuck fart about whether or not shoehorned-in online/multiplayer elements in otherwise mostly offline/singleplayer games disappear in this manner, because I've always been actively antipathetic (as opposed to merely passively apathetic) about that shit to begin with, in most cases. I don't think that shit should have been there in the first place. And yet, I can still get pissed off about it going away, on general principle, because it's just one more example among many other increasingly egregious examples of the "glorious" modern video game industry utterly shitting the bed when it comes to, you know, continuing to exist in the future, at least from a games preservation perspective.
Again, to restate, no great loss with regard to these specific aspects of these particular Ubisoft things, at least for me, but I'm speaking in generalities here, because that shit is merely yet another symptom, not the disease itself.
(Putting in the "asinine anti-singleplayer trend" tag here, because the reason this shit was even included at all was because the developers/publishers didn't believe that otherwise offline/singleplayer games could stand alone without some kind of unnecessary online/multiplayer bullshit tacked on. And now they're getting rid of that aspect of it. And, again, I say that it shouldn't have been there at all, to start with. That's the only reason I'm not way more pissed off about this specific instance of the modern video game industry deciding that something has outlived its usefulness and thus will be removed forever. But I'm still pissed off enough over it to have made this post at all.)