kane_magus: (Default)
Before I even watch this video, I am going to go ahead and answer the question. Yes, absolutely, monetization is affecting game design. It has been doing so for years now. I and [personal profile] owsf2000 and many others have been ranting about this asinine horseshit for years. It fucking sucks fucking ass fucking hole. It always has fucking sucked fucking ass fucking hole. It will never not fucking suck fucking ass fucking hole.

Now, to actually watch the video.







I absolutely agree with this video. My only minor issue with the video is that it seems like Ryan and Mike are hugely behind the curve if they're seemingly only just now starting to notice this issue and to have a problem with it, due to "oh noes not muh zeldas" or whatever. Ignoring that quibble, yeah, like I said, 100% agreement with them. The whole goddamn thing goddamn sucks goddamn ass goddamn hole.

Date: 2017-07-30 12:22 pm (UTC)From: [personal profile] owsf2000
owsf2000: (Default)
Yeah, these guys are certainly WAY behind the curve. They probably only woke up because, as you say "oh noes not muh zeldas". Essentially up until now Nintendo has been probably the only holdout from the cheapening of the industry as a whole, but now they've given into the pressure.

I have Breath of the Wild. I don't have a Switch yet, but that's fine - I'll eventually get one. But I'm not going to be buying any DLC for it.

I'm not sure how well DLC overall will work for Nintendo though. They're a publisher that never puts their games on sale (For the most part.) If they put the wrong shit out as DLC or just too much as DLC, then people will really wonder how much value is actually in the base game that'll still be costing 80 bucks years after it's released.

Profile

kane_magus: (Default)
kane_magus

May 2026

S M T W T F S
     12
3 4 56 7 8 9
10 11 1213 1415 16
17 181920212223
24252627282930
31      

Most Popular Tags

Page Summary

Style Credit

Page generated May. 22nd, 2026 01:42 pm
Powered by Dreamwidth Studios