kane_magus: (The_Sims_Medieval)
Heard about this news first via [livejournal.com profile] rabbitucker over on Facebook.

I'd have probably heard it sooner, but I've pretty much stopped following to-the-minute video game news altogether, at least for the time being, now that I've removed everything but Slashdot and Learn to Counter from my feedly thing (well, andexcept for Did You Know Gaming and Zero Punctuation, neither of which I actually pay much attention to at all anymore, so I wouldn't really miss anything if I removed those as well). After I removed Rock, Paper, Shotgun a few weeks ago, I also removed PC Gamer the other day because I was pretty much sick of seeing almost nothing from them but articles about League of Legends or whatever. Pretty much all of my current video game "news" merely comes from the Steam and GOG "latest release" notifications and whatnot, or from word-of-mouth via mostly [livejournal.com profile] owsf2000. *shrug*

Anyway, given that it's EA we're talking about here, what with their usual modus operandi concerning companies they've sucked up in the past being exactly this very same thing (for that matter, I'm actually a little surprised that it hasn't happened to BioWare yet, though I'm still certain that their days are similarly numbered as well), and given that this isn't even the first time Maxis has been affected by something similar (EA put them on a "hiatus" back in 2010), I'm not really surprised by this news at all. Maxis hasn't existed in any real, meaningful sense for several years now, probably since at least 2009 when Will Wright jumped ship.
kane_magus: (The_Sims_Medieval)
As you can see from the tags, I'm posting the link to this not because I care about this "Plants vs Zombies: Garden Warfare" game at all, but because of the rant that sets in at around the 3:44 mark and lasts until around 6:09, a rant that I fully agree with. Along with some of the other, smaller rants before and after, such as the "I hate how you have to say that now" bit after the whole "you're not purchasing with real money, it's money you earn in the game when you play" thing, and the "boring, repetitive games" thing later on. Shit like that is a big part of the reason I'm mostly done with modern video games.
kane_magus: (The_Sims_Medieval)
Link to article.

And yet, you can probably still starve to death or die in a fire or get electrocuted or whatever other common ways to die there were in previous Sims games. Why not remove those things as well, EA, if you're being so "respectful"? (One thing you most likely won't be doing, however, is drowning to death. At least not until the inevitable DLC that includes pools is released, anyway.)

I don't recall natural disasters ever being in previous Sims games, aside from meteor strikes, perhaps, but I do recall them being one of the most fun aspects of SimCity games, especially when you could call up volcanoes and tornadoes and such yourself and direct them around. Not saying they should put them in The Sims 4 for that reason, but I am saying that claiming to leave them out (when they were never included to begin with) for "respectful" reasons is a load of bullshit.

As for the whole lack of "characters with non-binary gender identities" ...yeah, I'm not even going to touch that one at all.

All in all, EA is still doing a bang up job of convincing me not to bother with The Sims 4.
kane_magus: (The_Sims_Medieval)
For those very few who might still care about this game at all (which doesn't really include me, except to bitch about it), EA/Maxis is apparently finally going to implement offline mode for the game. This comes several months after they first started to explore that possibility, and almost a full year after they admitted the game should have been offline from the very start, which, to me at least, was a no-brainer. But then, this is EA we're talking about here, of course. You know, the geniuses who initially claimed offline mode was not possible, after all.

Oh well, better late than never? Well, maybe for some, but for me it's still more a case of too little too late, mainly because I've heard from too many people that the game still sucks ass even if you could ignore the online requirement (which I couldn't ignore).
kane_magus: (The_Sims_Medieval)
In the case of SimCity, for me at least, it's pretty much a matter of too little (har har) too late. Unlike Diablo III, which I would still, even now, possibly consider buying at some point if Blizzard ever came to their senses and finally removed the asinine always online requirement from the PC version, I've pretty much already dismissed SimCity altogether, even if "Maxis" (i.e. EA) does eventually remove the inane always online crap.
kane_magus: (The_Sims_Medieval)
Yep.

Good to see that he, at least, is not stooping down to suck EA's dick.
kane_magus: (The_Sims_Medieval)
I bought both The Sims 2 and The Sims 3 on release day, and I don't regret doing so. However, with The Sims 4, that's definitely not going to be the case this time, especially after the whole SimCity fiasco and also given my general antipathy for EA as a whole. Even so, and despite my general vow to never buy another EA game, I'm going to freely admit that I'm not straight up saying here that I won't get The Sims 4 at all, ever, but I will only even remotely consider it if A) it doesn't have that asinine always online requirement that SimCity does and B) it doesn't suck complete ass like SimCity apparently does even if one ignores the always online requirement. Based on those two conditions, and given inane bullshit things said by EA empty suits in the past, this means I'll likely be giving The Sims 4 a pass. Regardless, as per my usual policy, this will be a wait-and-see sort of thing.

At any rate, I fully expect the base Sims 4 game to have most everything interesting (e.g. pets, weather, etc.) stripped out yet again, to be re-added later via the inevitable expansion packs, just as was the case for all previous Sims games. That is another reason I'll probably hold off for a while on getting it. I just don't think I have the wherewithal to get caught up in that vicious cycle for a fourth time. Seriously, there are still at least two more expansions coming for The Sims 3, and here they are already announcing The Sims 4. -_-

(EDIT)

Okay, so the subsequent thing EA posted mentions a "single-player offline experience." Yeah, that's good and all, but I'll believe it only when I see it in the released game. They also, for example, swore up and down for months beforehand that Mass Effect 3 wouldn't have multiplayer and then, oops, it had multiplayer, so it wouldn't surprise me at all if down the road it turns out that The Sims 4 will be always online after all. I'm going to keep a cautious eye on this, but am not going to get my hopes up too high that EA has finally stopped being retarded about this sort of thing. It's still going to have "sharing" which implies that it will still have online crap shoehorned into it, but if it's like the optional stuff in The Sims 3, it will be merely irritating, but not a complete dealbreaker.

(/EDIT)
kane_magus: (The_Sims_Medieval)
How can people make a game this bad without actively trying to do so? It is a mystery. Oh, wait, no it's not. EA just sucks that much.
kane_magus: (The_Sims_Medieval)
Oh, EA, why must you be so incompetent? So glad I didn't waste money on this game.

But it's not just this game, though. Take The Sims 3 and its various expansion packs and such, which is something I actually play. There are still rather substantial and long-standing (I'm talking years here) bugs in that which have gone unfixed, or if there was a half-assed attempt to fix them it usually ended up introducing other, sometimes even worse bugs.
kane_magus: (The_Sims_Medieval)
"Why has the SimCity story gone away? It's a good question. And the answer for it reveals much about how both the games industry, and the games journalism industry, work."

Let's look at a few choice quotes from this article:

"Silence is a powerful weapon in the industry. The mad truth is, if you ignore it, it will go away, when it comes to gaming controversies."

"The principle is if you keep saying the same thing over and over, people will start to accept it. And heck, that couldn’t be more true."

"The credulous press is then flooded with 'positive' stories, which they dutifully report, and the questions and controversy slide off the bottom of everyone’s news feeds."

Hey, [livejournal.com profile] owsf2000, aren't those things that RPS is saying about the game industry/game journalism there pretty much the same things that you have been saying for, like, a decade or more now? *nods sagely*
kane_magus: (The_Sims_Medieval)
I'll just say the same thing I did last year: while I do think that EA is definitely the worst game company, I don't think they're the worst company out of all companies.

That said, however, Peter Moore is definitely not doing his company any favors with this "candid response" of his.

Now for some responses of my own to some of the points made in the article.

Read more... )

(EDIT)

And here is a Forbes article on the same subject. I am (mostly) in agreement with Mr. Kain.

(/EDIT)
kane_magus: (The_Sims_Medieval)
As if the new SimCity game weren't already completely broken, let's just go ahead and break it even more with blatantly overpowered product placement.

Seriously, this game is such a disgrace. -_-

(EDIT)

To be slightly fair to the new SimCity game, this isn't the first time that EA has shitted up their games with blatant product placement items. The Sims games have had shit like this available as freebie DLC items for years now, at least as far back as The Sims 2. However, to be fair to those games, those things were merely cosmetic, useless things, or were at least comparable to other similar non-advertisement items, and didn't flagrantly break the game balance by being overpowered.

(/EDIT)
kane_magus: (The_Sims_Medieval)
Based only on that headline, I was going to say something like "Well, that's a good sign, I guess." But then I read the actual article. Why couldn't John Riccitiello have taken this Frank Gibeau asshole with him when he left? *sad/mad face*

The gist: EA, or at least Mr. Gibeau, essentially accepts no responsibility for the SimCity always-online debacle, and blames it all on Maxis (which, uh, is part of EA and under EA management, last I checked). The only thing I agree with is his assertion that DRM is "a failed dead-end strategy; it’s not a viable strategy for the gaming business." If, however, I thought he actually believed that, and that this wasn't some corporate mandate handed down to Maxis from on-high, it'd be different, but I don't buy it for a second. He's just trying to throw Maxis (or perhaps it would be more appropriate to say "Maxis" with "air quotes" here) under the bus. Frank Gibeau is just yet another empty suit in a long, long line of empty suits who have tried to claim that they weren't trying to ram through an inane DRM scheme when what they were really doing was totally trying to ram through an inane DRM scheme. Essentially, what I'm saying here is that I think what Mr. Gibeau is saying there is more than adequately described by Ian Malcolm in Jurassic Park.

SimCity is not (or, at least, should not have ever been treated as) a fucking MMO, same as how Diablo III is not a fucking MMO. Neither of those games should have been always-online.

But, anyway, even ignoring the always-online aspect of it, the game apparently just plain sucks regardless. (I wouldn't know, myself, because I haven't played it, but I have no reason to doubt the many, many people who have claimed it as such.)
kane_magus: (The_Sims_Medieval)
So, I guess this, according to Ben Kuchera, means that EA is going to, somehow, get even more shitty now? I'm not doubting that will happen, mind you, aside from just having to bend my mind a bit to comprehend how it's even physically possible for EA to get much shittier than they already are. They're already spiraling down the toilet as it is.

On the other hand, by some miracle, if they get a new guy who is actually smart and realizes the true reasons for exactly why they have "shortcomings in [their] financial results this year", and comes in guns blazing, saying that all the shitty stuff they are doing now needs to die and that they need to try to return to some semblance of non-shittiness (assuming EA ever was in such a state to begin with, which I don't personally believe to have ever been the case), that would be awesome. I'm not going to bet any money on that actually happening, though, because it's far more likely that Mr. Kuchera is correct and this just means EA is going to go down the crapper even more.

The only potentially good thing about some new, even worse asshole coming in and defecating more horrid fecal matter all over everything in the name of profits is that hopefully maybe, just maybe, consumers will finally get a clue and realize that the sort of things that EA does is simply not in their best interests, and then buy (or, rather, not buy) accordingly. (Yeah, right, as if that will ever happen. *eyeroll*)

(EDIT)

Wow, this is like the Big Thing™ clogging up my "games" RSS folder right now.

http://www.pcgamer.com/2013/03/18/ea-ceo-john-riccitiello-steps-down/
http://www.rockpapershotgun.com/2013/03/18/ea-ceo-john-riccitiello-has-stepped-down/
http://www.forbes.com/sites/insertcoin/2013/03/18/as-simcity-fires-burn-john-riccitello-steps-down-as-ea-ceo/
http://www.forbes.com/sites/carolpinchefsky/2013/03/18/ea-ceo-steps-down-citing-financial-results-but-is-simcity-the-real-issue/
http://www.forbes.com/sites/danielnyegriffiths/2013/03/18/john-riccitiello-steps-down-as-ea-ceo/

I mean, wow, three frickin' Forbes articles about it in the span of about two hours or so. And that doesn't even count the sites I don't follow anymore like Kotaku and Joystiq and Desucktoid and the like. I'm sure they've all got articles about this as well.

Anyway, on other, related news, it's kind of funny that one of the free games they're giving away to people who were unfortunate enough to have bought the new SimCity game is, of all things, SimCity 4. Seriously, even if I didn't already have SimCity 4, I certainly wouldn't want to have bought the new piece of shit to get access to it. It's just amusing to me that they're giving away a far superior version of the same game in order to placate people who bought the newer, but vastly inferior and broken version. The thing is, though, I figure the people who were still willing to buy the new SimCity game (despite having plenty of warning ahead of time that it was going to be crap, and even if that crap had only been in the form of the DRM and not the game itself) would already own SimCity 4.

In any case, it's sad and frustrating, because this sort of bribery is indeed probably going to work wonders for them, actually, and will likely get a lot of people, perhaps even most people, who bought the broken new game to forget about the issue almost entirely. It worked for Sony, after all, for the most part.

(/EDIT)
kane_magus: (The_Sims_Medieval)
No shit. And it still could if they'd stop being assholes about it and just get rid of the stupid DRM.

"but it conflicted with the vision the developer had for the game." Their vision was to have a broken game that failed to work at all on launch and which a lot of people, such as myself, still refuse to buy thanks to the DRM, huh? Yeah, that's quite a shitty vision you have there, EA. (Note: I don't think of the current incarnation of Maxis as anything other than yet another used-to-be-great, watered-down tentacle of the writhing, dev-destroying monster that is EA. Thank goodness Will Wright abandoned that sinking ship years ago, before it got this bad.)

Seriously, why is it that when game developers (typically at the behest of their publishers, no matter what they claim to the contrary) talk about their "vision," it's almost invariably in defense of shitty things like this?
kane_magus: (The_Sims_Medieval)
I'm still not buying the game until and unless EA wises up and removes the worse-than-useless DRM of their own volition (and most likely still won't buy it even then, unless I can find it somewhere [other than Origin] at a severe discount), but I guess that it's nice for people who already own it to potentially be able to play it in an unbroken state. Well, up until EA intentionally breaks the game again by patching it so that this sort of thing no longer works, anyway. At any rate, it's just looking worse and worse for EA at this point. I mean, really, if most of the game actually is client-side, as this guy claims, then just what the hell was it that was chugging their servers at the game's launch and preventing people from being able to play at all? Are EA's servers really that terrible? Well, yes, I imagine they are, if the game itself is any indication.
kane_magus: (The_Sims_Medieval)
A sort of catchall article describing the "unmitigated disaster" that is the new SimCity game. Seriously, if I were in the shoes of the people who bought SimCity, I wouldn't want a free other game. I would want the game I bought to work, no more and no less. But then, I didn't buy SimCity in the first place, precisely because I knew it had the always-online DRM that is causing so much trouble. For me at least, the game is and will continue to be inherently and intentionally broken while it has that shit, and as I've said a million times and will say a million more times, I simply won't buy it or any other games that have that DRM.
kane_magus: (The_Sims_Medieval)
This is funny, because it's so close to being literal reality that it's not funny. The associated blog is pretty good too.
kane_magus: (The_Sims_Medieval)
"Offline mode 'not possible'" == "buying the game 'not possible'" as far as I'm concerned.

Yeah, SimCity has become the new Diablo III for me, i.e. a game that I almost assuredly would have bought, had it not been buried in the unnecessary fecal matter that is an always-online connection requirement. Maybe I should give it its own tag or something. ¬_¬

(EDIT)

Also, this: "SimCity Is Inherently Broken, Let’s Not Let This Go".

"The game, by its very design, is hideously broken, and like Diablo III before it, it has only served to scream a complete disregard for sense and a massive disregard for customers. So what we mustn’t do now is say, 'Well, teething problems.'

These aren’t teething problems. These are continuous deep-running flaws designed to cripple the game for you as a player, simply to serve some nebulous notion of protecting the game against piracy."


I love RPS.

(/EDIT)

(EDIT 2)

Also, also, this: "SimCity Meltdown: What Always-Online Says About Game Ownership In The Digital Age"

I love Forbes as well.

(EDIT 3) Here's another one from Forbes, which follows up on the RPS article linked above. (/EDIT 3)

(/EDIT 2)
kane_magus: (The_Sims_Medieval)
Ah, the good old days of SimCity, back before EA shitted everything up.

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