kane_magus: (Default)

Several things...
  • "bRaVe FeNcEr Is At LeAsT bEtTeR tHaN zElDa 64." Yep, this is exactly what it was like back in the Console Wars™. Personally, I thought the whole thing was immensely stupid, even as a kid, because for the longest time all I had was the original gray brick Game Boy that I bought "myself" (with allowance money). I never had a NES or anything Atari or whatever. I absolutely knew what I was missing. And I didn't go around trying to claim that the fucking Game Boy was better than the Sega Game Gear or whatever. Even when I did finally get a SNES, years later, I was always trading it back and forth with my best friend in middle/high school, who had a Sega CDX. They were all cool. It mostly depended on what games you wanted to play, anyway. Just for RPGs alone, if you wanted to play Earthbound or Final Fantasy or Chrono Trigger or Super Mario RPG or Secret of Mana or whatever, you needed Nintendo. If you wanted to play Vay (first RPG of any kind that I ever played) or Lunar or Shining Force or Phantasy Star or whatever, you needed Sega.
  • Reggie claims that ZSNES is "the goat," but it was either ZSNES or SNES9x, depending on the game. Some SNES games just played better (or at all) in one or the other. I mostly just use RetroArch these days, though, as it basically combines just about all the old and newer emulators (among other things) into one client.
  • I'm kinda feeling called out with that "Magus" bit. >_>; I still go by that shit now, let alone way back then. And, hey, at least I combined mine with another 90s edgelord character, and didn't just call myself "Dark Magus" or whatever. ¬_¬ Though my AFK nick in ye olde IRC dayes (i.e. the nick I would switch to when I wasn't actually paying attention to IRC all that much) used to be "Kage_Magus" (basically "Shadow Magus"), which was pretty damn close to that, admittedly.
  • The fact that Woolie doesn't know what The Elder Scrolls: Redguard is should already tell him pretty much everything he needs to know about The Elder Scrolls: Redguard. *nods sagely*
  • That one guy, keeping it fucking real. (Not the ALL CAPS masturbation guy, but the very last one, Ted, who they brought in on top of his shit.)
kane_magus: (Default)

"Earthbound might be the most personal game from the 16-bit era. It's a game that feel like its aware of you, testing you - you specifically - for the trials ahead."



(Spoilers ahead.)

Right from the start of the video (and peppered throughout the rest of it, too), I learned a lot more about Shigesato Itoi than I ever knew before. Granted, I didn't really know much about him before now other than that he was the Earthbound guy (that and the whole "he walked into the wrong theater as a child and was traumatized by what he saw, which resulted in Giygas" thing).

And yeah, Phil Sandhop (a guy I knew IRL and who worked on the original Mother English prototype that was later released as Earthbound Beginnings, as I've mentioned several times in the past) agreed that the whole "This game stinks" marketing campaign was pretty silly and kind of counterproductive as far as making people want to buy the game. I mean, I bought it, on the day it was released, but that was because I was told about it in a response to a letter I sent to Nintendo when I was somewhere in the 13-15 years old range, as I've also mentioned before. I didn't even see the dumb ad campaign for it until after I had already finished the game itself.

As for the rest, the video goes into a spoiler-filled essay about how Earthbound increasingly starts to crack the fourth wall until, at the end, it just shatters it completely. For me, to this day, it is still one of the most fascinating endings to a video game that I've ever seen. And, as I know I've said before, while Earthbound may not necessarily be the best game, or even just the best RPG, on the Super Nintendo[1], it was and still is absolutely my favorite. I'd say Earthbound is without a doubt in my top three best most favorite games of all time, along with Planescape: Torment and The Longest Journey.

[1] - Chrono Trigger, for one, was probably a "better" game over all, and make no mistake about it, I, Kane Magus, love me some Chrono Trigger... but I still consider Earthbound to be above it on my "favorites of all time" list.
kane_magus: (Default)
G.O.D. stands for "Growth Or Devolution."

It is an old SNES RPG released in Japan in 1996 that never got an official release outside of Japan. There is, however, an English fan translation available. I just finished it, over the course of a week or three. My final time was 30-ish hours, and my characters' levels were in the high 50s or so by the end.

Lots of text and a Youtube embed behind cut )
kane_magus: (Default)

"The Nerd celebrates 20 years of Angry Video Game Nerd in AVGN episode 215, with the series that started it all and this time he's going to decide what the greatest Castlevania game of all time is for good!"



It's an interesting video, but just to be clear, he's talking about what he thinks is "the greatest Castlevania game of all time" ...while not even mentioning any game post-Symphony of the Night at all, aside from Castlevania Chronicles (which was a remake of a much older game), and no game beyond the original Playstation era. So, take it with a grain of salt.

However, even with that said, even taking all the newer games into account, I personally find it difficult to argue with his pick of Castlevania 4 (aka Super Castlevania) for the SNES as being the best of all time. I love allmost of the later Metroid-inspired games, but still... CV4 is up there, too. (And, no, not just because it lets you swing the whip in eight directions.)

(EDIT) Oh, and I was reminded by some of the comments under the video that the Castlevania: Nocturne series came out last year. I'd completely forgotten about that. Guess I need to get on that. (/EDIT)
kane_magus: (Default)

"In Angry Video Game Nerd episode 212, The Nerd crosses another game off his bucket list with the Super Nintendo RPG classic, Final Fantasy III... or Final Fantasy VI as its known outside the States!"



Beware: Lots of major spoilers for the storyline of a 29 year old Super Nintendo game in this video, if that's the sort of thing you'd prefer to avoid.

Also, this a video in which the AVGN/James Rolfe is actually not particularly angry at all (outside of a small, somewhat forced, kind of unnecessary skit toward the end involving power outages [though it was nice seeing Mike Matei as Santa, I guess]).

Regarding his story about his childhood experience with FF6 that he tells at the start of the video, I had a similar experience with EarthBound. Though, in my case, I was more fortunate in that it happened when I was in my early 30s, rather than when I was a kid (or, rather, when I was 16, as EB was originally released in 1995 in the US), and after at least a couple dozen full playthroughs, rather than during my first one. It still sucked pretty bad, though, even then.
kane_magus: (Default)

"Barbie Super Model and the unreleased Barbie Great Adventure"



Yeah, all two of them, one of which was never officially released, as mentioned above.

Honestly, the main extent of my familiarity with any of this stuff comes from the OCRemix track "Plastic Goddess" by Children of the Monkey Machine. And that's the only reason I'm aware that the soundtrack for Barbie Super Model, some of which you can hear in the above SNES Drunk video, is actually pretty okay. (The SNES version, anyway, as I'm not as familiar with the Genesis or PC versions' soundtracks, though from what I little I heard of them when I skipped around in those two longplay videos there, those versions seem fairly similar.)

And yeah, same as with a "proper" game based on My Little Pony, I wouldn't be above playing a "proper" Barbie game, either, if such a thing ever existed. And by "proper," I mean "not a nigh worthless, cash-grab, piece of shit game pumped out on the cheap because 'little girls don't care about video games'" or whatever. Where are the games for Barbie and MLP with equivalent quality to Ghostbusters: The Video Game or South Park: The Stick of Truth or Strong Bad's Cool Game for Attractive People?

As for the Barbie movie, I'm not writing off the possibility that I may actually watch it someday, but I haven't seen it yet.
kane_magus: (Default)

"Cinemassacre, this channel, is ultimately about nostalgia. Movies, games, retro topics, sometimes music. Everything I've loved in my early years, to the point of building little museums of nostalgia such as the Nerd room and the fake VHS 'rental store'. But today I wanted to dive into different memories. VHS ones. Filming things off TV, my favorite VHS tapes, all that sort of stuff. It's something I've been wanting to do for a while now."



I somehow managed to miss this one when getting caught up on recent Cinemassacre videos that I hadn't watched until now, despite this being one of the ones explicitly mentioned in that top 10 thing that was what kicked all of this off.

Just as well it turned out that way, because I think this one deserves its own post.

James and his Universal monster movie purchases... He talks about getting an allowance and saving money to buy them. For me, the equivalent to his Universal movies was my old Game Boy collection. The difference is that whereas James still owns all of his old movies, I sold those Game Boy games to a mom-and-pop used games store, for pennies on the dollar, at some nebulous point between two and three decades ago. Probably closer to three. I don't even remember why, exactly. Probably to buy more SNES games instead. Either that or Playstation games. Several of which I later sold in order to buy a Dreamcast and games. Not that any of that really matters now, because even if I hadn't sold all that stuff way back then, they all would have been sold more recently, when I got rid of basically everything. (I say "more recently," but even that was already almost a decade ago, now, which is rather weird and a wee bit harrowing to actually think about. And, yeah, this is pretty much the first time since writing that post that I've even touched that old Backloggery page, too. [I was tempted to log in again and fix the error that, for some reason, Clock Tower 3 ended up in the PS1 section, rather than the PS2 section where it belongs, which I only just now noticed, but... nah, it's been that way for over 8 years at this point, so fuck it, I don't actually care.])
kane_magus: (Default)

"This is episode 206 of the Angry Video Game Nerd (AVGN)! In this episode of AVGN, the Nerd talks about everyone's favorite Lasagna Eating Orange Cat, Garfield. From Atari to Sega Genesis, The Nerd will dig into a big pile of Cat Crap!"



"I didn't know Garfield had such deep lore..."

I thought for sure when he said this, especially on the heels of talking about all the crazy and dark Lyman fan theories stuff, that the Nerd was about to bring up the infamous and very weird 1989 story, "Garfield Alone," but... then he didn't.

However, this video is so much more than just Garfield. Well, no, mostly it's Garfield, but I knew when he showed that Game Boy game near the end, things were about to get weird. I used to own the US version of that game, which was, as the video points out, decidedly not a Garfield game. (Though, to be fair, it really wasn't much of a Ghostbusters game, either. ¬_¬) I didn't have the slightest clue about all that other weird shit, though, like how the Bugs Bunny games in the US were Mickey Mouse games in Japan, and the like.

Speaking of Bugs Bunny, it was nice to have Mike back again, even if this was probably just a one-off thing. Maybe not so nice to hear him, though... Nyeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeh... (I'll admit, I did chuckle a bit the longer it went on.)

As a kid, I was more of a Heathcliff guy, though even with that, I preferred the bits with Riff Raff and the Catillac Cats, rather than the actual Heathcliff stuff. The Heathcliff comics stuff... not so much. Also, this.
kane_magus: (Default)
Huh... so Sailor Moon: Another Story apparently was retranslated a few years ago. First I've heard of it. They also made some optional edits to the game itself that reduce grind (i.e. it halves enemy encounter rate and doubles the xp/money gained) and change one of the items you can buy in a certain section (apparently some sort of ATK up item in Mercury's solo chapter that you otherwise could've only bought in Tokyo at that point in the original version, and if you didn't have it you were kind of SOL).

Well, maybe it's time (when I wake up after going to bed in a bit, at least) for me to give that another go, since the last time I played it was probably at least two decades ago, and I remember very little about it. (The only thing I immediately recall now is that I liked the music associated with Mercury's section and... that's about it. I do vaguely recall that aside from the music, though, Mercury's section was actually rather shitty, which I guess is why one of the optional "fixes" addresses that.)
kane_magus: (Default)

"What are the top 25 SNES games? We discuss a game list curated by journalist Seth Abramson."



As always, lists like this are the opinion of whoever made the list (Seth Abramson, again, in this case) and nobody else. As such, Pat "throwing shade" (his words, not mine) for the list being "wrong" (my word, not his, but that's basically what he implied if not outright said) is kind of petty, as he (Pat) is not the arbiter/gatekeeper of that shit, any more than Seth Abramson or me or anyone else is. Basically, my enjoyment of this video was marred by Pat's constant "I don't think <insert game> should have been that high on the list" shit and his "well clearly these list-makers have only played the 'popular' games and don't know the full breadth of the library like me (even though there were several games on this very list that I myself knew nothing about) so their opinions are inferior" shit.

Additionally, to "throw shade" back at Pat, I've heard of all the games on the actual list, even if I haven't played all of them. The ones Pat called out as ones that he thought should have been on the list but weren't... not so much. And some of the ones on Pat's list that I have heard of and played, no... not top 25 for me. And I don't even have to have fucking played Tecmo Super Bowl to know that I wouldn't have put it anywhere near the top 25 on any list of SNES games, mainly because I don't give a shit about football games, no matter how "good" they are. See how my opinion, which obviously differs from Pat's, would inform how I'd rank things if I made a futile list like this? Yeah.

I absolutely disagree with both of their opinions about Castlevania IV, regardless of where it may have appeared on the list. Sure, Bloodlines is great, too, but Castlevania IV is one of my favorites. To say "it's not my favorite" is fine. To say "I don't like it" is fine. To say it "doesn't feel that much like Castlevania" is asinine.

And Ian calling Secret of Mana a "Zelda clone" is kind of ignorant and silly. *eye roll*

I mean, I still like these guys, and I agree with their opinions about 99% of the time otherwise, but sometimes they just get a little too hoity-toity for my tastes, such as here. And I don't even necessarily fully agree with Seth's list myself, either.

(I would've probably had Terranigma in my own such list somewhere, if I ever were to make one, but then, that game wasn't even released in North America, so it's not surprising to me that neither Seth nor Pat and Ian mentioned it at all.)
kane_magus: (Default)

"We spoke to the developer of Teenage Mutant Ninja Turtles: The Cowabunga Collection at Comic Con. We discuss what we saw and the goodies planned to be included!"



Huh... I didn't know that about the third TMNT Game Boy game (Teenage Mutant Ninja Turtles III: Radical Rescue), that it was basically a Metroidvania game. Makes me wish I'd gotten it as a kid, since I only owned and played the first two Game Boy games. And, yeah, Back from the Sewers wasn't nearly as good as Fall of the Foot Clan. The only good thing I can say about BftS over FotFC is that the second game used the actual Krang theme[1] when you fight him, unlike the first game which just used some generic boss music. As for the soundtracks over all... ... ...*shrug* I like them both. The second one's probably got more to it, though. I hope the third game's is as good. ...I mean, I guess I could just listen to it and see/hear.

And yeah, on the whole, the Cowabunga Collection sounds pretty awesome. I'm sure I'll get it eventually.

Ah, the days back when Konami didn't suck shit. I.e. back when they actually still fucking made real-ass video games.

[1] - For reference. (EDIT) I tried linking to the actual TV show version a few times, but the videos kept getting blocked/removed for whatever dumbshit reasons, so fuck it. *weary sigh* It's basically the same as the arcade game version, there, just a lot slower and more mellow. (/EDIT)
kane_magus: (Default)
Of the games in this list, I've played Fallout: New Vegas, EarthBound, Pathologic, Alpha Protocol, and Vampire: The Masquerade - Bloodlines. So, I'll do a mini-review of each of those, just for the hell of it.
  • Fallout: New Vegas - I've never finished this, but I've played a pretty long way into it. And... it's 3D Fallout. It's pretty cool. I'd say that it's somewhat better than Fallout 3 (which I did complete, unlike New Vegas), so I'm not really sure why I've never actually finished it. Not sure if it's better than Fallout 4, given that I've yet to really play far enough into Fallout 4 in the couple of times I've tried it to be able to make a determination, but... the fact that that's even the case maybe answers the question all on its own. I'd say that New Vegas is probably closer in spirit to the original, sprite-based, isometric Fallout games made by Black Isle than the others are, which makes sense given that it was made by a lot of the guys who made those, too.
  • EarthBound - Well, I've said a fair bit about this one in the past, so I'll just recap two of the most important (to me, personally) things here. This is my favorite game on the SNES and definitely my favorite RPG on the SNES. That's not to say that it's the best game and RPG on the SNES, mind you, just that it's my favorite. I didn't find out about EarthBound via the usual ads in magazines and such, which were pretty crappy when I did eventually see them. No, I first found out about it when I wrote a letter to Nintendo of America as a kid (one of several such that I wrote), shortly before it came out, saying that I'd just recently gotten a SNES and asking what cool games were coming out, and the person who replied to me talked about (to paraphrase, since I no longer have the original letters, sadly) "a new RPG that takes place in the modern day, where you can use items like baseball bats and ATM cards." I bought EarthBound at a local mom-and-pop game store (back when those things still existed) on day one of its release, and I never once regretted it. Also, I actually worked with Phil Sandhop for a time, when I lived in WA. So that was pretty cool, too.
  • Pathologic - I've never really been able to get into this one. It's rather dark and also unforgiving in its gameplay. I've tried both the original version and the remake. It seems like it would be cool, if I could just get past the difficulty wall. Alas.
  • Alpha Protocol - Hmm... well... I remember next to nothing about this one, probably because I barely played it for more than an hour or three, over a decade ago. Seemed vaguely interesting, but apparently not enough so that I played it for more than an hour or three. *shrug*
  • Vampire: The Masquerade - Bloodlines - I played and completed Vampire: The Masquerade - Redemption, and I will say that Bloodlines is a superior game to that, for a variety of reasons. While Redemption is a sort of 3D, third person, party-based, turn-based RPG, from what I recall of it, Bloodlines is a first person-based, adventure/RPG/action game, neither party-based nor turn-based. However, though I finished Redemption, I've never completed Bloodlines, mainly due to the fact that I didn't have the fan patches/restoration stuff at the time, and I simply haven't bothered yet to try it with those. Gonna have to do that one of these days.
kane_magus: (Default)
Here it is.

This is one that I thought I already owned on GOG.com, but no, it's another one I own on Steam. *shrug* I haven't yet played Flashback, but I have played its spiritual predecessor, Another World (probably better known as Out of This World on the Super Nintendo). I've played that game multiple times, on the SNES, on the SegaCD, and on PC, and it has been awesome in all of those versions. (Now, if only Heart of the Alien were [legitimately] available in the same way Another World is, even if it wasn't nearly as good.)

Anyway... to get back to the original point of this post, I'm not really sure why I haven't yet tried to play Flashback.
kane_magus: (Default)
kane_magus: (Default)

"This is episode 202 of the Angry Video Game Nerd (AVGN) and The Nerd is talking Contra! After years of playing nothing but crappy games, The Nerd's dreams are fulfilled through a wish on a monkey's paw, allowing him to finally play something good. Contra for NES is one of those games that everyone has nostalgia for and the AVGN is no different, so he's taking us back to the past to relive a series near and dear to his heart. While focusing on the original Nintendo Entertainment System classic and it's sequel Super C, The Nerd also checks out Contra Arcade, Operation C, Contra III: The Alien Wars, Contra: Hard Corps, Contra: Legacy of War, C The Contra Adventure, and Contra 4. -- Contra is a run-and-gun shooter game originally developed and published by Konami for arcades in 1987, before coming to homes on the NES in 1988. Also known as Gryzor and Probotector in some regions."



I was never really all that into Contra. I mean, sure, I definitely played it, back in the days when my sister would take us (me and her daughter, my niece, who is only a few years younger than me) to Brewer's Movie Club every once in a while, and we'd rent a game or two for her NES. (I never owned a NES myself.) Never got very far back in those days, even with the Konami code. I've since beaten it, via PC emulators and save-states and all that, but that's not really the same, I guess. Also never owned or played the sequels on other systems (outside of maybe a few minutes on an emulator as, again, I just never really got into the series).

That said, I definitely acknowledge Contra as one of the formative games on the NES for many, alongside Super Mario Bros. and The Legend of Zelda and Metroid and Castlevania and Mega Man and the like.
kane_magus: (Default)

"We discuss the top 25 NES games ranked, as compiled from journalist Seth Abramson. Do we agree with the list?"



I've got no real problems with the list, but then, same as last time, I haven't played a ton of NES games to be able to make such a list myself. I'd agree that either Super Mario Bros. 3 or The Legend of Zelda should be in the top spot, for sure, as that's kind of a no-brainer really.

I still just find it rather surreal to be thinking about Seth Abramson in a context of "video games" rather than a context of "exposing Donald Trump's bullshit six months to a year or more before anyone in the mainstream media even sniffs at it."
kane_magus: (Default)



I could potentially listen to these guys swap stories about the ancient video game industry all day.

I remember back before the N64 first came out; I was watching the local news with my parents, and, out of nowhere, they did a story on Super Mario 64. I was utterly blown away by the graphics. I immediately got on the phone and called my best friend in high school (I would have been heading into my senior year in HS around this time) and raved about it, like, holy fuck, Mario running around in 3D, actually making vocal noises when he jumped and shit? It was mind-blowing at the time.

Looking back on it now... I won't say that Mario 64 looks like ass now, because it doesn't, but, still... late 90s/early 2000s 3D graphics... woof. Honestly, Mario 64 is one of the few games from that era that actually kind of still holds up today, but... again, like they were talking about, there was only 6 years between Super Mario 64 and Super Mario Sunshine. Compare, too, the only 5 years between Ocarina of Time and Wind Waker. Or, hell, 8 years between OoT and Twilight Princess.

But then, before that, even crazier than that was the difference between Super Mario 64 and Super Mario World: only five years. Six years between Ocarina of Time and A Link to the Past.
kane_magus: (Default)

"What are the *worst* arcade ports to appear on 8- and 16-bit consoles?"



As much as I played the hell out of the NES port of the TMNT arcade game as a kid, yeah... no, it does not in any way, shape, or form hold up at all to the actual arcade game.

Aside from Mortal Kombat (which did indeed suck on SNES), I haven't really played a lot of the other ports they talk about (or the original games either, in some cases). I vaguely remember the arcade Ikari Warriors being cool, but the only experience I have of the NES version is the AVGN video about it.
kane_magus: (Default)
Holy fucking shit. After all the decades I've been using Winamp, I had no fucking clue until now that you could simply change its output via the "Nullsoft Disk Writer" plugin to write to a file instead of playing to speaker as normal. At first, I only had .wav available for output, which still would have been okay, since I could have manually converted them to .mp3 with Audacity, but then I found that it was an ludicrously simple thing to install the proper LAME codec so that Winamp would output them as .mp3 files directly, instead of just .wav files. Apparently, it will do the same with .flac or whatever as well, if that's more your cup of tea these days and you have the proper codec and all. I'm more old school and prefer .mp3, myself.

Anyway, the upshot to all of this is that I can now simply load all those video game files (e.g. .spc files for SNES music) and convert them to mp3 soundtracks super easy now (and, as a result, listen to said soundtracks a lot more frequently than I have in the past). Granted, you need to already have the proper plugins and dll files and shit to let Winamp play those kind of things in the first place, but I've had that shit for years. I'd done some spc->mp3 conversions and such in the past, but it was always kind of like pulling teeth, as I'd had to jump through esoteric hoops to do it in a more manual, hands-on kind of way. No longer.

It took maybe 10-15 minutes (if even that much, since I wasn't really keeping a close eye on the time) for Winamp to convert the entire three and half hour long EarthBound .spc gamerip soundtrack into .mp3 files (189 files total, a lot of which are just sound effect shit that I'll probably delete... though I may find some use for some of those as alert noises on my new phone, maybe). That would have likely taken multiple hours if I'd done it the more manual way I used to do it. Fucking hell, I wish I'd known about this years ago. -_-;

Well then, in any case, I know what I'm probably going to be doing for the next day or so now. TomorrowLater today, though, as it's already well after 3:00am as I type this.
kane_magus: (Default)

"We think The Legend of Zelda (1986) is the most influential game of it's time, if not of all time. On this episode of Cinemassare's Retail Reviews Mike, Ryan, and Kieran take a look at what made the first Zelda so groundbreaking. Zelda is an action-adventure video game developed and published by Nintendo and designed by Shigeru Miyamoto and Takashi Tezuka. Set in the fantasy land of Hyrule, the plot centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess Zelda from the antagonist, Ganon. During the course of the game, the player controls Link from a top-down perspective and navigates throughout the overworld and dungeons, collecting weapons, defeating enemies and uncovering secrets along the way."



I don't think they said anything here that was really wrong or controversial or whatever. I tried to think of any other game that might be more influential than The Legend of Zelda, and I honestly couldn't think of anything.

And yeah, I'm like that Kieran guy a lot of the time. As I've mentioned in other posts, I'll often start playing a huge game like, for example, Oblivion or Fallout New Vegas and get super far into them, maybe even right up to the point of almost finishing them, but then I'll stop playing, for whatever reason and sometimes even for no real reason, and just move on to something else. Like in Oblivion I did pretty much everything that it was possible to do in that game, except for doing the final few quests of the main storyline. Or like the one time I've played Fallout 2, I made it all the way to the start of the Enclave oil rig, and then never touched it again.

That said, however, I have finished every Zelda game that I've ever played, which is most of them. The only ones of the mainline series that I haven't played yet are the most recent ones, A Link Between Worlds and Breath of the Wild (or the new Link's Awakening remake). I don't really count those multiplayer things (Four Swords, Four Swords Adventures, Tri Force Heroes) as mainline games, and I'm definitely not talking about the spinoffs like Hyrule Warriors or the Tingle games or especially the CD-i shit or whatever else, regardless of however good or bad those may be on their own merits (or lack thereof, as the case may be).

Profile

kane_magus: (Default)
kane_magus

April 2025

S M T W T F S
   1 2 345
6 7 8 910 1112
13 14 15 16 1718 19
20 21 2223242526
27282930   

Most Popular Tags

Style Credit

Page generated Apr. 23rd, 2025 03:35 pm
Powered by Dreamwidth Studios