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"This is wild."



Charles Cornell posts videos about Mozart, Elton John, and Radiohead?

I sleep.

Charles Cornell posts a video about the Teenage Mutant Ninja Turtles Nintendo game soundtrack?

Real shit.

I agree that the game's title theme kicks ass, even though, as a kid, I was upset that it wasn't, you know, the theme, even though it does have hints of it in there. (Also, hmm.)

And the underwater theme for the dam, as fucking crazy hard as that was the first dozens of times I attempted it (and it never wasn't nerve-wracking even after I got used to it), was always one of my favorites from the game. (No, the trauma doesn't set in until the "running out of time" themes start up. Those were my drowning themes as a kid. Though... in the case of TMNT, it was less drowning and more getting blown up by bombs. And this was the height of relief when you finally found that last bomb under the dam.)

I wish he'd gotten to the second overworld theme, from the part where you're hunting for the Technodrome, as that was probably my second favorite track from the game. (Also, hmm.)

I don't think I ever legit beat this game on the original NES, but playing it years later on an emulator, with saves states and such, it turned that I'd literally made it to the final hallway right before the room with Shredder in it, I just didn't know it.

The boss themes were pretty great, too. (And speaking of Shredder, it's just too bad that he didn't get his own boss music in this first game like he did in the second one, which was, of course, based on the arcade game.)

Hell, the whole damn soundtrack was pretty great.

Yeah, it's crazy what they could do with the NES sound chip back in ye olden days.
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"In Angry Video Game Nerd episode 227, The Nerd battles his primitive urge to curse while playing through Werewolf: The Last Warrior on NES, before succumbing to his fate and transforming into a Swearwolf!"
kane_magus: (Default)
Hmm. Interesting.

I mean, I get that Metroid II: Return of Samus (not to be confused with Metroid: Samus Returns) had an intentionally oppressive feel to it and all that, but I think the death animation for Samus was probably more a hardware limitation than a stylistic choice. In any case, playing the game didn't fill me with existential dread.

I will say that the music created most of that oppressive feel. Outside of the surface theme and the end credits theme and such, the vast majority of the soundtrack was more like ambient noise than it was music. Even the first game had more actual music, as opposed to just semi-random noise, than the second game did.

As I've mentioned before, Metroid II: Return of Samus was the first Metroid game I ever owned and finished (without a guide or walkthrough or whatever, unlike the original Metroid, which I didn't seriously try to play until several years later).
kane_magus: (Default)

"In Angry Video Game Nerd episode 225, The Nerd takes a look back at the Metroid series' early beginnings with the original Metroid for NES, Metroid II: Return of Samus on Game Boy, and Super Metroid on SNES!"



He's not wrong.

The first Metroid game I ever played was Metroid II: Return of Samus (which I bought for $15 from one of my friends in middle school) on my gray brick Game Boy. Unlike the AVGN here, I did not have a Nintendo Power map, yet I somehow managed to legit finish it. Then, my next one was Super Metroid, and pretty much everything that the AVGN says about it here (almost entirely good) is all true. It wasn't until years later, after I discovered the ability to play old NES games on my computer via emulation, that I ever played the original Metroid. I'll just say this much: thank goodness for emulator save states, because I otherwise probably would have never finished that game otherwise. ¬_¬

I've played every game in the Metroid series up through Metroid: Other M (not counting the offbeat spinoffs like Pinball or Hunters). The only reason I haven't played the later ones, like Samus Returns (a remake of the Game Boy game) or Metroid Dread is simply because I didn't/don't/possibly won't ever own the consoles/handhelds on which they were released.

(Weird that I didn't have a "metroid" tag before now. Guess I'll have to go and do some backtagging later. *shrug*)
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It has been over two years, but I finally got around to (re)watching the rest of Captain N: The Game Master.

Blah blah blah )
kane_magus: (Default)

"The Nerd celebrates 20 years of Angry Video Game Nerd in AVGN episode 215, with the series that started it all and this time he's going to decide what the greatest Castlevania game of all time is for good!"



It's an interesting video, but just to be clear, he's talking about what he thinks is "the greatest Castlevania game of all time" ...while not even mentioning any game post-Symphony of the Night at all, aside from Castlevania Chronicles (which was a remake of a much older game), and no game beyond the original Playstation era. So, take it with a grain of salt.

However, even with that said, even taking all the newer games into account, I personally find it difficult to argue with his pick of Castlevania 4 (aka Super Castlevania) for the SNES as being the best of all time. I love allmost of the later Metroid-inspired games, but still... CV4 is up there, too. (And, no, not just because it lets you swing the whip in eight directions.)

(EDIT) Oh, and I was reminded by some of the comments under the video that the Castlevania: Nocturne series came out last year. I'd completely forgotten about that. Guess I need to get on that. (/EDIT)
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"When you think of the NES, you think of a lot of bad games thanks to The Nerd, but I wanted to take a little time to look at some of the really good ones today that people don't talk about and are worth playing!"



James is right. Aside from Duck Tales 2 (which I'd heard of, but haven't played myself), I hadn't heard of any of those games before. And they do look pretty interesting, at least for old-school NES games.
kane_magus: (Default)
(The previous post.) (EDIT) Yeah... this is as far as I got before I just completely bailed. (/EDIT) (EDIT 2) Over two years after this here post, I finally got around to watching the rest of it. (/EDIT 2)

Read more... )



Huh... I guess I'll just make this a double post and watch the next episode as well, since they're a two-parter. (Apparently the only one in the series, oddly enough.)

Read more... )
kane_magus: (Default)
(The previous post. The next post.)

Just going to go right into it.

Notes behind cut )

(Man, these posts are going to go to [even more] shit if those Youtube videos ever get taken down.)
kane_magus: (Default)
(The next post in this episodic "review" "series.")

To follow up on that thing from before.

Or, at least, I just finished watching the first episode anyway. While doing so, I took notes. Which I will copy/paste here (just as I figured I would end up doing, as stated in the notes themselves). This might become a thing with the rest of the episodes, too. Or it might not. We'll see, I guess.

Slightly edited copy/pasted notes starts here:



Behind cut )
kane_magus: (Default)

"Probably the two most popular Captain N: The Game Master episodes which feature Link and Zelda. Both episodes in one shot."



So, want to know what eleven year old me thought was the absolute coolest shit ever, at the time? *points up* (Until that gets copyright claimed, anyway.)

It was basically Link and Zelda from The Super Mario Bros. Super Show! (voiced by the same actors), except in Captain N: The Game Master. Ah... 1990.

Does it still hold up in 2023? Ehhhhhhhhh... kinda? Not really? Okay, maybe not as well as the Dungeons and Dragons cartoon did, but it was all right, I guess. Granted, these are the only two episodes of Captain N that I've seen in a very long time, in contrast to recently watching the entirety of the D&D cartoon. But then, these are what I consider to be the best two episodes of Captain N, so... *shrug*

Nitpicks:
  • Someone's trying to revive Ganon? Gee, I wonder who could be behind this plot it's Mother Brain, Kevin, it's always Mother Brain. Speaking of Mother Brain... she seems excessively weird to me now in a way she did not when I was a kid. Partly because I've played a hell of a lot more Metroid games at this point, compared to the basically zero of them that I'd played back then. In Captain N, it's literally just Levi Stubbs doing his Audrey II voice and thatsthejoke.jpg I guess, but still... fucking strange. Eggplant Wizard and King Hippo were odd choices for main villains as well, in retrospect, but... eh... it was the 90s, I guess.
  • I really didn't care much for Link being a jealous asshole in the first episode who had to learn the Power of Friendship™ from Captain N. That disappointed me even as a kid watching that episode for the first time. And, watching it now, Kevin seemed rather clueless as to why Link was acting like that. Part of it being Kevin (seemingly unintentionally) hotdogging and showing up Link on his own turf (which Link explicitly says later), and part of it being Zelda getting all touchy-feely-kissy with Kevin a time or two when Link was standing right there.
  • There was no music at all from the Legend of Zelda games used in either of the episodes, or at least none that I recognized anyway. I just kept hearing different renditions of the (second, as opposed to the first) show main theme.
  • That 80s (early 90s?) music though.
  • It is with great sorrow that I must report that these episodes were, tragically, created after Gameboy was introduced as a character on the show and that he featured prominently in that first episode. Fortunately, Kevin brought Duke along in the second one instead and left Gameboy at home. As much as people hated Uni in the D&D cartoon, I didn't mind her that much, but, man oh man, Gameboy is weapons-grade shit. It's kind of funny, because both characters were voiced by otherwise beloved voice actor Frank Welker.
It was pretty cool to see Bayou Billy and Dr. Light/Wright in the second episode, even if it was just a cameo. That other guy though...??? And I saw Mega Man dancing with a pink Mega Man for a split second and was like, "Huh? Is that Roll? I don't recall Roll being in Captain N?" No, it was not Roll. But then, I don't remember a "Mega Girl" either.

Speaking of Mega Man, it was probably for the best that neither he nor Kid Icarus had speaking roles in either of these two episodes. Cid HighwindSimon Belmont was in both of them, though, if only briefly. With that said, despite how annoying Simon is in this show, I kind of want to go back and watch at least the Castlevania-themed episodes of Captain N, now, too, if not the entire series. And I think Link and Zelda appeared in a few more Captain N episodes, as well, for that matter. Looking back on it, I find it weird that neither Mario nor Samus Aran (despite Mother Brain being the main villain) were in Captain N at all. Then again, Mario had his own show(s) so that's sort of understandable, I guess. (But then, so did Link and Zelda...) And Samus did eventually show up in the Captain N Valiant comics that came later, at least, replacing non-Nintendo-owned characters Simon and Mega Man, who weren't in the comics.

On a tangential note, I also really appreciate that the video creator left in the Nintendo-themed commercials. Or, in the case of the last one, an Atari commercial for the Mario Bros. game for the Atari 5200. An odd choice, that. (And it was an early precursor to Luigi going around calling out for Mario, too.) As weird as that one was, though, it didn't hold a candle to that truly bizarre Legend of Zelda commercial, though. (That dude was the voice of the Cryptkeeper, by the way.)
kane_magus: (Default)

"It's Christmas, but a bad Intellivision Amico investment has left Pat without money to buy struffoli -- what happened?! Pat details the Amico disaster, plus a bonus holiday NES game review!"



This is a "Pat the NES Punk" episode (as opposed to a CUPodcast[1] episode) about the colossal scam and failure that was the Intellivision Amico. It is not a funny episode. It's pretty close to the polar opposite of funny. That's not to say that it wasn't still morbidly entertaining, in its own way. That said, it was mostly just 30 minutes (well, more like 18 minutes, because around 5 minutes in, I bumped it up to 2x speed) of Pat saying "I told you so" and ineptly clowning all over the people[2] who supported the Amico and who, more specifically, criticized Pat for criticizing the Amico. Said clowning mostly just involved showing clips of them saying dumb things about how supposedly orgasmic the Amico was going to be, which is pretty much all Pat needed to do to show how clownshoes those guys are. His inane, insipid skits "responding to"/"interacting with" them were just superfluous, in my opinion.

And... ...also a review of the Snow Bros. NES game, I guess? He managed to squeeze that into the video as well. That part of the video was okay, at least. Except for the bits where he tried to tie it back into the Amico shit.

I mean, I get it. These assholes had been gunning for Pat for the past couple of years at least, so it probably felt cathartic for him to make this video, and in that sense I can appreciate it for what it is. I'm just saying it was also a very unfunny attempt at a "funny" video.

[1] - Which is ending, aside from occasional one-off things, as was recently announced and as I only just learned today. Given that my viewing of (Youtube clips of) it had been dropping off recently (mostly due to the fact that they seemed to be more and more using the podcast as a bludgeon against people who wronged them, rather than, you know, just generally shooting the shit about video games or whatever, which was the main reason I started watching it in the first place), this doesn't bother me as much as it would have, say, two or three years ago.

[2] - The only two of which I'd ever even heard of prior to this video were Stuttering Craig (of the now defunct ScrewAttack.com [the old URL for which just redirects to Rooster Teeth/Death Battle now], which I entirely stopped paying attention to after Handsome Tom left/was kicked out of ScrewAttack back in 2008) and Tommy Tallarico himself, who I've never much liked. Of the others who were lampooned in the above embedded video, I'm not able to name a single one of them now, 20 or so minutes after watching it. Well, no, I know one of them apparently was named "Nick," like one of the two main characters in the Snow Bros. game, but that's about it.
kane_magus: (Default)
Right now, I can only think of one, off the top of my head. That being the Comic Bakery loader theme.



Youtube embeds behind cut )



I'd guess that there are probably other games that have done this, but if there are, I can't think of them at the moment. Or I haven't heard of them. That's a possibility, too, I suppose. I feel like I've encountered something like this elsewhere, but... *shrug*

And I'm not talking about games that use commercial non-game music (e.g. Brutal Legend, Michael Jackson's Moonwalker, or Doom [which is notorious for sort of having used unlicensed music], or any game that uses public domain classical music, etc.). I'm also not talking about games in a series using similar music (e.g. the Mario theme showing up in practically every Mario game, or the Zelda theme doing the same in Zelda games, etc.) or within the same company (e.g. [spoilers for a three decade old computer game] Leisure Suit Larry 3 using music from Police Quest, Space Quest, and King's Quest in it). I'm talking about (non-parody) games that explicitly cover/remix tracks that originally appeared in other, completely separate games by other people/companies, whether with permission or not.

(I feel like I've already made a post about this, at least the Comic Bakery stuff, but if I did, I apparently didn't use any of the obvious tags that I would've used on it, so I can't find it now.)
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"This is episode 206 of the Angry Video Game Nerd (AVGN)! In this episode of AVGN, the Nerd talks about everyone's favorite Lasagna Eating Orange Cat, Garfield. From Atari to Sega Genesis, The Nerd will dig into a big pile of Cat Crap!"



"I didn't know Garfield had such deep lore..."

I thought for sure when he said this, especially on the heels of talking about all the crazy and dark Lyman fan theories stuff, that the Nerd was about to bring up the infamous and very weird 1989 story, "Garfield Alone," but... then he didn't.

However, this video is so much more than just Garfield. Well, no, mostly it's Garfield, but I knew when he showed that Game Boy game near the end, things were about to get weird. I used to own the US version of that game, which was, as the video points out, decidedly not a Garfield game. (Though, to be fair, it really wasn't much of a Ghostbusters game, either. ¬_¬) I didn't have the slightest clue about all that other weird shit, though, like how the Bugs Bunny games in the US were Mickey Mouse games in Japan, and the like.

Speaking of Bugs Bunny, it was nice to have Mike back again, even if this was probably just a one-off thing. Maybe not so nice to hear him, though... Nyeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeh... (I'll admit, I did chuckle a bit the longer it went on.)

As a kid, I was more of a Heathcliff guy, though even with that, I preferred the bits with Riff Raff and the Catillac Cats, rather than the actual Heathcliff stuff. The Heathcliff comics stuff... not so much. Also, this.
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"We spoke to the developer of Teenage Mutant Ninja Turtles: The Cowabunga Collection at Comic Con. We discuss what we saw and the goodies planned to be included!"



Huh... I didn't know that about the third TMNT Game Boy game (Teenage Mutant Ninja Turtles III: Radical Rescue), that it was basically a Metroidvania game. Makes me wish I'd gotten it as a kid, since I only owned and played the first two Game Boy games. And, yeah, Back from the Sewers wasn't nearly as good as Fall of the Foot Clan. The only good thing I can say about BftS over FotFC is that the second game used the actual Krang theme[1] when you fight him, unlike the first game which just used some generic boss music. As for the soundtracks over all... ... ...*shrug* I like them both. The second one's probably got more to it, though. I hope the third game's is as good. ...I mean, I guess I could just listen to it and see/hear.

And yeah, on the whole, the Cowabunga Collection sounds pretty awesome. I'm sure I'll get it eventually.

Ah, the days back when Konami didn't suck shit. I.e. back when they actually still fucking made real-ass video games.

[1] - For reference. (EDIT) I tried linking to the actual TV show version a few times, but the videos kept getting blocked/removed for whatever dumbshit reasons, so fuck it. *weary sigh* It's basically the same as the arcade game version, there, just a lot slower and more mellow. (/EDIT)
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"This is episode 202 of the Angry Video Game Nerd (AVGN) and The Nerd is talking Contra! After years of playing nothing but crappy games, The Nerd's dreams are fulfilled through a wish on a monkey's paw, allowing him to finally play something good. Contra for NES is one of those games that everyone has nostalgia for and the AVGN is no different, so he's taking us back to the past to relive a series near and dear to his heart. While focusing on the original Nintendo Entertainment System classic and it's sequel Super C, The Nerd also checks out Contra Arcade, Operation C, Contra III: The Alien Wars, Contra: Hard Corps, Contra: Legacy of War, C The Contra Adventure, and Contra 4. -- Contra is a run-and-gun shooter game originally developed and published by Konami for arcades in 1987, before coming to homes on the NES in 1988. Also known as Gryzor and Probotector in some regions."



I was never really all that into Contra. I mean, sure, I definitely played it, back in the days when my sister would take us (me and her daughter, my niece, who is only a few years younger than me) to Brewer's Movie Club every once in a while, and we'd rent a game or two for her NES. (I never owned a NES myself.) Never got very far back in those days, even with the Konami code. I've since beaten it, via PC emulators and save-states and all that, but that's not really the same, I guess. Also never owned or played the sequels on other systems (outside of maybe a few minutes on an emulator as, again, I just never really got into the series).

That said, I definitely acknowledge Contra as one of the formative games on the NES for many, alongside Super Mario Bros. and The Legend of Zelda and Metroid and Castlevania and Mega Man and the like.
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"We discuss the top 25 NES games ranked, as compiled from journalist Seth Abramson. Do we agree with the list?"



I've got no real problems with the list, but then, same as last time, I haven't played a ton of NES games to be able to make such a list myself. I'd agree that either Super Mario Bros. 3 or The Legend of Zelda should be in the top spot, for sure, as that's kind of a no-brainer really.

I still just find it rather surreal to be thinking about Seth Abramson in a context of "video games" rather than a context of "exposing Donald Trump's bullshit six months to a year or more before anyone in the mainstream media even sniffs at it."
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"What are the *worst* arcade ports to appear on 8- and 16-bit consoles?"



As much as I played the hell out of the NES port of the TMNT arcade game as a kid, yeah... no, it does not in any way, shape, or form hold up at all to the actual arcade game.

Aside from Mortal Kombat (which did indeed suck on SNES), I haven't really played a lot of the other ports they talk about (or the original games either, in some cases). I vaguely remember the arcade Ikari Warriors being cool, but the only experience I have of the NES version is the AVGN video about it.
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"We combined 275 speedruns from speedrun.com/smb1 into one single video! Custom software, sophisticated image processing techniques, and tedious manual procedures."

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