kane_magus: (Default)
Fuck Epic Games Store.
Fuck Deep Silver.
Fuck Ys Net.
Fuck Shenmue III.
Fuck crowd-sourcing/crowd-funding/whatever the hell you want to call it.
Fuck video game exclusives, timed or otherwise, especially to worse-than-useless store clients I will never use.
Fuck potentially good games being ruined, at least for me, for shitty, stupid, tangential-to-the-game-itself reasons.
Fuck the modern video game industry.
Fuck disingenuous, dishonest, nigh-fraudulent (if not, perhaps, actually fraudulent), money-grubbing, hubristic shitheads.

This isn't the first time that I've decided to forego buying and playing a game that I had been extremely hyped about playing, at least prior to the surge of superfluous, extraneous dumbshit related to said game, and... well, I was about to say "and it probably won't be the last, either," but, no, I think at this point it probably will be the last, because I very seriously doubt that I will ever become even remotely as enthusiastic about any given new video game in the same way that I once was with Diablo III and Mass Effect 3 and Shenmue III, before those games went to shit for asinine reasons mostly unrelated to the actual games themselves...

...and that's actually kind of sad and depressing to contemplate, honestly.

(For reference, even though it should be, you know, right there below this post... at least if you're viewing this post on my main page anyway. If not, then, well, there's the link. >_>;)
kane_magus: (Default)




I have to admit that I knew exactly jack and shit about this ProJared guy prior to watching this video, and now I'm glad he's someone that I'd never heard of before.

All of the non-ProJared related rantage behind cut, because there is far more of that than there is anything about that ProJared asshat in this post[4] )

[4] - And not a single bit of any of that past the first paragraph has anything to do with that ProJared douchenozzle, but whatever. I don't give a flying fuck about that, either. It's my blog. I'll rant about whatever I want. ¬_¬
kane_magus: (Default)
First I heard anything about it was here.

And most everyone seems to be all like "Oh no oh man I hope Blizzard survives this oh geez oh god."

Meanwhile, I'm sitting here, like, man, fuck off with that asinine dumbshit, because Blizzard has already been dead for almost a decade.

Grim Dawn

Dec. 8th, 2016 11:53 pm
kane_magus: (kanethumb1)
I started playing Grim Dawn recently, after buying it as part of a Humble Bundle. It's pretty good. If you've played any recent isometric ARPG, you should know what to expect. I'm playing as an Occultist+Shaman=Conjurer and am putting all of my points into the summoned creatures, which has been pretty cool so far.

I'll definitely say this much for Grim Dawn: it is objectively better than both Path of Exile and Diablo III, if only because it does not require always online bullshit.
kane_magus: (kanethumb1)
Embedded tweets behind cut )


This is the game I'm talking about. It's free to play (with a microtransaction store that I had absolutely zero intention of ever using), so if you want to give it a shot, you'll lose nothing except time (82 minutes in my case). Like I said above, the game was shaping up to be an amazing experience... but then I got randomly disconnected from the server for no apparent reason and was booted out to the main menu, and when I logged back in I was in the town hub. This utterly annihilated any and all interest I have in ever trying this game again.

Seriously, FUCK this online-only horseshit to hell and back and then to hell again, where it should forever remain, since that's where it came from to start with. This is why I never bought and will never buy Diablo III. But I thought I'd at least give Path of Exile a chance, given that it was free and I'd heard good things about it. If it had an offline option, I actually might be willing to pay money for it, given that what I did play of it was pretty great. But if I can only play online, with the ever looming threat of being randomly disconnected and booted out of the game for no good reason, then Path of Exile can fuck off and die forever, for all I care.
kane_magus: (The_Sims_Medieval)
Well, no, they don't because they clearly don't build games for people who don't want that online-only-even-for-singleplayer bullshit.

I don't care how inclusive their games may be from a sexism/feminism perspective or whatever, and if they are that's great and all, but if I have to be always connected to the Internet to play it, then their game is not for me, thus the claim that they build games for "everybody" is objectively false. Yeah, yeah, I know, that's only tangentially related at best, and I'm beating a long-since skeletonized horse here to keep harping on Diablo III online only crap, but still. ¬_¬

(EDIT) And, as it turns out, they're just huge fucking hypocrites, on top of that. (/EDIT)
kane_magus: (The_Sims_Medieval)
As you can see from the tags, I'm posting the link to this not because I care about this "Plants vs Zombies: Garden Warfare" game at all, but because of the rant that sets in at around the 3:44 mark and lasts until around 6:09, a rant that I fully agree with. Along with some of the other, smaller rants before and after, such as the "I hate how you have to say that now" bit after the whole "you're not purchasing with real money, it's money you earn in the game when you play" thing, and the "boring, repetitive games" thing later on. Shit like that is a big part of the reason I'm mostly done with modern video games.
kane_magus: (The_Sims_Medieval)
Well, their so-called new path is a path that I still will not be traversing, because I still have to be online to do it. Oh well, I guess. *shrug* There are better, more interesting paths to travel upon out there.



RPS: What if people don’t want to commit to a community? What if they just want to play the game?

Martens: We didn’t make that game. That’s the straight-up answer. We did not make that game, and we’re not going to turn this game into that game. We have the online mode because we learned a lot over the many, many years that Diablo II was in development.

That was the wrong choice to allow people to play offline, and we still stand by that. And we think Internet access is widespread. If someone has no Internet access, then yeah, Diablo III is not the game for them.




That pretty much sums it up, right there. It really sucks because, like BioWare, Blizzard used to be on my "Day 1 purchase, no-brainer" short-list, but now, more so than even BioWare, they are on my increasingly huge "never buy, under any circumstances" list, precisely because of obnoxious, pompous, hubristic shit like the above.
kane_magus: (The_Sims_Medieval)
"Laws, like sausages, cease to inspire respect in proportion as we know how they are made." -- John Godfrey Saxe.

Personally speaking, I believe we can add video games to that as well. This has been my experience over the past decade or two, anyway.
kane_magus: (The_Sims_Medieval)
Looks like Blizzard might finally be starting to come to their senses. Does this mean that they'll be removing the always-online requirement as well? It's unclear. If so, then maybe, just maybe, I might be inclined to finally give Diablo 3 a try after all this time. If not, then oh well, I'll continue to not buy the game, because it's always been the always-online bullshit that was the dealbreaker for me, not the auction house. Aside from just straight up DRM crap, though, they'd have no good reason to keep the always-online stuff after the auction house is gone. On the other hand, they've already said that they won't be removing the online requirement, but then, that was before this announcement about removing the auction house. We'll see, I guess.

RPS version: "Fin(ally): Blizzard Removing Diablo III’s Auction House"
PC Gamer version: "Diablo 3 auction house closing in March 2014"

(EDIT)

Well, there you go. I guess I still won't be buying Diablo 3, after all.

(/EDIT)
kane_magus: (The_Sims_Medieval)
So, as just about everyone expected, Blizzard is still completely out of touch. The arrogance that they display when they claim to know better than I do how I should enjoy their game (were I to ever actually buy and play it, which at this point is something very unlikely to happen, precisely because of this stubborn hubris on their part) is still pretty staggering, just as it has always been from the start. I give absolutely zero fucks about multiplayer, and while the always online thing is still in place, they will continue to have lost a sale from me. Well, more than one sale, actually, because I don't plan to buy any future Blizzard games either, because of this.

The thing that's even worse about all this is that they totally did remove the online requirement from the console versions, as stated in the article. As such, there is absolutely no good reason whatsoever that they can't also release a similar version of Diablo 3 for the PC.

Besides, as pretty much everyone knows, this isn't really about the "community" at all. It's about trying to salvage what they can of the proven colossal failure that was the real money auction house (which even the game's designers believe ruined the game) by continuing to ramrod that unwanted shit down gamers' throats. Can't do that if they remove the always online bullshit, naturally.

(EDIT)

And here is RPS's take on it.

(/EDIT)
kane_magus: (The_Sims_Medieval)
In this interview, the lead designer for Diablo and Diablo II talks about how shitty Diablo III is. He tried his best to avoid coming right out and explicitly saying that it's shit, though, even if it seemed like he really wanted to say it.

I didn't much care for his half-assed attempts to justify the auction house, though. "I don't think it's a matter of being greedy. Game developers, we work hard, and we want to be rewarded for what we do. The fact that Diablo II was still on shelves and still being played, in Korea particularly, 10 years after the fact of its release was something that I think Blizzard was kind of like... 'Hey, we got the price of the box and not much else out of that.' That doesn’t respect the amount of gameplay that people were clearly getting from it. So I can definitely see that point of view, where they say, “Hey, we should be rewarded for what we’re giving the audience,” and then think about ways to do that."

So, what he's saying is that they wanted more than what they got for, you know, selling the damn games. They got paid... but that isn't enough. They want more. Um, yeah, that sounds to me exactly like "a matter of being greedy." Only in the goddamn video game industry have I seen this asinine mindset that just selling the fucking game isn't enough anymore. You don't see authors of books getting all whiny about people still reading and rereading their books years later, for one example.[1] Now, game devs/pubs feel justified in milking gamers for every little thing in any way they can get away with. Obviously the majority of gamers let them get away with a whole lot (far too much, in my opinion), because if they hadn't, all of this shit would have been nipped in the bud a decade ago when it all first started becoming a thing. And the ways they're coming up with to get that extra cash are becoming increasingly insidious, like this real money auction house bullshit. It's becoming intolerable, if it hasn't reached that point already. It already has for me, since I still haven't bought and won't be buying Diablo III until and unless the extraneous layer of crap (RMAH, always-online DRM, etc.) is stripped out (and, no, before anyone even asks, I'm not buying the fucking PS3 version of the game which doesn't have that stuff, because if they can take it out of that version, they can damn well sell a version for PC that doesn't have it as well). At this point, that seems highly unlikely to ever happen, and I'm pretty much okay with the idea of never playing Diablo III. There are plenty of other, better games out there that don't do that bullshit in the first place.

[1] - And don't give me that malarkey about how games are totally different because it requires gigantic teams of hundreds of people to make them. No. Plenty of games have been made and are still currently being made by teams of one to three people, and many of those games I've liked a hell of a lot better than most of the developed-by-committee so-called triple-A games that have been shat out lately by the big dogs.
kane_magus: (The_Sims_Medieval)
Hmm, haven't had a reason to rag on Diablo III in a while. It's kind of funny how these games that I likely would have bought day 1, but didn't due to their always online DRM, have turned out to be crap even beyond the always online DRM, leading me to actually sort of thank the always online DRM for being there, since its presence prevented me from wasting money on otherwise broken turds of a game.

Also, why is it that devs these days just can't seem to successfully release a patch without horribly breaking something else in the process?
kane_magus: (The_Sims_Medieval)
Can I get a "No shit, Sherlock" on this one? *eye roll*

Here's another shocking revelation for you, Blizzard: the always-online requirement also "really hurt the game."
kane_magus: (The_Sims_Medieval)
I know I'm a bit behind on this because I haven't really been following Diablo III news all that much anymore lately, but yeah... This doesn't actually surprise me at all.

One thing that they are apparently removing for the console versions, though, is the always online requirement. That's a tiny step in the right direction, I suppose. Do the same for the PC version, and I might even actually consider buying it someday, assuming I ever find it in a bargain bin for <$10 or so.

(EDIT)

Completely unrelated to the above, but I seriously despise the new LJ create/edit post page compared to the old one, as I'm sure I've already said at some point in the past.

(/EDIT)
kane_magus: (Default)
Okay, then. Does that mean you're going to remove the asinine online only requirement, Blizzard?

No?

Well, never mind, because I still don't give a shit about your shitty game.
kane_magus: (Default)
"And, yes, it's only 72 hours but that's 72 hours more than is reasonable."

If I didn't think they'd already long ago done so, I'd have said that Blizzard has gone off the deep end with this bullshit. So glad I didn't buy this game.

(EDIT)

And in this case, they apparently haven't even bothered to update their store yet to warn buyers that this 3-day restriction thing. What a dick move.

(/EDIT)

(EDIT 2)

Ah, and now they're calling it a bug. Riiiiiight. *eyeroll*

So why did someone at Blizzard confirm it as an intentional feature yesterday? I smell PR backtracking out the wazoo here. Besides, it's not like all of the other restrictions don't still apply.

(/EDIT 2)
kane_magus: (Default)
Things like this are why I like Rock, Paper, Shotgun over all the other gaming blog/news sites I read. For me, as well, the problem isn't about Diablo 3 itself. It's about the extraneous, stupid baggage that has been tied to it, and what that heralds for the future. (Though I am still pissed that this is affecting Diablo 3 in particular, true enough.) So yeah, thanks RPS, I will remain angry about this, and I will likewise refuse to buy any other games that use this, the same as I have refused and will continue to refuse to buy Diablo 3.
kane_magus: (Default)
"Diablo 3 Secret Pony Level" via EQD.

Usually, it's the other way around and you hear people complaining about how ponies are invading everything, but for me, in this case, it's like "Man, I can't even visit Equestria Daily without getting hit with more Diablo 3 stuff. So sick of hearing about it already."

As potentially interesting as it is, that secret level still isn't nearly awesome enough to convince me to get the game, at least not until Blizzard wises up and removes the online requirement for singleplayer, anyway.
kane_magus: (Default)
Pretty much, yeah. Once again, Cracked.com cuts through the BS and tells it like it is.



Profanity-laden copy/paste from Cracked behind cut )



I could almost have written that whole article myself. In fact, in many ways, I guess I already have. The main difference between me and John Cheese there, however, is that I am not willing to cut the game any slack for all of its shortcomings. We've known the game was going to be drowned in extraneous, unnecessary crap for over nine months now and, yet, people still apparently piled on like it was all going to be sunshine and roses. As for me, as I've said a buttload of times in the past, I simply refuse to buy the game at all while all the additional baggage is in place (and, at this point, I'd have to give it some very serious consideration before buying it even if Blizzard finally did come to their senses and remove all of the useless crap). Does Blizzard care about this, though? Nope. They already got theirs, what with all the other people who have shelled out for this intentionally broken piece of crap.

But the really sad thing is that, in the end, Cheese talks about how good the game is. That's what makes this so irksome for me. I know that, once you finally get past all the extraneous fecal matter that has been piled on top of it, there most likely is a good game lurking somewhere underneath. I just don't feel like it's worth the effort of having to take a shovel to it in order to reach that point. But, given how many other people have bought this game, I guess I'm in the minority here. And if this is indeed representative of gaming's annoying future, I honestly don't know how much longer I'll be able to call myself a "gamer" then.

Oh well, there's still a ton of older, pre-fecal matter games out there that I haven't played yet, as well as indie devs making games similar to these old, non-drowned-in-crap games, so there is that at least.

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